233c295980
BUG=skia:2797 R=mtklein@google.com Author: reed@google.com Review URL: https://codereview.chromium.org/474983007
701 lines
24 KiB
C++
701 lines
24 KiB
C++
/*
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* Copyright 2014 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include <ctype.h>
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#include "Benchmark.h"
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#include "CrashHandler.h"
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#include "GMBench.h"
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#include "ProcStats.h"
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#include "ResultsWriter.h"
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#include "SKPBench.h"
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#include "Stats.h"
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#include "Timer.h"
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#include "SkBBHFactory.h"
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#include "SkCanvas.h"
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#include "SkCommonFlags.h"
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#include "SkForceLinking.h"
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#include "SkGraphics.h"
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#include "SkOSFile.h"
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#include "SkPictureRecorder.h"
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#include "SkString.h"
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#include "SkSurface.h"
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#if SK_SUPPORT_GPU
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#include "gl/GrGLDefines.h"
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#include "GrContextFactory.h"
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SkAutoTDelete<GrContextFactory> gGrFactory;
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#endif
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__SK_FORCE_IMAGE_DECODER_LINKING;
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static const int kAutoTuneLoops = -1;
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static const int kDefaultLoops =
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#ifdef SK_DEBUG
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1;
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#else
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kAutoTuneLoops;
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#endif
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static SkString loops_help_txt() {
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SkString help;
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help.printf("Number of times to run each bench. Set this to %d to auto-"
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"tune for each bench. Timings are only reported when auto-tuning.",
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kAutoTuneLoops);
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return help;
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}
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DEFINE_int32(loops, kDefaultLoops, loops_help_txt().c_str());
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DEFINE_int32(samples, 10, "Number of samples to measure for each bench.");
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DEFINE_int32(overheadLoops, 100000, "Loops to estimate timer overhead.");
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DEFINE_double(overheadGoal, 0.0001,
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"Loop until timer overhead is at most this fraction of our measurments.");
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DEFINE_double(gpuMs, 5, "Target bench time in millseconds for GPU.");
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DEFINE_int32(gpuFrameLag, 5, "Overestimate of maximum number of frames GPU allows to lag.");
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DEFINE_bool(gpuCompressAlphaMasks, false, "Compress masks generated from falling back to "
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"software path rendering.");
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DEFINE_string(outResultsFile, "", "If given, write results here as JSON.");
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DEFINE_int32(maxCalibrationAttempts, 3,
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"Try up to this many times to guess loops for a bench, or skip the bench.");
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DEFINE_int32(maxLoops, 1000000, "Never run a bench more times than this.");
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DEFINE_string(properties, "",
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"Space-separated key/value pairs to add to JSON identifying this nanobench run.");
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DEFINE_string(key, "",
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"Space-separated key/value pairs to add to JSON identifying this bench config.");
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DEFINE_string(clip, "0,0,1000,1000", "Clip for SKPs.");
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DEFINE_string(scales, "1.0", "Space-separated scales for SKPs.");
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DEFINE_bool(bbh, true, "Build a BBH for SKPs?");
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static SkString humanize(double ms) {
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if (ms > 1e+3) return SkStringPrintf("%.3gs", ms/1e3);
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if (ms < 1e-3) return SkStringPrintf("%.3gns", ms*1e6);
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#ifdef SK_BUILD_FOR_WIN
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if (ms < 1) return SkStringPrintf("%.3gus", ms*1e3);
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#else
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if (ms < 1) return SkStringPrintf("%.3gµs", ms*1e3);
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#endif
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return SkStringPrintf("%.3gms", ms);
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}
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#define HUMANIZE(ms) humanize(ms).c_str()
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static double time(int loops, Benchmark* bench, SkCanvas* canvas, SkGLContextHelper* gl) {
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if (canvas) {
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canvas->clear(SK_ColorWHITE);
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}
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WallTimer timer;
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timer.start();
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if (bench) {
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bench->draw(loops, canvas);
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}
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if (canvas) {
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canvas->flush();
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}
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#if SK_SUPPORT_GPU
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if (gl) {
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SK_GL(*gl, Flush());
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gl->swapBuffers();
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}
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#endif
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timer.end();
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return timer.fWall;
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}
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static double estimate_timer_overhead() {
