skia2/samplecode/SampleFatBits.cpp
Mike Klein c0bd9f9fe5 rewrite includes to not need so much -Ifoo
Current strategy: everything from the top

Things to look at first are the manual changes:

   - added tools/rewrite_includes.py
   - removed -Idirectives from BUILD.gn
   - various compile.sh simplifications
   - tweak tools/embed_resources.py
   - update gn/find_headers.py to write paths from the top
   - update gn/gn_to_bp.py SkUserConfig.h layout
     so that #include "include/config/SkUserConfig.h" always
     gets the header we want.

No-Presubmit: true
Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2019-04-24 16:27:11 +00:00

513 lines
14 KiB
C++

/*
* Copyright 2012 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "include/core/SkBlendMode.h"
#include "include/core/SkCanvas.h"
#include "include/core/SkColor.h"
#include "include/core/SkImageInfo.h"
#include "include/core/SkMatrix.h"
#include "include/core/SkPaint.h"
#include "include/core/SkPath.h"
#include "include/core/SkPoint.h"
#include "include/core/SkRect.h"
#include "include/core/SkRefCnt.h"
#include "include/core/SkScalar.h"
#include "include/core/SkShader.h"
#include "include/core/SkString.h"
#include "include/core/SkSurface.h"
#include "include/core/SkTypes.h"
#include "samplecode/Sample.h"
#include "src/core/SkClipOpPriv.h"
#include "src/core/SkPointPriv.h"
#include "tools/ToolUtils.h"
class SkEvent;
#define FAT_PIXEL_COLOR SK_ColorBLACK
#define PIXEL_CENTER_SIZE 3
#define WIRE_FRAME_COLOR 0xFFFF0000 /*0xFF00FFFF*/
#define WIRE_FRAME_SIZE 1.5f
static SkScalar apply_grid(SkScalar x) {
const SkScalar grid = 2;
return SkScalarRoundToScalar(x * grid) / grid;
}
static void apply_grid(SkPoint pts[], int count) {
for (int i = 0; i < count; ++i) {
pts[i].set(apply_grid(pts[i].fX), apply_grid(pts[i].fY));
}
}
static void erase(SkSurface* surface) {
surface->getCanvas()->clear(SK_ColorTRANSPARENT);
}
class FatBits {
public:
FatBits() {
fAA = false;
fStyle = kHair_Style;
fGrid = false;
fShowSkeleton = true;
fUseClip = false;
fRectAsOval = false;
fUseTriangle = false;
fStrokeCap = SkPaint::kButt_Cap;
fClipRect.set(2, 2, 11, 8 );
}
int getZoom() const { return fZoom; }
bool getAA() const { return fAA; }
void setAA(bool aa) { fAA = aa; }
bool getGrid() const { return fGrid; }
void setGrid(bool g) { fGrid = g; }
bool getShowSkeleton() const { return fShowSkeleton; }
void setShowSkeleton(bool ss) { fShowSkeleton = ss; }
bool getTriangle() const { return fUseTriangle; }
void setTriangle(bool ut) { fUseTriangle = ut; }
void toggleRectAsOval() { fRectAsOval = !fRectAsOval; }
void togglePixelColors() {
if (fShader == fShader0) {
fShader = fShader1;
} else {
fShader = fShader0;
}
}
float fStrokeWidth = 1;
bool getUseClip() const { return fUseClip; }
void setUseClip(bool uc) { fUseClip = uc; }
enum Style {
kHair_Style,
kStroke_Style,
};
Style getStyle() const { return fStyle; }
void setStyle(Style s) { fStyle = s; }
void setWHZ(int width, int height, int zoom) {
