skia2/include/private
Ethan Nicholas c9e9131f44 Switched SkSL positions from int to Position
This CL switches almost all instances of line tracking over to track
Positions instead. This does not yet add full range support - only the
start offsets will be correct currently. Followup CLs will extend the
ranges to fully cover their nodes.

Change-Id: Ie49aee02f35dcb30a3adb8a35f3e4914ba6939d2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/518137
Reviewed-by: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2022-03-14 17:06:17 +00:00
..
chromium [bazel] Fix Bazel build by guarding addToKey 2022-02-24 18:10:40 +00:00
BUILD.bazel [bazel] Support Vulkan 2022-03-08 21:21:17 +00:00
GrContext_Base.h Add maxSurfaceSampleCountForColorType to GrContextThreadSafeProxy 2022-03-01 15:13:40 +00:00
GrD3DTypesMinimal.h Reland "Add new GrSurfaceInfo class and related backend structs." 2021-09-20 20:44:53 +00:00
GrDawnTypesPriv.h Reland "Add new GrSurfaceInfo class and related backend structs." 2021-09-20 20:44:53 +00:00
GrGLTypesPriv.h Reland "Add new GrSurfaceInfo class and related backend structs." 2021-09-20 20:44:53 +00:00
GrImageContext.h [graphite] Move GrSingleOwner to skgpu::SingleOwner. 2022-01-21 18:22:53 +00:00
GrMockTypesPriv.h Reland "Add new GrSurfaceInfo class and related backend structs." 2021-09-20 20:44:53 +00:00
GrMtlTypesPriv.h Reland "Add new GrSurfaceInfo class and related backend structs." 2021-09-20 20:44:53 +00:00
GrTypesPriv.h Reland "Preserve base device origin on saveLayer and image filters" 2022-02-17 19:49:10 +00:00
GrVkTypesPriv.h Reland "Add new GrSurfaceInfo class and related backend structs." 2021-09-20 20:44:53 +00:00
OWNERS Reland "Add OWNERS to include (and include/private) to enforce API review" 2021-09-27 18:20:19 +00:00
SingleOwner.h [graphite] Add basic stubs for ResourceCache. 2022-02-04 19:25:11 +00:00
SkBitmaskEnum.h Fix modifier key handling in OS X to allow command-keys to work. 2020-07-01 16:07:03 +00:00
SkChecksum.h Add std::string/string_view support to SkGoodHash. 2022-03-03 18:09:00 +00:00
SkColorData.h Fix implicit signedness change warnings in private includes 2021-05-13 17:10:44 +00:00
SkDeque.h Replace 'typedef xxxxx INHERITED' with 'using INHERITED = xxxx;'. 2020-09-03 03:41:26 +00:00
SkEncodedInfo.h Add color-depth detection 2022-03-07 18:22:52 +00:00
SkFixed.h move SkTPin to include/private 2020-10-16 19:45:11 +00:00
SkFloatBits.h
SkFloatingPoint.h Remove unneeded include from SkFloatingPoint.h. 2021-12-09 22:45:23 +00:00
SkHalf.h
SkIDChangeListener.h Remove bug-prone SkIDChangeListener singleThreaded arg 2021-02-26 17:05:53 +00:00
SkImageInfoPriv.h Reland "Add kR8_unorm_SkColorType" 2022-02-10 18:00:19 +00:00
SkMacros.h Make SkScalerContext enums scoped. 2022-03-08 16:24:47 +00:00
SkMalloc.h [fuzz] Standardize, document, and backport fuzzing defines. 2020-09-14 13:36:10 +00:00
SkMutex.h Assert in ~SkMutex that the mutex is unowned. 2022-02-14 15:23:12 +00:00
SkNoncopyable.h
SkNx_neon.h remove SkNx::rsqrt() 2021-04-14 20:54:08 +00:00
SkNx_sse.h Fix implicit signedness change warnings in private includes 2021-05-13 17:10:44 +00:00
SkNx.h remove SkNx::rsqrt() 2021-04-14 20:54:08 +00:00
SkOnce.h
SkOpts_spi.h Enable ClangTidy check llvm-namespace-comment. 2020-08-06 19:07:52 +00:00
SkPathRef.h Reland "[includes] Remove include link between SkPathRef.h and SkRRect.h" 2022-03-07 15:15:05 +00:00
SkSafe32.h
SkSafe_math.h
SkSemaphore.h Reland "Cache hb_face." 2020-05-19 17:42:14 +00:00
SkShadowFlags.h Add support for directional lights. 2020-12-16 16:58:26 +00:00
SkSLDefines.h Add ExpressionArray::clone. 2022-01-24 14:25:46 +00:00
SkSLIRNode.h Switched SkSL positions from int to Position 2022-03-14 17:06:17 +00:00
SkSLLayout.h Remove no-op versions of skstd::to_string. 2022-02-03 22:33:41 +00:00
SkSLModifiers.h Switched SkSL positions from int to Position 2022-03-14 17:06:17 +00:00
SkSLProgramElement.h Switched SkSL positions from int to Position 2022-03-14 17:06:17 +00:00
SkSLProgramKind.h Reland "Start on custom mesh API" 2021-12-21 16:08:49 +00:00
SkSLSampleUsage.h Use varyings to implement MatrixEffects applied to DeviceCoord FPs. 2021-08-02 19:39:13 +00:00
SkSLStatement.h Switched SkSL positions from int to Position 2022-03-14 17:06:17 +00:00
SkSLString.h Remove unused #includes from SkSLString. 2022-02-23 16:27:09 +00:00
SkSLSymbol.h Switched SkSL positions from int to Position 2022-03-14 17:06:17 +00:00
SkSpinlock.h
SkStringView.h Remove skstd::string_view entirely. 2022-02-01 21:16:41 +00:00
SkTArray.h Add #include <algorithm> to SkTArray.h 2022-02-22 21:52:15 +00:00
SkTDArray.h Add explicit int -> size_t casts to SkTDArray.h 2020-12-28 17:23:49 +00:00
SkTemplates.h Remove static from template functions in headers. 2022-02-08 20:17:04 +00:00
SkTFitsIn.h
SkTHash.h Use SkTHashMap for the MetalCodeGenerator. 2022-03-04 19:01:18 +00:00
SkThreadAnnotations.h Update Google3 thread annotations. 2022-02-09 15:47:22 +00:00
SkThreadID.h Mark SkGetThreadID SK_SPI in debug. 2020-07-07 21:50:55 +00:00
SkTLogic.h Remove skstd::size and skstd::data. 2022-02-03 20:47:16 +00:00
SkTo.h
SkTPin.h switch SkTPin impl to pin NaN to lo 2020-10-16 21:08:51 +00:00
SkUniquePaintParamsID.h [graphite] Move ShaderCodeDictionary, SkPaintParamsKey, and UniquePaintParamsID to include/private 2022-01-13 14:22:11 +00:00
SkVx.h Remove unnecessary semi-colons 2022-02-11 22:13:11 +00:00
SkWeakRefCnt.h Replace 'typedef xxxxx INHERITED' with 'using INHERITED = xxxx;'. 2020-09-03 03:41:26 +00:00