skia2/modules/svg/include/SkSVGClipPath.h
Florin Malita b3418103e9 Reland "[svg] Relocate out of experimental"
Move the SVG rendering code to modules/svg, and componentize.
Also split into include/src/utils.

As external clients still reference the old header locations,
introduce temporary forwarding headers to facilitate the migration.

This reverts commit d6cf56fd34.

TBR=

Change-Id: Ibadd7c8dc0464ec0c27841530ade0c2098305d20
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/327344
Commit-Queue: Florin Malita <fmalita@google.com>
Reviewed-by: Florin Malita <fmalita@google.com>
2020-10-16 02:32:41 +00:00

27 lines
588 B
C++

/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkSVGClipPath_DEFINED
#define SkSVGClipPath_DEFINED
#include "modules/svg/include/SkSVGHiddenContainer.h"
#include "modules/svg/include/SkSVGTypes.h"
class SkSVGClipPath final : public SkSVGHiddenContainer {
public:
static sk_sp<SkSVGClipPath> Make() {
return sk_sp<SkSVGClipPath>(new SkSVGClipPath());
}
private:
SkSVGClipPath();
using INHERITED = SkSVGHiddenContainer;
};
#endif // SkSVGClipPath_DEFINED