fW = width;
fH = height;
fZoom = zoom;
fBounds.set(0, 0, SkIntToScalar(width * zoom), SkIntToScalar(height * zoom));
fMatrix.setScale(SkIntToScalar(zoom), SkIntToScalar(zoom));
fInverse.setScale(SK_Scalar1 / zoom, SK_Scalar1 / zoom);
fShader0 = ToolUtils::create_checkerboard_shader(0xFFDDDDDD, 0xFFFFFFFF, zoom);
fShader1 = SkShaders::Color(SK_ColorWHITE);
fShader = fShader0;
SkImageInfo info = SkImageInfo::MakeN32Premul(width, height);
fMinSurface = SkSurface::MakeRaster(info);
info = info.makeWH(width * zoom, height * zoom);
fMaxSurface = SkSurface::MakeRaster(info);
}
void drawBG(SkCanvas*);
void drawFG(SkCanvas*);
void drawLine(SkCanvas*, SkPoint pts[2]);
void drawRect(SkCanvas* canvas, SkPoint pts[2]);
void drawTriangle(SkCanvas* canvas, SkPoint pts[3]);
SkPaint::Cap fStrokeCap;
private:
bool fAA, fGrid, fShowSkeleton, fUseClip, fRectAsOval, fUseTriangle;
Style fStyle;
int fW, fH, fZoom;
SkMatrix fMatrix, fInverse;
SkRect fBounds, fClipRect;
sk_sp<SkShader> fShader0;
sk_sp<SkShader> fShader1;
sk_sp<SkShader> fShader;
sk_sp<SkSurface> fMinSurface;
sk_sp<SkSurface> fMaxSurface;
void setupPaint(SkPaint* paint) {
bool aa = this->getAA();
paint->setStrokeCap(fStrokeCap);
switch (fStyle) {
case kHair_Style:
paint->setStrokeWidth(0);
break;
case kStroke_Style:
paint->setStrokeWidth(fStrokeWidth);
break;
}
paint->setAntiAlias(aa);
}
void setupSkeletonPaint(SkPaint* paint) {
paint->setStyle(SkPaint::kStroke_Style);
paint->setStrokeWidth(WIRE_FRAME_SIZE);
paint->setColor(fShowSkeleton ? WIRE_FRAME_COLOR : 0);
paint->setAntiAlias(true);
}
void drawTriangleSkeleton(SkCanvas* max, const SkPoint pts[]);
void drawLineSkeleton(SkCanvas* max, const SkPoint pts[]);
void drawRectSkeleton(SkCanvas* max, const SkRect& r) {
SkPaint paint;
this->setupSkeletonPaint(&paint);
SkPath path;
fRectAsOval ? path.addOval(r) : path.addRect(r);
max->drawPath(path, paint);
}
void copyMinToMax() {
erase(fMaxSurface.get());
SkCanvas* canvas = fMaxSurface->getCanvas();
canvas->save();
canvas->concat(fMatrix);
fMinSurface->draw(canvas, 0, 0, nullptr);
canvas->restore();
SkPaint paint;
paint.setBlendMode(SkBlendMode::kClear);
for (int iy = 1; iy < fH; ++iy) {
SkScalar y = SkIntToScalar(iy * fZoom);
canvas->drawLine(0, y - SK_ScalarHalf, 999, y - SK_ScalarHalf, paint);
}
for (int ix = 1; ix < fW; ++ix) {
SkScalar x = SkIntToScalar(ix * fZoom);
canvas->drawLine(x - SK_ScalarHalf, 0, x - SK_ScalarHalf, 999, paint);
}
}
};
void FatBits::drawBG(SkCanvas* canvas) {
SkPaint paint;
paint.setShader(fShader);
canvas->drawRect(fBounds, paint);
paint.setShader(nullptr);
}
void FatBits::drawFG(SkCanvas* canvas) {
SkPaint inner, outer;
inner.setAntiAlias(true);
inner.setColor(SK_ColorBLACK);
inner.setStrokeWidth(PIXEL_CENTER_SIZE);
outer.setAntiAlias(true);
outer.setColor(SK_ColorWHITE);
outer.setStrokeWidth(PIXEL_CENTER_SIZE + 2);
SkScalar half = SkIntToScalar(fZoom) / 2;
for (int iy = 0; iy < fH; ++iy) {
SkScalar y = SkIntToScalar(iy * fZoom) + half;