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double overhead = 0;
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for (int i = 0; i < FLAGS_overheadLoops; i++) {
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overhead += time(1, NULL, NULL, NULL);
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}
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return overhead / FLAGS_overheadLoops;
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}
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static int clamp_loops(int loops) {
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if (loops < 1) {
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SkDebugf("ERROR: clamping loops from %d to 1.\n", loops);
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return 1;
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}
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if (loops > FLAGS_maxLoops) {
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SkDebugf("WARNING: clamping loops from %d to FLAGS_maxLoops, %d.\n", loops, FLAGS_maxLoops);
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return FLAGS_maxLoops;
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}
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return loops;
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}
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static bool write_canvas_png(SkCanvas* canvas, const SkString& filename) {
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if (filename.isEmpty()) {
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return false;
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}
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if (kUnknown_SkColorType == canvas->imageInfo().fColorType) {
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return false;
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}
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SkBitmap bmp;
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bmp.setInfo(canvas->imageInfo());
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if (!canvas->readPixels(&bmp, 0, 0)) {
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SkDebugf("Can't read canvas pixels.\n");
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return false;
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}
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SkString dir = SkOSPath::Dirname(filename.c_str());
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if (!sk_mkdir(dir.c_str())) {
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SkDebugf("Can't make dir %s.\n", dir.c_str());
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return false;
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}
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SkFILEWStream stream(filename.c_str());
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if (!stream.isValid()) {
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SkDebugf("Can't write %s.\n", filename.c_str());
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return false;
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}
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if (!SkImageEncoder::EncodeStream(&stream, bmp, SkImageEncoder::kPNG_Type, 100)) {
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SkDebugf("Can't encode a PNG.\n");
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return false;
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}
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return true;
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}
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static int kFailedLoops = -2;
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static int cpu_bench(const double overhead, Benchmark* bench, SkCanvas* canvas, double* samples) {
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// First figure out approximately how many loops of bench it takes to make overhead negligible.
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double bench_plus_overhead = 0.0;
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int round = 0;
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if (kAutoTuneLoops == FLAGS_loops) {
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while (bench_plus_overhead < overhead) {
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if (round++ == FLAGS_maxCalibrationAttempts) {
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SkDebugf("WARNING: Can't estimate loops for %s (%s vs. %s); skipping.\n",
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bench->getName(), HUMANIZE(bench_plus_overhead), HUMANIZE(overhead));
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return kFailedLoops;
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}
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bench_plus_overhead = time(1, bench, canvas, NULL);
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}
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}
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// Later we'll just start and stop the timer once but loop N times.
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// We'll pick N to make timer overhead negligible:
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//
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// overhead
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// ------------------------- < FLAGS_overheadGoal
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// overhead + N * Bench Time
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//
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// where bench_plus_overhead ≈ overhead + Bench Time.
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//
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// Doing some math, we get:
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//
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// (overhead / FLAGS_overheadGoal) - overhead
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// ------------------------------------------ < N
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// bench_plus_overhead - overhead)
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//
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// Luckily, this also works well in practice. :)
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int loops = FLAGS_loops;
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if (kAutoTuneLoops == loops) {
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const double numer = overhead / FLAGS_overheadGoal - overhead;
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const double denom = bench_plus_overhead - overhead;
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loops = (int)ceil(numer / denom);
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}
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loops = clamp_loops(loops);
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for (int i = 0; i < FLAGS_samples; i++) {
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samples[i] = time(loops, bench, canvas, NULL) / loops;
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}
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return loops;
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}
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#if SK_SUPPORT_GPU
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static int gpu_bench(SkGLContextHelper* gl,
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Benchmark* bench,
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SkCanvas* canvas,
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double* samples) {
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gl->makeCurrent();
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// Make sure we're done with whatever came before.
