18cb4a67d8
Some group effects (including layer opacity) are not applied upfront, via an expensive saveLayer, but are deferred until we can determine whether they can be folded into an atomic draw's paint (to avoid the extra layer). At the moment, the MotionTile custom render node drops all pending paint effects on the floor (ignores |ctx|). Update to apply via the shader paint. Also update a couple of related tests to animate opacity. Change-Id: I1f5cd2459ec81b170749528e8818d0be598a7ca7 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/452723 Commit-Queue: Florin Malita <fmalita@google.com> Reviewed-by: Jorge Betancourt <jmbetancourt@google.com> |
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android_fonts | ||
diff_canvas_traces | ||
empty_images | ||
fonts | ||
icc_profiles | ||
images | ||
invalid_images | ||
nima | ||
particles | ||
skottie | ||
sksl | ||
text | ||
Cowboy.svg | ||
crbug769134.fil | ||
nov-talk-sequence.txt | ||
pdf_command_stream.txt | ||
README |
The resources directory includes some third party content used by Skia. Licenses for that code are included in this file. Openclipart Openclipart uses the Creative Commons Zero 1.0 Public Domain License every time an artist uploads a piece of clipart to Openclipart to make it clear the artist is releasing the creative work for anyone to use for any reason, even commercially. This act of "sharing" is the foundation Openclipart is based upon. More details on the license can be found at https://creativecommons.org/publicdomain/zero/1.0/. LGPL or compatible (as implied by inclusion in KDE SVN) http://websvn.kde.org/trunk/tests/ksvgtests/custom/cowboy.svg