skia2/modules
Kevin Lubick 96e4053be7 Update Bazel files
- Use latest emscripten toolchain (3.1.0)
 - Autogenerate the atoms and manually fix some of the file lists.
 - Add a known_good_builds target to bazel/Makefile to help
   check the things we expect to work with Bazel.

Change-Id: Ia5f51e7b9eb5c108386820ad59180c8f862f5a70
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/491438
Reviewed-by: Ben Wagner <bungeman@google.com>
2022-01-06 18:10:57 +00:00
..
androidkit Remove SkM44.h include from SkImage.h. 2021-12-23 13:45:20 +00:00
audioplayer implement SkAudioPLayer for Android 2020-12-15 00:12:48 +00:00
canvaskit Update Bazel files 2022-01-06 18:10:57 +00:00
particles Refactor SkMatrixProvider slightly 2021-12-09 20:10:58 +00:00
pathkit [infra] Deduplicate serve.py 2021-10-12 11:42:50 +00:00
skottie add sharpen effect support to skottie player 2021-12-14 19:44:26 +00:00
skparagraph Move Run per-glyph data into an object held in a shared_ptr 2021-12-13 22:24:30 +00:00
skplaintexteditor Reland "Add format-specifier warnings to SkDebugf." 2021-06-25 17:57:43 +00:00
skresources [bazel] Try adding cc_binary rules that use generated rules 2021-11-30 18:18:53 +00:00
sksg Pass CTM to path effects (experimental) 2021-07-13 18:42:55 +00:00
skshaper Call SkFont::getBounds once per run in ShaperHarfBuzz::shape 2021-12-09 19:37:03 +00:00
skunicode Avoid scanning for bidi levels if the paragraph is unidirectional 2022-01-06 17:39:50 +00:00
svg [bazel] Try adding cc_binary rules that use generated rules 2021-11-30 18:18:53 +00:00
BUILD.bazel [infra] Experiment generating BUILD.bazel files 2021-11-23 18:53:16 +00:00