bfc9be0f77
This will allow us to load these inputs for unit testing in `dm`. Change-Id: Id256ba7c30d3ec94b98048e47af44cf9efe580d5 Bug: skia:11009 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/357282 Commit-Queue: John Stiles <johnstiles@google.com> Auto-Submit: John Stiles <johnstiles@google.com> Reviewed-by: Brian Osman <brianosman@google.com>
17 lines
325 B
GLSL
17 lines
325 B
GLSL
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out vec4 sk_FragColor;
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uniform bool x;
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uniform bool y;
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uniform int i;
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uniform int j;
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void main() {
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bool andXY = x && y;
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bool orXY = x || y;
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bool combo = x && y || (x || y);
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bool prec = i + j == 3 && y;
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while (((andXY && orXY) && combo) && prec) {
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sk_FragColor = vec4(0.0);
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break;
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}
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}
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