skia2/resources/sksl/shared/NormalizationGeo.geom
John Stiles bfc9be0f77 Migrate SkSL test inputs to the resources/ directory.
This will allow us to load these inputs for unit testing in `dm`.

Change-Id: Id256ba7c30d3ec94b98048e47af44cf9efe580d5
Bug: skia:11009
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/357282
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-01-22 18:57:29 +00:00

15 lines
389 B
GLSL

/*#pragma settings GeometryShaderSupport*/
uniform float4 sk_RTAdjust;
layout(points) in;
layout(invocations = 2) in;
layout(line_strip, max_vertices = 2) out;
void main() {
sk_Position = sk_in[0].sk_Position + float4(-0.5, 0, 0, sk_InvocationID);
EmitVertex();
sk_Position = sk_in[0].sk_Position + float4(0.5, 0, 0, sk_InvocationID);
EmitVertex();
EndPrimitive();
}