skia2/include/private
Brian Salomon 958fbc460a Make SkShadowUtils tessellations ref counted in preparation for caching them.
Change-Id: I60133fcc4101a27bcc3e7ad38e7348ad9147b8a9
Reviewed-on: https://skia-review.googlesource.com/7784
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-01-31 14:42:29 +00:00
..
GrAuditTrail.h Remove render target unique ID virtual from GrOp. 2016-12-22 21:10:48 +00:00
GrGLSL_impl.h Merge GrGLSLCaps into GrShaderCaps 2016-11-29 19:32:31 +00:00
GrGLSL.h Merge GrGLSLCaps into GrShaderCaps 2016-11-29 19:32:31 +00:00
GrInstancedPipelineInfo.h Make GrDrawContext be GrRenderTargetProxy-backed 2016-10-28 18:35:06 +00:00
GrRenderTargetProxy.h Add a deferred copy surface (take 3) 2016-12-15 15:07:39 +00:00
GrSingleOwner.h Reland of Make a single GrSingleOwner in GrContext (patchset #1 id:1 of https://codereview.chromium.org/1565303003/ ) 2016-01-08 10:09:13 -08:00
GrSurfaceProxy.h Add utilities to create GrSurfaceProxy & GrSurfaceContext from backend descs 2017-01-27 17:00:38 +00:00
GrSwizzle.h Add Gray8 pixel config 2017-01-10 20:37:09 +00:00
GrTextureProxy.h Added GrSurfaceContext and GrTextureContext 2016-11-23 15:52:27 +00:00
GrTextureRenderTargetProxy.h Consolidate GrSurfaceProxy Make methods 2016-11-09 12:20:50 +00:00
GrTextureStripAtlas.h Make GrTextureStripAtlas flush pending IO on newly acquired texture 2016-08-24 08:19:03 -07:00
SkAtomics.h Clean up some unused atomic routines. 2016-07-27 08:40:45 -07:00
SkBitmaskEnum.h SkPDF: SkPDFFont class changes 2016-08-16 09:36:23 -07:00
SkChecksum.h Use sse4.2 CRC32 instructions to hash when available. 2016-08-08 09:06:28 -07:00
SkChunkAlloc.h Move SkChunkAlloc.h to include/private. 2016-11-07 20:16:56 +00:00
SkFixed.h Guard against buggy ucrt\math.h. 2016-11-28 15:40:23 +00:00
SkFloatBits.h Guard against buggy ucrt\math.h. 2016-11-28 15:40:23 +00:00
SkFloatingPoint.h Guard against buggy ucrt\math.h. 2016-11-28 15:40:23 +00:00
SkLeanWindows.h SkLeanWindows.h: #include "Windows.h" fewer places 2016-06-07 17:21:10 -07:00
SkMessageBus.h Purge clip masks when they are no longer findable. 2017-01-06 19:42:08 +00:00
SkMiniRecorder.h Remove SkAutoTUnref and SkAutoTDelete from public includes. 2016-10-27 09:30:08 -07:00
SkMutex.h Type-erase SkAutoMutexAcquire and SkAutoExclusive. 2016-06-10 13:56:35 -07:00
SkOnce.h tweak SkOnce.h header to work around issues with std::atomic::compare_exchange_strong 2016-12-16 22:21:27 +00:00
SkRecords.h change SkClipOp to a class enum 2016-12-12 15:38:31 +00:00
SkSafe_math.h Guard against buggy ucrt\math.h. 2016-11-28 15:40:23 +00:00
SkSemaphore.h Modernize SkMutex and SkSemaphore. 2016-05-05 10:57:37 -07:00
SkShadowFlags.h Split ShadowMaskFilter into separate ambient and spot mask filters 2017-01-16 18:40:59 +00:00
SkShadowParams.h Made shadows blurry (thru implementing variance mapping) 2016-08-25 06:30:23 -07:00
SkSpinlock.h Cache GrColorSpaceXforms 2016-10-20 20:47:33 +00:00
SkTArray.h Batched implementation of drawLattice() for GPU 2016-08-18 15:46:03 -07:00
SkTDArray.h Make SkShadowUtils tessellations ref counted in preparation for caching them. 2017-01-31 14:42:29 +00:00
SkTemplates.h Add class GrProcessorSet which represents color and coverage FPs and a XPFactory. 2017-01-18 16:48:41 +00:00
SkTFitsIn.h Templatize SkToXXX. 2016-03-19 15:06:56 -07:00
SkTHash.h simplify SkTHash* move support 2016-12-15 21:31:26 +00:00
SkThreadID.h Unify ThreadID. 2015-09-29 14:38:01 -07:00
SkTLogic.h Fix syntax error for adjusting old stdc++ headers. 2017-01-13 21:26:03 +00:00
SkTSearch.h move SkTDict and SkTSearch into private 2016-01-03 18:36:05 -08:00
SkWeakRefCnt.h Convert SkRefCnt to std::atomic. 2016-04-08 06:58:52 -07:00