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SK_GL(*gl, Finish());
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// First, figure out how many loops it'll take to get a frame up to FLAGS_gpuMs.
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int loops = FLAGS_loops;
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if (kAutoTuneLoops == loops) {
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loops = 1;
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double elapsed = 0;
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do {
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loops *= 2;
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// If the GPU lets frames lag at all, we need to make sure we're timing
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// _this_ round, not still timing last round. We force this by looping
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// more times than any reasonable GPU will allow frames to lag.
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for (int i = 0; i < FLAGS_gpuFrameLag; i++) {
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elapsed = time(loops, bench, canvas, gl);
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}
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} while (elapsed < FLAGS_gpuMs);
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// We've overshot at least a little. Scale back linearly.
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loops = (int)ceil(loops * FLAGS_gpuMs / elapsed);
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// Might as well make sure we're not still timing our calibration.
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SK_GL(*gl, Finish());
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}
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loops = clamp_loops(loops);
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// Pretty much the same deal as the calibration: do some warmup to make
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// sure we're timing steady-state pipelined frames.
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for (int i = 0; i < FLAGS_gpuFrameLag; i++) {
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time(loops, bench, canvas, gl);
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}
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// Now, actually do the timing!
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for (int i = 0; i < FLAGS_samples; i++) {
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samples[i] = time(loops, bench, canvas, gl) / loops;
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}
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return loops;
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}
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#endif
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static SkString to_lower(const char* str) {
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SkString lower(str);
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for (size_t i = 0; i < lower.size(); i++) {
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lower[i] = tolower(lower[i]);
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}
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return lower;
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}
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struct Config {
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const char* name;
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Benchmark::Backend backend;
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SkColorType color;
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SkAlphaType alpha;
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int samples;
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#if SK_SUPPORT_GPU
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GrContextFactory::GLContextType ctxType;
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#else
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int bogusInt;
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#endif
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};
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struct Target {
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explicit Target(const Config& c) : config(c) {}
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const Config config;
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SkAutoTDelete<SkSurface> surface;
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#if SK_SUPPORT_GPU
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SkGLContextHelper* gl;
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#endif
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};
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static bool is_cpu_config_allowed(const char* name) {
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for (int i = 0; i < FLAGS_config.count(); i++) {
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if (to_lower(FLAGS_config[i]).equals(name)) {
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return true;
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}
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}
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return false;
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}
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#if SK_SUPPORT_GPU
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static bool is_gpu_config_allowed(const char* name, GrContextFactory::GLContextType ctxType,
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int sampleCnt) {
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if (!is_cpu_config_allowed(name)) {
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return false;
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}
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if (const GrContext* ctx = gGrFactory->get(ctxType)) {
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return sampleCnt <= ctx->getMaxSampleCount();
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}
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return false;
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}
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#endif
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#if SK_SUPPORT_GPU
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#define kBogusGLContextType GrContextFactory::kNative_GLContextType
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#else
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#define kBogusGLContextType 0
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#endif
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// Append all configs that are enabled and supported.
