9516775857
Enable reusing uniqueID when instantiating SkImageGenerator subclasses enables using uniqueID in client code to cache generated bitmaps with no need to keep the reference to SkImageGenerator. This is a bug fix for out of memory cause in chromium and 100% CPU usage described in issue 165750#13: - cache uses SkImage::uniqueID() to cache decoded bitmaps. - every animation loop creates new SkImage instances. - after decoding, bitmap copies are added to cache, filling it up with duplicates of previous loops frames. BUG=165750 Blink patch that depends on this: https://codereview.chromium.org/1925533003/ "High CPU and increased memory usage fix for high-res (GIF, WEBP...) animations." Review-Url: https://codereview.chromium.org/1928403002 |
||
---|---|---|
.. | ||
android | ||
animator | ||
c | ||
codec | ||
config | ||
core | ||
effects | ||
gpu | ||
images | ||
pathops | ||
ports | ||
private | ||
svg | ||
utils | ||
views | ||
xml |