skia2/samplecode/SampleEffects.cpp
Mike Klein c0bd9f9fe5 rewrite includes to not need so much -Ifoo
Current strategy: everything from the top

Things to look at first are the manual changes:

   - added tools/rewrite_includes.py
   - removed -Idirectives from BUILD.gn
   - various compile.sh simplifications
   - tweak tools/embed_resources.py
   - update gn/find_headers.py to write paths from the top
   - update gn/gn_to_bp.py SkUserConfig.h layout
     so that #include "include/config/SkUserConfig.h" always
     gets the header we want.

No-Presubmit: true
Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2019-04-24 16:27:11 +00:00

117 lines
3.1 KiB
C++

/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "include/core/SkCanvas.h"
#include "include/core/SkPaint.h"
#include "include/effects/SkColorMatrixFilter.h"
#include "include/effects/SkDiscretePathEffect.h"
#include "include/effects/SkGradientShader.h"
#include "samplecode/Sample.h"
#include "src/core/SkBlurMask.h"
#include "src/effects/SkEmbossMaskFilter.h"
//#define COLOR 0xFFFF8844
#define COLOR 0xFF888888
static void paint_proc0(SkPaint*) {
}
static void paint_proc1(SkPaint* paint) {
paint->setMaskFilter(SkMaskFilter::MakeBlur(
kNormal_SkBlurStyle,
SkBlurMask::ConvertRadiusToSigma(2)));
}
static void paint_proc2(SkPaint* paint) {
paint->setMaskFilter(SkEmbossMaskFilter::Make(
SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(1)),
{ { SK_Scalar1, SK_Scalar1, SK_Scalar1 }, 0, 64, 16 }));
}
static void paint_proc3(SkPaint* paint) {
SkColor colors[] = { SK_ColorRED, COLOR, SK_ColorBLUE };
SkPoint pts[] = { { 3, 0 }, { 7, 5 } };
paint->setShader(SkGradientShader::MakeLinear(pts, colors, nullptr, SK_ARRAY_COUNT(colors),
SkTileMode::kMirror));
}
static void paint_proc5(SkPaint* paint) {
paint_proc3(paint);
paint_proc2(paint);
}
typedef void (*PaintProc)(SkPaint*);
const PaintProc gPaintProcs[] = {
paint_proc0,
paint_proc1,
paint_proc2,
paint_proc3,
paint_proc5,
};
///////////////////////////////////////////////////////////////////////////////
class EffectsView : public Sample {
public:
SkPath fPath;
SkPaint fPaint[SK_ARRAY_COUNT(gPaintProcs)];
EffectsView() {
size_t i;
const float pts[] = {
0, 0,
10, 0,
10, 5,
20, -5,
10, -15,
10, -10,
0, -10
};
fPath.moveTo(pts[0], pts[1]);
for (i = 2; i < SK_ARRAY_COUNT(pts); i += 2) {
fPath.lineTo(pts[i], pts[i+1]);
}
for (i = 0; i < SK_ARRAY_COUNT(gPaintProcs); i++) {
fPaint[i].setAntiAlias(true);
fPaint[i].setColor(COLOR);
gPaintProcs[i](&fPaint[i]);
}
SkColorMatrix cm;
cm.setRotate(SkColorMatrix::kG_Axis, 180);
cm.setIdentity();
this->setBGColor(0xFFDDDDDD);
}
protected:
virtual bool onQuery(Sample::Event* evt) {
if (Sample::TitleQ(*evt)) {
Sample::TitleR(evt, "Effects");
return true;
}
return this->INHERITED::onQuery(evt);
}
virtual void onDrawContent(SkCanvas* canvas) {
canvas->scale(3, 3);
canvas->translate(10, 30);
for (size_t i = 0; i < SK_ARRAY_COUNT(fPaint); i++) {
canvas->drawPath(fPath, fPaint[i]);
canvas->translate(32, 0);
}
}
private:
typedef Sample INHERITED;
};
///////////////////////////////////////////////////////////////////////////////
DEF_SAMPLE( return new EffectsView(); )