skia2/dm/DMUtil.cpp
commit-bot@chromium.org 38aeb0fd7a DM: also run benches once.
Also:
  - make GrMemoryPoolBenches threadsafe
  - some tweaks to various DM code
  - rename GM::shortName() to getName() to match benches and tests

On my desktop, (289 GMs, 617 benches) x 4 configs, 227 tests takes 46s in Debug, 14s in Release.  (Still minutes faster than running tests && bench && gm.)  GPU singlethreading is definitely the limiting factor again; going to reexamine whether that's helpful to thread it again.

BUG=skia:
R=reed@google.com, bsalomon@google.com, mtklein@google.com

Author: mtklein@chromium.org

Review URL: https://codereview.chromium.org/178473006

git-svn-id: http://skia.googlecode.com/svn/trunk@13603 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-02-26 23:01:57 +00:00

49 lines
1.4 KiB
C++

#include "DMUtil.h"
#include "SkPicture.h"
namespace DM {
SkString UnderJoin(const char* a, const char* b) {
SkString s;
s.appendf("%s_%s", a, b);
return s;
}
void RecordPicture(skiagm::GM* gm, SkPicture* picture, uint32_t recordFlags) {
const SkISize size = gm->getISize();
SkCanvas* canvas = picture->beginRecording(size.width(), size.height(), recordFlags);
canvas->concat(gm->getInitialTransform());
gm->draw(canvas);
canvas->flush();
picture->endRecording();
}
static void setup_bitmap(SkColorType ct, int width, int height, SkBitmap* bitmap) {
bitmap->allocPixels(SkImageInfo::Make(width, height, ct, kPremul_SkAlphaType));
bitmap->eraseColor(0x00000000);
}
void SetupBitmap(const SkColorType ct, skiagm::GM* gm, SkBitmap* bitmap) {
setup_bitmap(ct, gm->getISize().width(), gm->getISize().height(), bitmap);
}
void SetupBitmap(const SkColorType ct, SkBenchmark* bench, SkBitmap* bitmap) {
setup_bitmap(ct, bench->getSize().x(), bench->getSize().y(), bitmap);
}
void DrawPicture(SkPicture* picture, SkBitmap* bitmap) {
SkASSERT(picture != NULL);
SkASSERT(bitmap != NULL);
SkCanvas canvas(*bitmap);
canvas.drawPicture(*picture);
canvas.flush();
}
bool BitmapsEqual(const SkBitmap& a, const SkBitmap& b) {
const SkAutoLockPixels lockA(a), lockB(b);
return a.getSize() == b.getSize() && 0 == memcmp(a.getPixels(), b.getPixels(), b.getSize());
}
} // namespace DM