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static void create_configs(SkTDArray<Config>* configs) {
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#define CPU_CONFIG(name, backend, color, alpha) \
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if (is_cpu_config_allowed(#name)) { \
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Config config = { #name, Benchmark::backend, color, alpha, 0, kBogusGLContextType }; \
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configs->push(config); \
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}
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if (FLAGS_cpu) {
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CPU_CONFIG(nonrendering, kNonRendering_Backend, kUnknown_SkColorType, kUnpremul_SkAlphaType)
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CPU_CONFIG(8888, kRaster_Backend, kN32_SkColorType, kPremul_SkAlphaType)
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CPU_CONFIG(565, kRaster_Backend, kRGB_565_SkColorType, kOpaque_SkAlphaType)
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}
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#if SK_SUPPORT_GPU
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#define GPU_CONFIG(name, ctxType, samples) \
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if (is_gpu_config_allowed(#name, GrContextFactory::ctxType, samples)) { \
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Config config = { \
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#name, \
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Benchmark::kGPU_Backend, \
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kN32_SkColorType, \
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kPremul_SkAlphaType, \
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samples, \
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GrContextFactory::ctxType }; \
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configs->push(config); \
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}
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if (FLAGS_gpu) {
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GPU_CONFIG(gpu, kNative_GLContextType, 0)
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GPU_CONFIG(msaa4, kNative_GLContextType, 4)
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GPU_CONFIG(msaa16, kNative_GLContextType, 16)
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GPU_CONFIG(nvprmsaa4, kNVPR_GLContextType, 4)
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GPU_CONFIG(nvprmsaa16, kNVPR_GLContextType, 16)
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GPU_CONFIG(debug, kDebug_GLContextType, 0)
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GPU_CONFIG(nullgpu, kNull_GLContextType, 0)
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#ifdef SK_ANGLE
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GPU_CONFIG(angle, kANGLE_GLContextType, 0)
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#endif
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}
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#endif
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}
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// If bench is enabled for config, returns a Target* for it, otherwise NULL.
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static Target* is_enabled(Benchmark* bench, const Config& config) {
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if (!bench->isSuitableFor(config.backend)) {
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return NULL;
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}
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SkImageInfo info;
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info.fAlphaType = config.alpha;
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info.fColorType = config.color;
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info.fWidth = bench->getSize().fX;
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info.fHeight = bench->getSize().fY;
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Target* target = new Target(config);
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if (Benchmark::kRaster_Backend == config.backend) {
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target->surface.reset(SkSurface::NewRaster(info));
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}
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#if SK_SUPPORT_GPU
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else if (Benchmark::kGPU_Backend == config.backend) {
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target->surface.reset(SkSurface::NewRenderTarget(gGrFactory->get(config.ctxType), info,
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config.samples));
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target->gl = gGrFactory->getGLContext(config.ctxType);
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}
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#endif
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if (Benchmark::kNonRendering_Backend != config.backend && !target->surface.get()) {
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delete target;
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return NULL;
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}
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return target;
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}
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// Creates targets for a benchmark and a set of configs.
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static void create_targets(SkTDArray<Target*>* targets, Benchmark* b,
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const SkTDArray<Config>& configs) {
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for (int i = 0; i < configs.count(); ++i) {
