skia2/samplecode/SampleEmboss.cpp
reed@android.com 0767e4742e add CG imagedecoder (still needs encoding)
update some sample files to not use obsolete SkShaderExtras.h



git-svn-id: http://skia.googlecode.com/svn/trunk@46 2bbb7eff-a529-9590-31e7-b0007b416f81
2008-12-23 16:06:51 +00:00

78 lines
1.9 KiB
C++

#include "SampleCode.h"
#include "SkView.h"
#include "SkCanvas.h"
#include "Sk64.h"
#include "SkColorShader.h"
#include "SkEmbossMaskFilter.h"
#include "SkGradientShader.h"
#include "SkGraphics.h"
#include "SkImageDecoder.h"
#include "SkKernel33MaskFilter.h"
#include "SkPath.h"
#include "SkRandom.h"
#include "SkRegion.h"
#include "SkShader.h"
#include "SkUtils.h"
#include "SkColorPriv.h"
#include "SkColorFilter.h"
#include "SkTime.h"
#include "SkTypeface.h"
#include "SkXfermode.h"
class EmbossView : public SkView {
SkEmbossMaskFilter::Light fLight;
public:
EmbossView()
{
fLight.fDirection[0] = SK_Scalar1;
fLight.fDirection[1] = SK_Scalar1;
fLight.fDirection[2] = SK_Scalar1;
fLight.fAmbient = 128;
fLight.fSpecular = 16*2;
}
protected:
// overrides from SkEventSink
virtual bool onQuery(SkEvent* evt)
{
if (SampleCode::TitleQ(*evt))
{
SampleCode::TitleR(evt, "Emboss");
return true;
}
return this->INHERITED::onQuery(evt);
}
void drawBG(SkCanvas* canvas)
{
canvas->drawColor(SK_ColorWHITE);
}
virtual void onDraw(SkCanvas* canvas)
{
this->drawBG(canvas);
SkPaint paint;
paint.setAntiAlias(true);
paint.setStyle(SkPaint::kStroke_Style);
paint.setStrokeWidth(SkIntToScalar(10));
paint.setMaskFilter(new SkEmbossMaskFilter(fLight, SkIntToScalar(4)))->unref();
paint.setShader(new SkColorShader(SK_ColorBLUE))->unref();
paint.setDither(true);
canvas->drawCircle(SkIntToScalar(50), SkIntToScalar(50),
SkIntToScalar(30), paint);
}
private:
typedef SkView INHERITED;
};
//////////////////////////////////////////////////////////////////////////////
static SkView* MyFactory() { return new EmbossView; }
static SkViewRegister reg(MyFactory);