skia2/tests/sksl/shared/ResizeMatrixNonsquare.asm.frag
John Stiles ffc9dec755 Eliminate redundant loads following stores.
We now have two functions `writeOpLoad` and `writeOpStore` which are
in charge of writing SpvOpLoad and SpvOpStore instructions.
`writeOpStore` also keeps track of pointer stores in a "store cache."
Subsequent loads from that same pointer will be found in the cache and
will return the value stored in that pointer instead.

Such a cache definitely cannot work in the face of control flow, so we
make the following concessions:
- `pruneReachableOps` is now `pruneConditionalOps`. Any pointers that
  are altered inside a potentially-unreachable block are cleared from
  the cache entirely.
- The entire store cache is cleared at all OpLabels within a loop.

The cache also cannot work in the presence of swizzled stores, so we
make another significant concession:
- The entire store cache is cleared whenever we store into a non-memory
  pointer (e.g., assigning into a swizzled LValue, such as `foo.xz`).

Despite these significant limitations, this manages to dramatically
shrink many real-world examples.

Change-Id: I0981a0cf7b45b064e153e9ada271494c8e00cad5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/530054
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
2022-04-18 14:57:48 +00:00

167 lines
6.1 KiB
JavaScript

OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %_entrypoint_v "_entrypoint" %sk_FragColor %sk_Clockwise
OpExecutionMode %_entrypoint_v OriginUpperLeft
OpName %sk_FragColor "sk_FragColor"
OpName %sk_Clockwise "sk_Clockwise"
OpName %_UniformBuffer "_UniformBuffer"
OpMemberName %_UniformBuffer 0 "colorGreen"
OpMemberName %_UniformBuffer 1 "colorRed"
OpName %_entrypoint_v "_entrypoint_v"
OpName %main "main"
OpName %result "result"
OpName %g "g"
OpName %h "h"
OpName %i "i"
OpName %j "j"
OpName %k "k"
OpName %l "l"
OpDecorate %sk_FragColor RelaxedPrecision
OpDecorate %sk_FragColor Location 0
OpDecorate %sk_FragColor Index 0
OpDecorate %sk_Clockwise BuiltIn FrontFacing
OpMemberDecorate %_UniformBuffer 0 Offset 0
OpMemberDecorate %_UniformBuffer 0 RelaxedPrecision
OpMemberDecorate %_UniformBuffer 1 Offset 16
OpMemberDecorate %_UniformBuffer 1 RelaxedPrecision
OpDecorate %_UniformBuffer Block
OpDecorate %10 Binding 0
OpDecorate %10 DescriptorSet 0
OpDecorate %105 RelaxedPrecision
OpDecorate %108 RelaxedPrecision
OpDecorate %109 RelaxedPrecision
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%_ptr_Output_v4float = OpTypePointer Output %v4float
%sk_FragColor = OpVariable %_ptr_Output_v4float Output
%bool = OpTypeBool
%_ptr_Input_bool = OpTypePointer Input %bool
%sk_Clockwise = OpVariable %_ptr_Input_bool Input
%_UniformBuffer = OpTypeStruct %v4float %v4float
%_ptr_Uniform__UniformBuffer = OpTypePointer Uniform %_UniformBuffer
%10 = OpVariable %_ptr_Uniform__UniformBuffer Uniform
%void = OpTypeVoid
%15 = OpTypeFunction %void
%float_0 = OpConstant %float 0
%v2float = OpTypeVector %float 2
%19 = OpConstantComposite %v2float %float_0 %float_0
%_ptr_Function_v2float = OpTypePointer Function %v2float
%23 = OpTypeFunction %v4float %_ptr_Function_v2float
%_ptr_Function_float = OpTypePointer Function %float
%v3float = OpTypeVector %float 3
%mat3v3float = OpTypeMatrix %v3float 3
%_ptr_Function_mat3v3float = OpTypePointer Function %mat3v3float
%float_1 = OpConstant %float 1
%33 = OpConstantComposite %v3float %float_1 %float_0 %float_0
%34 = OpConstantComposite %v3float %float_0 %float_1 %float_0
%mat2v3float = OpTypeMatrix %v3float 2
%36 = OpConstantComposite %mat2v3float %33 %34
%37 = OpConstantComposite %v3float %float_0 %float_0 %float_1
%38 = OpConstantComposite %mat3v3float %33 %34 %37
%int = OpTypeInt 32 1
%int_0 = OpConstant %int 0
%_ptr_Function_v3float = OpTypePointer Function %v3float
