7ef28f35a2
This reverts commit7fa5c31c2c
. Reason for revert: Relanding this change now that other fixes have landed. Original change's description: > Revert "Plumb GrBackendTexture throughout skia." > > This reverts commit7da62b9059
. > > Reason for revert: fix android roll > > Original change's description: > > Plumb GrBackendTexture throughout skia. > > > > Bug: skia: > > Change-Id: I1bae6768ee7229818a83ba608035a1f7867e6875 > > Reviewed-on: https://skia-review.googlesource.com/13645 > > Commit-Queue: Greg Daniel <egdaniel@google.com> > > Reviewed-by: Robert Phillips <robertphillips@google.com> > > > > TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com,brianosman@google.com,reviews@skia.org,stani@google.com > NOPRESUBMIT=true > NOTREECHECKS=true > NOTRY=true > > Change-Id: I5cb8763cc837c83ebc6d10366fe2dd3efe35fb89 > Reviewed-on: https://skia-review.googlesource.com/13773 > Reviewed-by: Stan Iliev <stani@google.com> > Commit-Queue: Stan Iliev <stani@google.com> > TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com,reviews@skia.org,brianosman@google.com,stani@google.com # Not skipping CQ checks because original CL landed > 1 day ago. Change-Id: I92bc074e4fe37fa5c83186afadc472c03802e8f2 Reviewed-on: https://skia-review.googlesource.com/13975 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Greg Daniel <egdaniel@google.com>
97 lines
3.0 KiB
C++
97 lines
3.0 KiB
C++
/*
|
|
* Copyright 2017 Google Inc.
|
|
*
|
|
* Use of this source code is governed by a BSD-style license that can be
|
|
* found in the LICENSE file.
|
|
*/
|
|
|
|
|
|
#ifndef SkCrossContextImageData_DEFINED
|
|
#define SkCrossContextImageData_DEFINED
|
|
|
|
#include "SkImage.h"
|
|
|
|
#if SK_SUPPORT_GPU
|
|
#include "GrBackendSurface.h"
|
|
#include "GrExternalTextureData.h"
|
|
#endif
|
|
|
|
class SK_API SkCrossContextImageData : SkNoncopyable {
|
|
public:
|
|
/**
|
|
* Decodes and uploads the encoded data to a texture using the supplied GrContext, then
|
|
* returns an instance of SkCrossContextImageData that can be used to transport that texture
|
|
* to a different GrContext, across thread boundaries. The GrContext used here, and the one
|
|
* used to reconstruct the texture-backed image later must be in the same GL share group,
|
|
* or otherwise be able to share resources. After calling this, you *must* construct exactly
|
|
* one SkImage from the returned value, using SkImage::MakeFromCrossContextImageData.
|
|
*
|
|
* The texture will be decoded and uploaded to be suitable for use with surfaces that have the
|
|
* supplied destination color space. The color space of the texture itself will be determined
|
|
* from the encoded data.
|
|
*/
|
|
static std::unique_ptr<SkCrossContextImageData> MakeFromEncoded(
|
|
GrContext*, sk_sp<SkData>, SkColorSpace* dstColorSpace);
|
|
|
|
virtual ~SkCrossContextImageData() {}
|
|
|
|
protected:
|
|
SkCrossContextImageData() {}
|
|
|
|
private:
|
|
virtual sk_sp<SkImage> makeImage(GrContext*) = 0;
|
|
|
|
friend class SkImage;
|
|
};
|
|
|
|
class SkCCIDImage : public SkCrossContextImageData {
|
|
public:
|
|
~SkCCIDImage() override {}
|
|
|
|
private:
|
|
SkCCIDImage(sk_sp<SkImage> image) : fImage(std::move(image)) {
|
|
SkASSERT(!fImage->isTextureBacked());
|
|
}
|
|
|
|
sk_sp<SkImage> makeImage(GrContext*) override {
|
|
return fImage;
|
|
}
|
|
|
|
sk_sp<SkImage> fImage;
|
|
|
|
friend class SkCrossContextImageData;
|
|
friend class SkImage;
|
|
};
|
|
|
|
#if SK_SUPPORT_GPU
|
|
class SkCCIDBackendTexture : public SkCrossContextImageData {
|
|
public:
|
|
~SkCCIDBackendTexture() override {}
|
|
|
|
private:
|
|
SkCCIDBackendTexture(const GrBackendTexture& backendTex,
|
|
GrSurfaceOrigin origin,
|
|
std::unique_ptr<GrExternalTextureData> textureData,
|
|
SkAlphaType alphaType, sk_sp<SkColorSpace> colorSpace)
|
|
: fAlphaType(alphaType)
|
|
, fColorSpace(std::move(colorSpace))
|
|
, fBackendTex(backendTex)
|
|
, fOrigin(origin)
|
|
, fTextureData(std::move(textureData)) {}
|
|
|
|
sk_sp<SkImage> makeImage(GrContext*) override;
|
|
|
|
// GPU-backed images store some generic information (needed to reconstruct the SkImage),
|
|
// and some backend-specific info (to reconstruct the texture).
|
|
SkAlphaType fAlphaType;
|
|
sk_sp<SkColorSpace> fColorSpace;
|
|
GrBackendTexture fBackendTex;
|
|
GrSurfaceOrigin fOrigin;
|
|
std::unique_ptr<GrExternalTextureData> fTextureData;
|
|
|
|
friend class SkCrossContextImageData;
|
|
};
|
|
#endif
|
|
|
|
#endif
|