skia2/fuzz/oss_fuzz
Brian Osman 2f2977e19d SkSL: Add color transform intrinsics
These convert a color between the working color space and a known,
useful space (linear TF, sRGB gamut).

Bug: skia:10479
Change-Id: I3308e691beeaca5120ed0c2e30cf08661caa3684
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/481416
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2021-12-28 14:05:49 +00:00
..
FuzzAndroidCodec.cpp drawBitmap is deprecated 2021-01-24 17:39:15 +00:00
FuzzAnimatedImage.cpp [fuzz] Standardize, document, and backport fuzzing defines. 2020-09-14 13:36:10 +00:00
FuzzAPICreateDDL.cpp add create ddl fuzzer 2020-07-22 20:10:51 +00:00
FuzzAPIImageFilter.cpp replace max_len with if statements 2020-06-16 17:26:30 +00:00
FuzzAPISVGCanvas.cpp Use test font manager for SVG fuzzer 2020-07-08 19:30:00 +00:00
FuzzDDLThreading.cpp Activate FuzzDDLThreading 2021-02-25 21:26:07 +00:00
FuzzDrawFunctions.cpp replace max_len with if statements 2020-06-16 17:26:30 +00:00
FuzzGradients.cpp replace max_len with if statements 2020-06-16 17:26:30 +00:00
FuzzImage.cpp More hiding of legacy drawImage calls 2021-01-22 13:53:42 +00:00
FuzzImageFilterDeserialize.cpp drawBitmap is deprecated 2021-01-24 17:39:15 +00:00
FuzzIncrementalImage.cpp [fuzz] Make libfuzzer defines backwards compatible for roll 2020-09-14 17:43:00 +00:00
FuzzJPEGEncoder.cpp replace max_len with if statements 2020-06-16 17:26:30 +00:00
FuzzJSON.cpp [fuzz] Make libfuzzer defines backwards compatible for roll 2020-09-14 17:43:00 +00:00
FuzzMockGPUCanvas.cpp replace max_len with if statements 2020-06-16 17:26:30 +00:00
FuzzNullCanvas.cpp replace max_len with if statements 2020-06-16 17:26:30 +00:00
FuzzPathDeserialize.cpp [fuzz] Make libfuzzer defines backwards compatible for roll 2020-09-14 17:43:00 +00:00
FuzzPathMeasure.cpp replace max_len with if statements 2020-06-16 17:26:30 +00:00
FuzzPathop.cpp replace max_len with if statements 2020-06-16 17:26:30 +00:00
FuzzPNGEncoder.cpp replace max_len with if statements 2020-06-16 17:26:30 +00:00
FuzzPolyUtils.cpp replace max_len with if statements 2020-06-16 17:26:30 +00:00
FuzzRasterN32Canvas.cpp replace max_len with if statements 2020-06-16 17:26:30 +00:00
FuzzRegionDeserialize.cpp [fuzz] Make libfuzzer defines backwards compatible for roll 2020-09-14 17:43:00 +00:00
FuzzRegionOp.cpp [fuzz] Expose Region Op fuzzing to oss-fuzz. 2021-03-29 16:05:05 +00:00
FuzzRegionSetPath.cpp [fuzz] Make libfuzzer defines backwards compatible for roll 2020-09-14 17:43:00 +00:00
FuzzSkDescriptorDeserialize.cpp move SkRemoteGlyphCache.h to private 2021-12-10 20:20:56 +00:00
FuzzSKP.cpp [fuzz] Standardize, document, and backport fuzzing defines. 2020-09-14 13:36:10 +00:00
FuzzSkParagraph.cpp Fix compilation with "skia_enable_skparagraph = false" 2021-08-31 18:50:20 +00:00
FuzzSkRuntimeEffect.cpp Switch runtime effect fuzzer to use MakeForShader 2021-04-26 15:40:58 +00:00
FuzzSKSL2GLSL.cpp Add SkSL::ShaderCaps and use as base class for GrShaderCaps 2021-11-19 16:35:39 +00:00
FuzzSKSL2Metal.cpp Add SkSL::ShaderCaps and use as base class for GrShaderCaps 2021-11-19 16:35:39 +00:00
FuzzSKSL2Pipeline.cpp SkSL: Add color transform intrinsics 2021-12-28 14:05:49 +00:00
FuzzSKSL2SPIRV.cpp Add SkSL::ShaderCaps and use as base class for GrShaderCaps 2021-11-19 16:35:39 +00:00
FuzzSVG.cpp Reland "Fix compilation w/ "skia_enable_svg = false" (take 2)" 2021-09-01 17:54:08 +00:00
FuzzTextBlobDeserialize.cpp [fuzz] Make libfuzzer defines backwards compatible for roll 2020-09-14 17:43:00 +00:00
FuzzTriangulation.cpp Add fuzzer for Triangulating Path Renderer 2021-04-22 15:35:29 +00:00
FuzzWEBPEncoder.cpp replace max_len with if statements 2020-06-16 17:26:30 +00:00