%47 = OpConstantComposite %v2float %float_1 %float_0
%48 = OpConstantComposite %v2float %float_0 %float_1
%mat3v2float = OpTypeMatrix %v2float 3
%50 = OpConstantComposite %mat3v2float %47 %48 %19
%mat4v4float = OpTypeMatrix %v4float 4
%_ptr_Function_mat4v4float = OpTypePointer Function %mat4v4float
%mat4v2float = OpTypeMatrix %v2float 4
%59 = OpConstantComposite %mat4v2float %47 %48 %19 %19
%60 = OpConstantComposite %v3float %float_0 %float_0 %float_0
%mat4v3float = OpTypeMatrix %v3float 4
%62 = OpConstantComposite %mat4v3float %33 %34 %37 %60
%63 = OpConstantComposite %v4float %float_1 %float_0 %float_0 %float_0
%64 = OpConstantComposite %v4float %float_0 %float_1 %float_0 %float_0
%65 = OpConstantComposite %v4float %float_0 %float_0 %float_1 %float_0
%66 = OpConstantComposite %v4float %float_0 %float_0 %float_0 %float_1
%67 = OpConstantComposite %mat4v4float %63 %64 %65 %66
%_ptr_Function_v4float = OpTypePointer Function %v4float
%mat2v4float = OpTypeMatrix %v4float 2
%75 = OpConstantComposite %mat2v4float %63 %64
%mat3v4float = OpTypeMatrix %v4float 3
%77 = OpConstantComposite %mat3v4float %63 %64 %65
%_ptr_Function_mat2v4float = OpTypePointer Function %mat2v4float
%_ptr_Function_mat4v2float = OpTypePointer Function %mat4v2float
%float_6 = OpConstant %float 6
%_ptr_Uniform_v4float = OpTypePointer Uniform %v4float
%int_1 = OpConstant %int 1
%_entrypoint_v = OpFunction %void None %15
%16 = OpLabel
%20 = OpVariable %_ptr_Function_v2float Function
OpStore %20 %19
%22 = OpFunctionCall %v4float %main %20
OpStore %sk_FragColor %22
OpReturn
OpFunctionEnd
%main = OpFunction %v4float None %23
%24 = OpFunctionParameter %_ptr_Function_v2float
%25 = OpLabel
%result = OpVariable %_ptr_Function_float Function
%g = OpVariable %_ptr_Function_mat3v3float Function
%h = OpVariable %_ptr_Function_mat3v3float Function
%i = OpVariable %_ptr_Function_mat4v4float Function
%j = OpVariable %_ptr_Function_mat4v4float Function
%k = OpVariable %_ptr_Function_mat2v4float Function
%l = OpVariable %_ptr_Function_mat4v2float Function
%99 = OpVariable %_ptr_Function_v4float Function
OpStore %result %float_0
OpStore %g %38
%41 = OpAccessChain %_ptr_Function_v3float %g %int_0
%43 = OpLoad %v3float %41
%44 = OpCompositeExtract %float %43 0
%45 = OpFAdd %float %float_0 %44
OpStore %result %45
OpStore %h %38
%51 = OpAccessChain %_ptr_Function_v3float %h %int_0
%52 = OpLoad %v3float %51
%53 = OpCompositeExtract %float %52 0
%54 = OpFAdd %float %45 %53
OpStore %result %54
OpStore %i %67
%68 = OpAccessChain %_ptr_Function_v4float %i %int_0
%70 = OpLoad %v4float %68
%71 = OpCompositeExtract %float %70 0
%72 = OpFAdd %float %54 %71
OpStore %result %72
OpStore %j %67
%78 = OpAccessChain %_ptr_Function_v4float %j %int_0
%79 = OpLoad %v4float %78
%80 = OpCompositeExtract %float %79 0
%81 = OpFAdd %float %72 %80
OpStore %result %81
OpStore %k %75
%84 = OpAccessChain %_ptr_Function_v4float %k %int_0
%85 = OpLoad %v4float %84
%86 = OpCompositeExtract %float %85 0
%87 = OpFAdd %float %81 %86
OpStore %result %87
%90 = OpVectorShuffle %v2float %63 %63 0 1
%91 = OpVectorShuffle %v2float %64 %64 0 1
%92 = OpCompositeConstruct %mat4v2float %90 %91 %19 %19
OpStore %l %92
%93 = OpAccessChain %_ptr_Function_v2float %l %int_0
%94 = OpLoad %v2float %93
%95 = OpCompositeExtract %float %94 0
%96 = OpFAdd %float %87 %95
OpStore %result %96
%98 = OpFOrdEqual %bool %96 %float_6
OpSelectionMerge %102 None
OpBranchConditional %98 %100 %101
%100 = OpLabel
%103 = OpAccessChain %_ptr_Uniform_v4float %10 %int_0
%105 = OpLoad %v4float %103
OpStore %99 %105
OpBranch %102
%101 = OpLabel
%106 = OpAccessChain %_ptr_Uniform_v4float %10 %int_1
%108 = OpLoad %v4float %106
OpStore %99 %108
OpBranch %102
%102 = OpLabel
%109 = OpLoad %v4float %99
OpReturnValue %109
OpFunctionEnd