for (int ix = 0; ix < fW; ++ix) {
SkScalar x = SkIntToScalar(ix * fZoom) + half;
canvas->drawPoint(x, y, outer);
canvas->drawPoint(x, y, inner);
}
}
if (fUseClip) {
SkPaint p;
p.setStyle(SkPaint::kStroke_Style);
p.setColor(SK_ColorLTGRAY);
SkRect r = {
fClipRect.fLeft * fZoom,
fClipRect.fTop * fZoom,
fClipRect.fRight * fZoom,
fClipRect.fBottom * fZoom
};
canvas->drawRect(r, p);
}
}
void FatBits::drawLineSkeleton(SkCanvas* max, const SkPoint pts[]) {
SkPaint paint;
this->setupSkeletonPaint(&paint);
SkPath path;
path.moveTo(pts[0]);
path.lineTo(pts[1]);
if (fStyle == kStroke_Style) {
SkPaint p;
p.setStyle(SkPaint::kStroke_Style);
p.setStrokeWidth(fStrokeWidth * fZoom);
p.setStrokeCap(fStrokeCap);
SkPath dst;
p.getFillPath(path, &dst);
path = dst;
path.moveTo(pts[0]);
path.lineTo(pts[1]);
}
max->drawPath(path, paint);
}
void FatBits::drawLine(SkCanvas* canvas, SkPoint pts[]) {
SkPaint paint;
fInverse.mapPoints(pts, 2);
if (fGrid) {
apply_grid(pts, 2);
}
erase(fMinSurface.get());
this->setupPaint(&paint);
paint.setColor(FAT_PIXEL_COLOR);
if (fUseClip) {
fMinSurface->getCanvas()->save();
SkRect r = fClipRect;
r.inset(SK_Scalar1/3, SK_Scalar1/3);
fMinSurface->getCanvas()->clipRect(r, kIntersect_SkClipOp, true);
}
fMinSurface->getCanvas()->drawLine(pts[0], pts[1], paint);
if (fUseClip) {
fMinSurface->getCanvas()->restore();
}
this->copyMinToMax();
SkCanvas* max = fMaxSurface->getCanvas();
fMatrix.mapPoints(pts, 2);
this->drawLineSkeleton(max, pts);
fMaxSurface->draw(canvas, 0, 0, nullptr);
}
void FatBits::drawRect(SkCanvas* canvas, SkPoint pts[2]) {
SkPaint paint;
fInverse.mapPoints(pts, 2);
if (fGrid) {
apply_grid(pts, 2);
}
SkRect r;
r.set(pts, 2);
erase(fMinSurface.get());
this->setupPaint(&paint);
paint.setColor(FAT_PIXEL_COLOR);
{
SkCanvas* c = fMinSurface->getCanvas();
fRectAsOval ? c->drawOval(r, paint) : c->drawRect(r, paint);
}
this->copyMinToMax();
SkCanvas* max = fMaxSurface->getCanvas();
fMatrix.mapPoints(pts, 2);
r.set(pts, 2);
this->drawRectSkeleton(max, r);
fMaxSurface->draw(canvas, 0, 0, nullptr);
}
void FatBits::drawTriangleSkeleton(SkCanvas* max, const SkPoint pts[]) {
SkPaint paint;
this->setupSkeletonPaint(&paint);
SkPath path;
path.moveTo(pts[0]);
path.lineTo(pts[1]);
path.lineTo(pts[2]);
path.close();
max->drawPath(path, paint);
}
void FatBits::drawTriangle(SkCanvas* canvas, SkPoint pts[3]) {
SkPaint paint;
fInverse.mapPoints(pts, 3);
if (fGrid) {
apply_grid(pts, 3);
}
SkPath path;
path.moveTo(pts[0]);
path.lineTo(pts[1]);
path.lineTo(pts[2]);
path.close();
erase(fMinSurface.get());
this->setupPaint(&paint);
paint.setColor(FAT_PIXEL_COLOR);
fMinSurface->getCanvas()->drawPath(path, paint);
this->copyMinToMax();
SkCanvas* max = fMaxSurface->getCanvas();
fMatrix.mapPoints(pts, 3);
this->drawTriangleSkeleton(max, pts);
fMaxSurface->draw(canvas, 0, 0, nullptr);
}
///////////////////////////////////////////////////////////////////////////////////////////////////
class IndexClick : public Sample::Click {
