a095041f51
I'm soon going to have SkRecorder start calling getTotalMatrix(), which would be broken in write-only mode. That change is big and nebulous, but it's clear kWriteOnly needs to go, so we might as well kill it now. My notes in bench_playback about kWriteOnly mode being important were probably overly cautious. I now think this is a fair enough comparison even re-recording into a read-write canvas. BUG=skia:2378 R=fmalita@chromium.org, mtklein@google.com Author: mtklein@chromium.org Review URL: https://codereview.chromium.org/290653004 git-svn-id: http://skia.googlecode.com/svn/trunk@14963 2bbb7eff-a529-9590-31e7-b0007b416f81
71 lines
1.8 KiB
C++
71 lines
1.8 KiB
C++
/*
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* Copyright 2014 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "Test.h"
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#include "SkRecord.h"
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#include "SkRecorder.h"
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#include "SkRecords.h"
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#include "SkEmptyShader.h"
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#define COUNT(T) + 1
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static const int kRecordTypes = SK_RECORD_TYPES(COUNT);
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#undef COUNT
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// Tallies the types of commands it sees into a histogram.
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class Tally {
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public:
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Tally() { sk_bzero(&fHistogram, sizeof(fHistogram)); }
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template <typename T>
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void operator()(const T&) { ++fHistogram[T::kType]; }
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template <typename T>
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int count() const { return fHistogram[T::kType]; }
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void apply(const SkRecord& record) {
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for (unsigned i = 0; i < record.count(); i++) {
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record.visit<void>(i, *this);
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}
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}
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private:
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int fHistogram[kRecordTypes];
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};
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DEF_TEST(Recorder, r) {
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SkRecord record;
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SkRecorder recorder(&record, 1920, 1080);
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recorder.drawRect(SkRect::MakeWH(10, 10), SkPaint());
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Tally tally;
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tally.apply(record);
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REPORTER_ASSERT(r, 1 == tally.count<SkRecords::DrawRect>());
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}
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// Regression test for leaking refs held by optional arguments.
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DEF_TEST(Recorder_RefLeaking, r) {
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// We use SaveLayer to test:
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// - its SkRect argument is optional and SkRect is POD. Just testing that that works.
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// - its SkPaint argument is optional and SkPaint is not POD. The bug was here.
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SkRect bounds = SkRect::MakeWH(320, 240);
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SkPaint paint;
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paint.setShader(SkNEW(SkEmptyShader))->unref();
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REPORTER_ASSERT(r, paint.getShader()->unique());
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{
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SkRecord record;
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SkRecorder recorder(&record, 1920, 1080);
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recorder.saveLayer(&bounds, &paint);
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REPORTER_ASSERT(r, !paint.getShader()->unique());
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}
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REPORTER_ASSERT(r, paint.getShader()->unique());
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}
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