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if (Target* t = is_enabled(b, configs[i])) {
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targets->push(t);
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}
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}
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}
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#if SK_SUPPORT_GPU
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static void fill_gpu_options(ResultsWriter* log, SkGLContextHelper* ctx) {
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const GrGLubyte* version;
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SK_GL_RET(*ctx, version, GetString(GR_GL_VERSION));
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log->configOption("GL_VERSION", (const char*)(version));
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SK_GL_RET(*ctx, version, GetString(GR_GL_RENDERER));
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log->configOption("GL_RENDERER", (const char*) version);
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SK_GL_RET(*ctx, version, GetString(GR_GL_VENDOR));
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log->configOption("GL_VENDOR", (const char*) version);
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SK_GL_RET(*ctx, version, GetString(GR_GL_SHADING_LANGUAGE_VERSION));
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log->configOption("GL_SHADING_LANGUAGE_VERSION", (const char*) version);
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}
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#endif
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class BenchmarkStream {
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public:
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BenchmarkStream() : fBenches(BenchRegistry::Head())
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, fGMs(skiagm::GMRegistry::Head())
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, fCurrentScale(0)
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, fCurrentSKP(0) {
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for (int i = 0; i < FLAGS_skps.count(); i++) {
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if (SkStrEndsWith(FLAGS_skps[i], ".skp")) {
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fSKPs.push_back() = FLAGS_skps[i];
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} else {
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SkOSFile::Iter it(FLAGS_skps[i], ".skp");
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SkString path;
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while (it.next(&path)) {
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fSKPs.push_back() = SkOSPath::Join(FLAGS_skps[0], path.c_str());
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}
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}
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}
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if (4 != sscanf(FLAGS_clip[0], "%d,%d,%d,%d",
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&fClip.fLeft, &fClip.fTop, &fClip.fRight, &fClip.fBottom)) {
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SkDebugf("Can't parse %s from --clip as an SkIRect.\n", FLAGS_clip[0]);
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exit(1);
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}
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for (int i = 0; i < FLAGS_scales.count(); i++) {
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if (1 != sscanf(FLAGS_scales[i], "%f", &fScales.push_back())) {
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SkDebugf("Can't parse %s from --scales as an SkScalar.\n", FLAGS_scales[i]);
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exit(1);
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}
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}
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}
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Benchmark* next() {
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if (fBenches) {
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Benchmark* bench = fBenches->factory()(NULL);
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fBenches = fBenches->next();
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fSourceType = "bench";
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return bench;
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}
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while (fGMs) {
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SkAutoTDelete<skiagm::GM> gm(fGMs->factory()(NULL));
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fGMs = fGMs->next();
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if (gm->getFlags() & skiagm::GM::kAsBench_Flag) {
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fSourceType = "gm";
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return SkNEW_ARGS(GMBench, (gm.detach()));
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}
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}
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while (fCurrentScale < fScales.count()) {
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while (fCurrentSKP < fSKPs.count()) {
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const SkString& path = fSKPs[fCurrentSKP++];
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// Not strictly necessary, as it will be checked again later,
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// but helps to avoid a lot of pointless work if we're going to skip it.
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if (SkCommandLineFlags::ShouldSkip(FLAGS_match, path.c_str())) {
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continue;
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}
