97bbf8211f
Adjusted usage in color shader, and will also be using this in gradients, soon. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2334123003 Review-Url: https://codereview.chromium.org/2334123003
157 lines
4.8 KiB
C++
157 lines
4.8 KiB
C++
/*
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* Copyright 2016 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "SkJsonWriteBuffer.h"
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#include "SkDrawCommand.h"
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#include "SkObjectParser.h"
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void SkJsonWriteBuffer::append(const char* type, const Json::Value& value) {
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SkString fullName = SkStringPrintf("%02d_%s", fJson.size(), type);
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fJson[fullName.c_str()] = value;
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}
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void SkJsonWriteBuffer::writeByteArray(const void* data, size_t size) {
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Json::Value jsonArray(Json::arrayValue);
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const uint8_t* bytes = reinterpret_cast<const uint8_t*>(data);
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for (size_t i = 0; i < size; ++i) {
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SkString hexByte = SkStringPrintf("%02x", bytes[i]);
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jsonArray.append(hexByte.c_str());
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}
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this->append("byteArray", jsonArray);
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}
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void SkJsonWriteBuffer::writeBool(bool value) {
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this->append("bool", value);
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}
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void SkJsonWriteBuffer::writeScalar(SkScalar value) {
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this->append("scalar", value);
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}
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void SkJsonWriteBuffer::writeScalarArray(const SkScalar* value, uint32_t count) {
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Json::Value jsonArray(Json::arrayValue);
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for (uint32_t i = 0; i < count; ++i) {
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jsonArray.append(value[i]);
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}
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this->append("scalarArray", jsonArray);
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}
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void SkJsonWriteBuffer::writeInt(int32_t value) {
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this->append("int", value);
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}
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void SkJsonWriteBuffer::writeIntArray(const int32_t* value, uint32_t count) {
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Json::Value jsonArray(Json::arrayValue);
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for (uint32_t i = 0; i < count; ++i) {
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jsonArray.append(value[i]);
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}
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this->append("intArray", jsonArray);
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}
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void SkJsonWriteBuffer::writeUInt(uint32_t value) {
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this->append("uint", value);
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}
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void SkJsonWriteBuffer::writeString(const char* value) {
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this->append("string", value);
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}
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void SkJsonWriteBuffer::writeFlattenable(const SkFlattenable* flattenable) {
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if (flattenable) {
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SkJsonWriteBuffer flattenableBuffer(fUrlDataManager);
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flattenable->flatten(flattenableBuffer);
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this->append(flattenable->getTypeName(), flattenableBuffer.getValue());
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} else {
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this->append("flattenable", Json::Value());
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}
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}
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void SkJsonWriteBuffer::writeColor(SkColor color) {
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this->append("color", SkDrawCommand::MakeJsonColor(color));
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}
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void SkJsonWriteBuffer::writeColorArray(const SkColor* color, uint32_t count) {
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Json::Value jsonArray(Json::arrayValue);
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for (uint32_t i = 0; i < count; ++i) {
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jsonArray.append(SkDrawCommand::MakeJsonColor(color[i]));
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}
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this->append("colorArray", jsonArray);
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}
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void SkJsonWriteBuffer::writeColor4f(const SkColor4f& color) {
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this->append("color", SkDrawCommand::MakeJsonColor4f(color));
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}
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void SkJsonWriteBuffer::writeColor4fArray(const SkColor4f* color, uint32_t count) {
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Json::Value jsonArray(Json::arrayValue);
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for (uint32_t i = 0; i < count; ++i) {
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jsonArray.append(SkDrawCommand::MakeJsonColor4f(color[i]));
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}
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this->append("colorArray", jsonArray);
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}
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void SkJsonWriteBuffer::writePoint(const SkPoint& point) {
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this->append("point", SkDrawCommand::MakeJsonPoint(point));
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}
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void SkJsonWriteBuffer::writePointArray(const SkPoint* point, uint32_t count) {
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Json::Value jsonArray(Json::arrayValue);
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for (uint32_t i = 0; i < count; ++i) {
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jsonArray.append(SkDrawCommand::MakeJsonPoint(point[i]));
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}
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this->append("pointArray", jsonArray);
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}
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void SkJsonWriteBuffer::writeMatrix(const SkMatrix& matrix) {
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this->append("matrix", SkDrawCommand::MakeJsonMatrix(matrix));
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}
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void SkJsonWriteBuffer::writeIRect(const SkIRect& rect) {
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this->append("irect", SkDrawCommand::MakeJsonIRect(rect));
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}
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void SkJsonWriteBuffer::writeRect(const SkRect& rect) {
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this->append("rect", SkDrawCommand::MakeJsonRect(rect));
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}
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void SkJsonWriteBuffer::writeRegion(const SkRegion& region) {
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this->append("region", SkDrawCommand::MakeJsonRegion(region));
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}
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void SkJsonWriteBuffer::writePath(const SkPath& path) {
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this->append("path", SkDrawCommand::MakeJsonPath(path));
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}
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size_t SkJsonWriteBuffer::writeStream(SkStream* stream, size_t length) {
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// Contents not supported
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SkASSERT(length < Json::Value::maxUInt);
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this->append("stream", static_cast<Json::UInt>(length));
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return 0;
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}
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void SkJsonWriteBuffer::writeBitmap(const SkBitmap& bitmap) {
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Json::Value jsonBitmap;
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SkDrawCommand::flatten(bitmap, &jsonBitmap, *fUrlDataManager);
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this->append("bitmap", jsonBitmap);
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}
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void SkJsonWriteBuffer::writeImage(const SkImage* image) {
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Json::Value jsonImage;
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SkDrawCommand::flatten(*image, &jsonImage, *fUrlDataManager);
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this->append("image", jsonImage);
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}
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void SkJsonWriteBuffer::writeTypeface(SkTypeface* typeface) {
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// Unsupported
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this->append("typeface", Json::Value());
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}
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void SkJsonWriteBuffer::writePaint(const SkPaint& paint) {
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this->append("paint", SkDrawCommand::MakeJsonPaint(paint, *fUrlDataManager));
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}
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