94f90622eb
We decided to be ok with an empty version because caching shader compilations is not that much overhead compared to the rest of the backends that just have to redo them. Change-Id: I995b3c75a7e723a1188184f8753450634fa0b629 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/548356 Reviewed-by: Michael Ludwig <michaelludwig@google.com> |
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.. | ||
dawn | ||
dng_sdk | ||
libjpeg_turbo | ||
libpng | ||
libwebp | ||
piex | ||
vulkan_headers | ||
vulkan_tools | ||
vulkanmemoryallocator | ||
wuffs | ||
zlib | ||
README.md |
This folder is where we put BUILD.bazel files for external (e.g. third party) dependencies.
If a dependency supports Bazel, we should use those rules, but if the dependency does not, we need to create our own rules in a subdirectory.
These BUILD.bazel files are used in WORKSPACE.bazel (e.g. new_local_repository or new_git_repository).