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SkAutoTUnref<SkStream> stream(SkStream::NewFromFile(path.c_str()));
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if (stream.get() == NULL) {
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SkDebugf("Could not read %s.\n", path.c_str());
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exit(1);
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}
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SkAutoTUnref<SkPicture> pic(SkPicture::CreateFromStream(stream.get()));
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if (pic.get() == NULL) {
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SkDebugf("Could not read %s as an SkPicture.\n", path.c_str());
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exit(1);
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}
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SkString name = SkOSPath::Basename(path.c_str());
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if (FLAGS_bbh) {
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// The SKP we read off disk doesn't have a BBH. Re-record so it grows one.
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// Here we use an SkTileGrid with parameters optimized for FLAGS_clip.
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const SkTileGridFactory::TileGridInfo info = {
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SkISize::Make(fClip.width(), fClip.height()), // tile interval
|
|
SkISize::Make(0,0), // margin
|
|
SkIPoint::Make(fClip.left(), fClip.top()), // offset
|
|
};
|
|
SkTileGridFactory factory(info);
|
|
SkPictureRecorder recorder;
|
|
pic->draw(recorder.beginRecording(pic->width(), pic->height(), &factory));
|
|
pic.reset(recorder.endRecording());
|
|
}
|
|
|
|
fSourceType = "skp";
|
|
return SkNEW_ARGS(SKPBench,
|
|
(name.c_str(), pic.get(), fClip, fScales[fCurrentScale]));
|
|
}
|
|
fCurrentSKP = 0;
|
|
fCurrentScale++;
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
void fillCurrentOptions(ResultsWriter* log) const {
|
|
log->configOption("source_type", fSourceType);
|
|
if (0 == strcmp(fSourceType, "skp")) {
|
|
log->configOption("clip",
|
|
SkStringPrintf("%d %d %d %d", fClip.fLeft, fClip.fTop,
|
|
fClip.fRight, fClip.fBottom).c_str());
|
|
log->configOption("scale", SkStringPrintf("%.2g", fScales[fCurrentScale]).c_str());
|
|
}
|
|
}
|
|
|
|
private:
|
|
const BenchRegistry* fBenches;
|
|
const skiagm::GMRegistry* fGMs;
|
|
SkIRect fClip;
|
|
SkTArray<SkScalar> fScales;
|
|
SkTArray<SkString> fSKPs;
|
|
|
|
const char* fSourceType;
|
|
int fCurrentScale;
|
|
int fCurrentSKP;
|
|
};
|
|
|
|
int nanobench_main();
|
|
int nanobench_main() {
|
|
SetupCrashHandler();
|
|
SkAutoGraphics ag;
|
|
|
|
#if SK_SUPPORT_GPU
|
|
GrContext::Options grContextOpts;
|
|
grContextOpts.fDrawPathToCompressedTexture = FLAGS_gpuCompressAlphaMasks;
|
|
gGrFactory.reset(SkNEW_ARGS(GrContextFactory, (grContextOpts)));
|
|
#endif
|
|
|
|
if (kAutoTuneLoops != FLAGS_loops) {
|
|
FLAGS_samples = 1;
|
|
FLAGS_gpuFrameLag = 0;
|
|
}
|
|
|
|
if (!FLAGS_writePath.isEmpty()) {
|
|
SkDebugf("Writing files to %s.\n", FLAGS_writePath[0]);
|
|
if (!sk_mkdir(FLAGS_writePath[0])) {
|
|
SkDebugf("Could not create %s. Files won't be written.\n", FLAGS_writePath[0]);
|
|
FLAGS_writePath.set(0, NULL);
|
|
}
|
|
}
|
|
|
|
SkAutoTDelete<ResultsWriter> log(SkNEW(ResultsWriter));
|
|
if (!FLAGS_outResultsFile.isEmpty()) {
|
|
log.reset(SkNEW(NanoJSONResultsWriter(FLAGS_outResultsFile[0])));
|
|
}
|
|
|
|
if (1 == FLAGS_properties.count() % 2) {
|
|
SkDebugf("ERROR: --properties must be passed with an even number of arguments.\n");
|
|
return 1;
|
|
}
|
|
for (int i = 1; i < FLAGS_properties.count(); i += 2) {
|
|
log->property(FLAGS_properties[i-1], FLAGS_properties[i]);
|
|
}
|
|
|
|
if (1 == FLAGS_key.count() % 2) {
|
|
SkDebugf("ERROR: --key must be passed with an even number of arguments.\n");
|
|
return 1;
|
|
}
|
|
for (int i = 1; i < FLAGS_key.count(); i += 2) {
|
|
log->key(FLAGS_key[i-1], FLAGS_key[i]);
|
|
}
|
|
|
|
const double overhead = estimate_timer_overhead();
|
|
SkDebugf("Timer overhead: %s\n", HUMANIZE(overhead));
|
|
|
|
SkAutoTMalloc<double> samples(FLAGS_samples);
|
|
|
|
if (kAutoTuneLoops != FLAGS_loops) {
|
|
SkDebugf("Fixed number of loops; times would only be misleading so we won't print them.\n");
|
|
} else if (FLAGS_verbose) {
|
|
// No header.
|
|
} else if (FLAGS_quiet) {
|
|
SkDebugf("median\tbench\tconfig\n");
|
|
} else {
|
|
SkDebugf("maxrss\tloops\tmin\tmedian\tmean\tmax\tstddev\tsamples\tconfig\tbench\n");
|
|
}
|
|
|
|
SkTDArray<Config> configs;
|
|
create_configs(&configs);
|
|
|
|
BenchmarkStream benchStream;
|
|
while (Benchmark* b = benchStream.next()) {
|
|
SkAutoTDelete<Benchmark> bench(b);
|
|
if (SkCommandLineFlags::ShouldSkip(FLAGS_match, bench->getName())) {
|
|
continue;
|
|
}
|
|
|
|
SkTDArray<Target*> targets;
|
|
create_targets(&targets, bench.get(), configs);
|
|
|
|
if (!targets.isEmpty()) {
|
|
log->bench(bench->getName(), bench->getSize().fX, bench->getSize().fY);
|
|
bench->preDraw();
|
|
}
|
|
for (int j = 0; j < targets.count(); j++) {
|
|
SkCanvas* canvas = targets[j]->surface.get() ? targets[j]->surface->getCanvas() : NULL;
|
|
const char* config = targets[j]->config.name;
|
|
|
|
const int loops =
|
|
#if SK_SUPPORT_GPU
|
|
Benchmark::kGPU_Backend == targets[j]->config.backend
|
|
? gpu_bench(targets[j]->gl, bench.get(), canvas, samples.get())
|
|
:
|
|
#endif
|
|
cpu_bench( overhead, bench.get(), canvas, samples.get());
|
|
|
|
if (canvas && !FLAGS_writePath.isEmpty() && NULL != FLAGS_writePath[0]) {
|
|
SkString pngFilename = SkOSPath::Join(FLAGS_writePath[0], config);
|
|
pngFilename = SkOSPath::Join(pngFilename.c_str(), bench->getName());
|
|
pngFilename.append(".png");
|
|
write_canvas_png(canvas, pngFilename);
|
|
}
|
|
|
|
if (kFailedLoops == loops) {
|
|
// Can't be timed. A warning note has already been printed.
