c0bd9f9fe5
Current strategy: everything from the top Things to look at first are the manual changes: - added tools/rewrite_includes.py - removed -Idirectives from BUILD.gn - various compile.sh simplifications - tweak tools/embed_resources.py - update gn/find_headers.py to write paths from the top - update gn/gn_to_bp.py SkUserConfig.h layout so that #include "include/config/SkUserConfig.h" always gets the header we want. No-Presubmit: true Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706 Commit-Queue: Mike Klein <mtklein@google.com> Reviewed-by: Hal Canary <halcanary@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Reviewed-by: Florin Malita <fmalita@chromium.org>
167 lines
5.6 KiB
C++
167 lines
5.6 KiB
C++
/*
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* Copyright 2011 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "include/core/SkBitmap.h"
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#include "include/core/SkCanvas.h"
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#include "include/core/SkColorFilter.h"
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#include "include/core/SkColorPriv.h"
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#include "include/core/SkPaint.h"
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#include "include/core/SkPath.h"
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#include "include/core/SkPicture.h"
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#include "include/core/SkPictureRecorder.h"
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#include "include/core/SkRegion.h"
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#include "include/core/SkShader.h"
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#include "include/core/SkTypeface.h"
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#include "include/utils/SkTextUtils.h"
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#include "samplecode/Sample.h"
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#include "src/utils/SkUTF.h"
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// effects
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#include "include/effects/SkBlurDrawLooper.h"
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#include "include/effects/SkGradientShader.h"
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#include "src/core/SkBlurMask.h"
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static void makebm(SkBitmap* bm, SkColorType ct, int w, int h) {
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bm->allocPixels(SkImageInfo::Make(w, h, ct, kPremul_SkAlphaType));
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bm->eraseColor(SK_ColorTRANSPARENT);
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SkCanvas canvas(*bm);
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SkPoint pts[] = { { 0, 0 }, { SkIntToScalar(w), SkIntToScalar(h) } };
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SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE };
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SkScalar pos[] = { 0, SK_Scalar1/2, SK_Scalar1 };
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SkPaint paint;
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paint.setDither(true);
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paint.setShader(SkGradientShader::MakeLinear(pts, colors, pos,
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SK_ARRAY_COUNT(colors), SkTileMode::kClamp));
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canvas.drawPaint(paint);
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}
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static void setup(SkPaint* paint, const SkBitmap& bm, bool filter, SkTileMode tmx, SkTileMode tmy) {
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paint->setShader(bm.makeShader(tmx, tmy));
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paint->setFilterQuality(filter ? kLow_SkFilterQuality : kNone_SkFilterQuality);
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}
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static const SkColorType gColorTypes[] = {
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kN32_SkColorType,
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kRGB_565_SkColorType,
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};
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static const int gWidth = 32;
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static const int gHeight = 32;
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class TilingView : public Sample {
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sk_sp<SkPicture> fTextPicture;
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sk_sp<SkDrawLooper> fLooper;
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public:
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TilingView()
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: fLooper(SkBlurDrawLooper::Make(0x88000000,
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SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(1)),
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SkIntToScalar(2), SkIntToScalar(2))) {
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for (size_t i = 0; i < SK_ARRAY_COUNT(gColorTypes); i++) {
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makebm(&fTexture[i], gColorTypes[i], gWidth, gHeight);
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}
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}
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virtual ~TilingView() {
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}
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SkBitmap fTexture[SK_ARRAY_COUNT(gColorTypes)];
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protected:
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virtual bool onQuery(Sample::Event* evt) {
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if (Sample::TitleQ(*evt)) {
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Sample::TitleR(evt, "Tiling");
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return true;
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}
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return this->INHERITED::onQuery(evt);
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}
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virtual void onDrawContent(SkCanvas* canvas) {
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SkRect r = { 0, 0, SkIntToScalar(gWidth*2), SkIntToScalar(gHeight*2) };
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static const char* gConfigNames[] = { "8888", "565", "4444" };
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static const bool gFilters[] = { false, true };
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static const char* gFilterNames[] = { "point", "bilinear" };
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static const SkTileMode gModes[] = { SkTileMode::kClamp, SkTileMode::kRepeat, SkTileMode::kMirror };
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static const char* gModeNames[] = { "C", "R", "M" };
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SkScalar y = SkIntToScalar(24);
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SkScalar x = SkIntToScalar(10);
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SkPictureRecorder recorder;
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SkCanvas* textCanvas = nullptr;
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if (nullptr == fTextPicture) {
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textCanvas = recorder.beginRecording(1000, 1000, nullptr, 0);
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}
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if (textCanvas) {
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for (size_t kx = 0; kx < SK_ARRAY_COUNT(gModes); kx++) {
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for (size_t ky = 0; ky < SK_ARRAY_COUNT(gModes); ky++) {
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SkPaint p;
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SkString str;
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p.setDither(true);
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p.setLooper(fLooper);
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str.printf("[%s,%s]", gModeNames[kx], gModeNames[ky]);
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SkTextUtils::DrawString(textCanvas, str.c_str(), x + r.width()/2, y, SkFont(), p,
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SkTextUtils::kCenter_Align);
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x += r.width() * 4 / 3;
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}
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}
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}
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y += SkIntToScalar(16);
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for (size_t i = 0; i < SK_ARRAY_COUNT(gColorTypes); i++) {
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for (size_t j = 0; j < SK_ARRAY_COUNT(gFilters); j++) {
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x = SkIntToScalar(10);
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for (size_t kx = 0; kx < SK_ARRAY_COUNT(gModes); kx++) {
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for (size_t ky = 0; ky < SK_ARRAY_COUNT(gModes); ky++) {
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SkPaint paint;
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setup(&paint, fTexture[i], gFilters[j], gModes[kx], gModes[ky]);
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paint.setDither(true);
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canvas->save();
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canvas->translate(x, y);
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canvas->drawRect(r, paint);
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canvas->restore();
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x += r.width() * 4 / 3;
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}
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}
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if (textCanvas) {
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SkPaint p;
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p.setLooper(fLooper);
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textCanvas->drawString(
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SkStringPrintf("%s, %s", gConfigNames[i], gFilterNames[j]),
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x, y + r.height() * 2 / 3, SkFont(), p);
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}
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y += r.height() * 4 / 3;
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}
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}
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if (textCanvas) {
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SkASSERT(nullptr == fTextPicture);
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fTextPicture = recorder.finishRecordingAsPicture();
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}
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SkASSERT(fTextPicture);
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canvas->drawPicture(fTextPicture.get());
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}
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private:
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typedef Sample INHERITED;
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};
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//////////////////////////////////////////////////////////////////////////////
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DEF_SAMPLE( return new TilingView(); )
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