c0bd9f9fe5
Current strategy: everything from the top Things to look at first are the manual changes: - added tools/rewrite_includes.py - removed -Idirectives from BUILD.gn - various compile.sh simplifications - tweak tools/embed_resources.py - update gn/find_headers.py to write paths from the top - update gn/gn_to_bp.py SkUserConfig.h layout so that #include "include/config/SkUserConfig.h" always gets the header we want. No-Presubmit: true Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706 Commit-Queue: Mike Klein <mtklein@google.com> Reviewed-by: Hal Canary <halcanary@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Reviewed-by: Florin Malita <fmalita@chromium.org>
171 lines
5.8 KiB
C++
171 lines
5.8 KiB
C++
/*
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* Copyright 2011 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "include/core/SkCanvas.h"
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#include "include/effects/SkGradientShader.h"
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#include "samplecode/Sample.h"
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static sk_sp<SkShader> setgrad(const SkRect& r, SkColor c0, SkColor c1) {
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SkColor colors[] = { c0, c1 };
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SkPoint pts[] = { { r.fLeft, r.fTop }, { r.fRight, r.fTop } };
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return SkGradientShader::MakeLinear(pts, colors, nullptr, 2, SkTileMode::kClamp);
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}
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static void test_alphagradients(SkCanvas* canvas) {
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SkRect r;
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r.set(SkIntToScalar(10), SkIntToScalar(10),
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SkIntToScalar(410), SkIntToScalar(30));
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SkPaint p, p2;
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p2.setStyle(SkPaint::kStroke_Style);
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p.setShader(setgrad(r, 0xFF00FF00, 0x0000FF00));
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canvas->drawRect(r, p);
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canvas->drawRect(r, p2);
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r.offset(0, r.height() + SkIntToScalar(4));
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p.setShader(setgrad(r, 0xFF00FF00, 0x00000000));
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canvas->drawRect(r, p);
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canvas->drawRect(r, p2);
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r.offset(0, r.height() + SkIntToScalar(4));
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p.setShader(setgrad(r, 0xFF00FF00, 0x00FF0000));
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canvas->drawRect(r, p);
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canvas->drawRect(r, p2);
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}
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///////////////////////////////////////////////////////////////////////////////
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struct GradData {
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int fCount;
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const SkColor* fColors;
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const SkScalar* fPos;
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};
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static const SkColor gColors[] = {
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SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorWHITE, SK_ColorBLACK
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};
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static const SkScalar gPos0[] = { 0, SK_Scalar1 };
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static const SkScalar gPos1[] = { SK_Scalar1/4, SK_Scalar1*3/4 };
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static const SkScalar gPos2[] = {
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0, SK_Scalar1/8, SK_Scalar1/2, SK_Scalar1*7/8, SK_Scalar1
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};
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static const GradData gGradData[] = {
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{ 2, gColors, nullptr },
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{ 2, gColors, gPos0 },
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{ 2, gColors, gPos1 },
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{ 5, gColors, nullptr },
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{ 5, gColors, gPos2 }
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};
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static sk_sp<SkShader> MakeLinear(const SkPoint pts[2], const GradData& data, SkTileMode tm) {
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return SkGradientShader::MakeLinear(pts, data.fColors, data.fPos, data.fCount, tm);
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}
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static sk_sp<SkShader> MakeRadial(const SkPoint pts[2], const GradData& data, SkTileMode tm) {
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SkPoint center;
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center.set(SkScalarAve(pts[0].fX, pts[1].fX),
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SkScalarAve(pts[0].fY, pts[1].fY));
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return SkGradientShader::MakeRadial(center, center.fX, data.fColors,
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data.fPos, data.fCount, tm);
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}
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static sk_sp<SkShader> MakeSweep(const SkPoint pts[2], const GradData& data, SkTileMode tm) {
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SkPoint center;
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center.set(SkScalarAve(pts[0].fX, pts[1].fX),
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SkScalarAve(pts[0].fY, pts[1].fY));
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return SkGradientShader::MakeSweep(center.fX, center.fY, data.fColors, data.fPos, data.fCount);
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}
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static sk_sp<SkShader> Make2Conical(const SkPoint pts[2], const GradData& data, SkTileMode tm) {
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SkPoint center0, center1;
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center0.set(SkScalarAve(pts[0].fX, pts[1].fX),
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SkScalarAve(pts[0].fY, pts[1].fY));
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center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5),
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SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4));
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return SkGradientShader::MakeTwoPointConical(
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center1, (pts[1].fX - pts[0].fX) / 7,
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center0, (pts[1].fX - pts[0].fX) / 2,
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data.fColors, data.fPos, data.fCount, tm);
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}
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static sk_sp<SkShader> Make2ConicalConcentric(const SkPoint pts[2], const GradData& data,
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SkTileMode tm) {
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SkPoint center;
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center.set(SkScalarAve(pts[0].fX, pts[1].fX),
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SkScalarAve(pts[0].fY, pts[1].fY));
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return SkGradientShader::MakeTwoPointConical(
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center, (pts[1].fX - pts[0].fX) / 7,
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center, (pts[1].fX - pts[0].fX) / 2,
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data.fColors, data.fPos, data.fCount, tm);
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}
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typedef sk_sp<SkShader> (*GradMaker)(const SkPoint pts[2], const GradData& data, SkTileMode tm);
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static const GradMaker gGradMakers[] = {
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MakeLinear, MakeRadial, MakeSweep, Make2Conical, Make2ConicalConcentric
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};
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///////////////////////////////////////////////////////////////////////////////
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class GradientsView : public Sample {
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public:
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GradientsView() {
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this->setBGColor(0xFFDDDDDD);
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}
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protected:
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bool onQuery(Sample::Event* evt) override {
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if (Sample::TitleQ(*evt)) {
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Sample::TitleR(evt, "Gradients");
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return true;
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}
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return this->INHERITED::onQuery(evt);
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}
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void onDrawContent(SkCanvas* canvas) override {
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SkPoint pts[2] = {
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{ 0, 0 },
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{ SkIntToScalar(100), SkIntToScalar(100) }
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};
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SkRect r = { 0, 0, SkIntToScalar(100), SkIntToScalar(100) };
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SkPaint paint;
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paint.setDither(true);
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canvas->save();
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canvas->translate(SkIntToScalar(20), SkIntToScalar(10));
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for (int tm = 0; tm < kSkTileModeCount; ++tm) {
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canvas->save();
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for (size_t i = 0; i < SK_ARRAY_COUNT(gGradData); i++) {
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canvas->save();
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for (size_t j = 0; j < SK_ARRAY_COUNT(gGradMakers); j++) {
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paint.setShader(gGradMakers[j](pts, gGradData[i], (SkTileMode)tm));
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canvas->drawRect(r, paint);
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canvas->translate(0, SkIntToScalar(120));
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}
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canvas->restore();
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canvas->translate(SkIntToScalar(120), 0);
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}
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canvas->restore();
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canvas->translate(SK_ARRAY_COUNT(gGradData)*SkIntToScalar(120), 0);
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}
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canvas->restore();
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canvas->translate(0, SkIntToScalar(370));
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if (false) { // avoid bit rot, suppress warning
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test_alphagradients(canvas);
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}
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}
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private:
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typedef Sample INHERITED;
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};
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///////////////////////////////////////////////////////////////////////////////
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DEF_SAMPLE( return new GradientsView(); )
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