|
|
continue;
|
|
}
|
|
|
|
Stats stats(samples.get(), FLAGS_samples);
|
|
log->config(config);
|
|
benchStream.fillCurrentOptions(log.get());
|
|
#if SK_SUPPORT_GPU
|
|
if (Benchmark::kGPU_Backend == targets[j]->config.backend) {
|
|
fill_gpu_options(log.get(), targets[j]->gl);
|
|
}
|
|
#endif
|
|
log->timer("min_ms", stats.min);
|
|
log->timer("median_ms", stats.median);
|
|
log->timer("mean_ms", stats.mean);
|
|
log->timer("max_ms", stats.max);
|
|
log->timer("stddev_ms", sqrt(stats.var));
|
|
|
|
if (kAutoTuneLoops != FLAGS_loops) {
|
|
if (targets.count() == 1) {
|
|
config = ""; // Only print the config if we run the same bench on more than one.
|
|
}
|
|
SkDebugf("%s\t%s\n", bench->getName(), config);
|
|
} else if (FLAGS_verbose) {
|
|
for (int i = 0; i < FLAGS_samples; i++) {
|
|
SkDebugf("%s ", HUMANIZE(samples[i]));
|
|
}
|
|
SkDebugf("%s\n", bench->getName());
|
|
} else if (FLAGS_quiet) {
|
|
if (targets.count() == 1) {
|
|
config = ""; // Only print the config if we run the same bench on more than one.
|
|
}
|
|
SkDebugf("%s\t%s\t%s\n", HUMANIZE(stats.median), bench->getName(), config);
|
|
} else {
|
|
const double stddev_percent = 100 * sqrt(stats.var) / stats.mean;
|
|
SkDebugf("%4dM\t%d\t%s\t%s\t%s\t%s\t%.0f%%\t%s\t%s\t%s\n"
|
|
, sk_tools::getMaxResidentSetSizeMB()
|
|
, loops
|
|
, HUMANIZE(stats.min)
|
|
, HUMANIZE(stats.median)
|
|
, HUMANIZE(stats.mean)
|
|
, HUMANIZE(stats.max)
|
|
, stddev_percent
|
|
, stats.plot.c_str()
|
|
, config
|
|
, bench->getName()
|
|
);
|
|
}
|
|
}
|
|
targets.deleteAll();
|
|
|
|
#if SK_SUPPORT_GPU
|
|
if (FLAGS_abandonGpuContext) {
|
|
gGrFactory->abandonContexts();
|
|
}
|
|
if (FLAGS_resetGpuContext || FLAGS_abandonGpuContext) {
|
|
gGrFactory->destroyContexts();
|
|
}
|
|
#endif
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
#if !defined SK_BUILD_FOR_IOS
|
|
int main(int argc, char** argv) {
|
|
SkCommandLineFlags::Parse(argc, argv);
|
|
return nanobench_main();
|
|
}
|
|
#endif
|