int fIndex;
public:
IndexClick(Sample* v, int index) : Sample::Click(v), fIndex(index) {}
static int GetIndex(Sample::Click* click) {
return ((IndexClick*)click)->fIndex;
}
};
class DrawLineView : public Sample {
FatBits fFB;
SkPoint fPts[3];
bool fIsRect;
int fZoom = 64;
public:
DrawLineView() {
fFB.setWHZ(24*2, 16*2, fZoom);
fPts[0].set(1, 1);
fPts[1].set(5, 4);
fPts[2].set(2, 6);
SkMatrix::MakeScale(SkIntToScalar(fZoom)).mapPoints(fPts, 3);
fIsRect = false;
}
void setStyle(FatBits::Style s) {
fFB.setStyle(s);
}
protected:
bool onQuery(Sample::Event* evt) override {
if (Sample::TitleQ(*evt)) {
Sample::TitleR(evt, "FatBits");
return true;
}
SkUnichar uni;
if (Sample::CharQ(*evt, &uni)) {
switch (uni) {
case 'c':
fFB.setUseClip(!fFB.getUseClip());
return true;
case 'r':
fIsRect = !fIsRect;
return true;
case 'o':
fFB.toggleRectAsOval();
return true;
case 'x':
fFB.setGrid(!fFB.getGrid());
return true;
case 's':
if (FatBits::kStroke_Style == fFB.getStyle()) {
this->setStyle(FatBits::kHair_Style);
} else {
this->setStyle(FatBits::kStroke_Style);
}
return true;
case 'k': {
const SkPaint::Cap caps[] = {
SkPaint::kButt_Cap, SkPaint::kRound_Cap, SkPaint::kSquare_Cap,
};
fFB.fStrokeCap = caps[(fFB.fStrokeCap + 1) % 3];
return true;
} break;
case 'a':
fFB.setAA(!fFB.getAA());
return true;
case 'w':
fFB.setShowSkeleton(!fFB.getShowSkeleton());
return true;
case 'g':
fFB.togglePixelColors();
return true;
case 't':
fFB.setTriangle(!fFB.getTriangle());
return true;
case '-':
fFB.fStrokeWidth -= 0.125f;
return true;
case '=':
fFB.fStrokeWidth += 0.125f;
return true;
}
}
return this->INHERITED::onQuery(evt);
}
void onDrawContent(SkCanvas* canvas) override {
fFB.drawBG(canvas);
if (fFB.getTriangle()) {
fFB.drawTriangle(canvas, fPts);
}
else if (fIsRect) {
fFB.drawRect(canvas, fPts);
} else {
fFB.drawLine(canvas, fPts);
}
fFB.drawFG(canvas);
{
SkString str;
str.printf("%s %s %s",
fFB.getAA() ? "AA" : "BW",
FatBits::kHair_Style == fFB.getStyle() ? "Hair" : "Stroke",
fFB.getUseClip() ? "clip" : "noclip");
SkPaint paint;
paint.setColor(SK_ColorBLUE);
SkFont font(nullptr, 16);
canvas->drawString(str, 10, 16, font, paint);
}
}
Sample::Click* onFindClickHandler(SkScalar x, SkScalar y, unsigned modi) override {
SkPoint pt = { x, y };
int index = -1;
int count = fFB.getTriangle() ? 3 : 2;
SkScalar tol = 12;
for (int i = 0; i < count; ++i) {
if (SkPointPriv::EqualsWithinTolerance(fPts[i], pt, tol)) {
index = i;
break;
}
}
return new IndexClick(this, index);
}
bool onClick(Click* click) override {
int index = IndexClick::GetIndex(click);
if (index >= 0 && index <= 2) {
fPts[index] = click->fCurr;
} else {
SkScalar dx = click->fCurr.fX - click->fPrev.fX;
SkScalar dy = click->fCurr.fY - click->fPrev.fY;
fPts[0].offset(dx, dy);
fPts[1].offset(dx, dy);
fPts[2].offset(dx, dy);
}
return true;
}
private:
typedef Sample INHERITED;
};
//////////////////////////////////////////////////////////////////////////////
DEF_SAMPLE( return new DrawLineView(); )