skia2/gm/texturedomaineffect.cpp
Brian Salomon ca6b2f4fc9 Revert "Revert "Move GrDomainEffect functionality into GrTextureEffect and delete""
This reverts commit 1c3e6cf313.

Fixes ES2 without NPOT support

Change-Id: I489e95f2b566d09e1b974421fb92c643e7da5135
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/266563
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2020-01-24 16:58:37 +00:00

182 lines
7.7 KiB
C++

/*
* Copyright 2014 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
// This test only works with the GPU backend.
#include "gm/gm.h"
#include "include/core/SkBitmap.h"
#include "include/core/SkCanvas.h"
#include "include/core/SkColor.h"
#include "include/core/SkMatrix.h"
#include "include/core/SkPaint.h"
#include "include/core/SkRect.h"
#include "include/core/SkSize.h"
#include "include/core/SkString.h"
#include "include/effects/SkGradientShader.h"
#include "include/private/GrTypesPriv.h"
#include "include/private/SkTArray.h"
#include "src/gpu/GrContextPriv.h"
#include "src/gpu/GrProxyProvider.h"
#include "src/gpu/GrRenderTargetContext.h"
#include "src/gpu/GrRenderTargetContextPriv.h"
#include "src/gpu/GrSamplerState.h"
#include "src/gpu/GrTextureProxy.h"
#include "tools/gpu/TestOps.h"
#include <memory>
#include <utility>
namespace skiagm {
/**
* This GM directly exercises GrTextureEffect::MakeTexelSubset.
*/
class TextureDomainEffect : public GpuGM {
public:
TextureDomainEffect(GrSamplerState::Filter filter) : fFilter(filter) {
this->setBGColor(0xFFFFFFFF);
}
protected:
SkString onShortName() override {
SkString name("texture_domain_effect");
if (fFilter == GrSamplerState::Filter::kBilerp) {
name.append("_bilerp");
} else if (fFilter == GrSamplerState::Filter::kMipMap) {
name.append("_mipmap");
}
return name;
}
SkISize onISize() override {
const SkScalar canvasWidth =
kDrawPad + 2 * ((kTargetWidth + 2 * kDrawPad) * GrSamplerState::kWrapModeCount +
kTestPad * GrSamplerState::kWrapModeCount);
return SkISize::Make(SkScalarCeilToInt(canvasWidth), 800);
}
void onOnceBeforeDraw() override {
fBitmap.allocN32Pixels(kTargetWidth, kTargetHeight);
SkCanvas canvas(fBitmap);
canvas.clear(0x00000000);
SkPaint paint;
SkColor colors1[] = { SK_ColorCYAN, SK_ColorLTGRAY, SK_ColorGRAY };
paint.setShader(SkGradientShader::MakeSweep(65.f, 75.f, colors1, nullptr,
SK_ARRAY_COUNT(colors1)));
canvas.drawOval(SkRect::MakeXYWH(-5.f, -5.f, kTargetWidth + 10.f, kTargetHeight + 10.f),
paint);
SkColor colors2[] = { SK_ColorMAGENTA, SK_ColorLTGRAY, SK_ColorYELLOW };
paint.setShader(SkGradientShader::MakeSweep(45.f, 55.f, colors2, nullptr,
SK_ARRAY_COUNT(colors2)));
paint.setBlendMode(SkBlendMode::kDarken);
canvas.drawOval(SkRect::MakeXYWH(-5.f, -5.f, kTargetWidth + 10.f, kTargetHeight + 10.f),
paint);
SkColor colors3[] = { SK_ColorBLUE, SK_ColorLTGRAY, SK_ColorGREEN };
paint.setShader(SkGradientShader::MakeSweep(25.f, 35.f, colors3, nullptr,
SK_ARRAY_COUNT(colors3)));
paint.setBlendMode(SkBlendMode::kLighten);
canvas.drawOval(SkRect::MakeXYWH(-5.f, -5.f, kTargetWidth + 10.f, kTargetHeight + 10.f),
paint);
}
DrawResult onDraw(GrContext* context, GrRenderTargetContext* renderTargetContext,
SkCanvas* canvas, SkString* errorMsg) override {
GrProxyProvider* proxyProvider = context->priv().proxyProvider();
sk_sp<GrTextureProxy> proxy;
GrMipMapped mipMapped = fFilter == GrSamplerState::Filter::kMipMap &&
context->priv().caps()->mipMapSupport()
? GrMipMapped::kYes : GrMipMapped::kNo;
proxy = proxyProvider->createProxyFromBitmap(fBitmap, mipMapped);
if (!proxy) {
*errorMsg = "Failed to create proxy.";
return DrawResult::kFail;
}
SkTArray<SkMatrix> textureMatrices;
textureMatrices.push_back() = SkMatrix::I();
textureMatrices.push_back() = SkMatrix::MakeScale(1.5f, 0.85f);
textureMatrices.push_back();
textureMatrices.back().setRotate(45.f, proxy->width() / 2.f, proxy->height() / 2.f);
const SkIRect texelDomains[] = {
fBitmap.bounds(),
SkIRect::MakeXYWH(fBitmap.width() / 4 - 1, fBitmap.height() / 4 - 1,
fBitmap.width() / 2 + 2, fBitmap.height() / 2 + 2),
};
SkRect localRect = SkRect::Make(fBitmap.bounds()).makeOutset(kDrawPad, kDrawPad);
SkScalar y = kDrawPad + kTestPad;
for (int tm = 0; tm < textureMatrices.count(); ++tm) {
for (size_t d = 0; d < SK_ARRAY_COUNT(texelDomains); ++d) {
SkScalar x = kDrawPad + kTestPad;
for (int m = 0; m < GrSamplerState::kWrapModeCount; ++m) {
auto wm = static_cast<GrSamplerState::WrapMode>(m);
if (fFilter != GrSamplerState::Filter::kNearest &&
(wm == GrSamplerState::WrapMode::kRepeat ||
wm == GrSamplerState::WrapMode::kMirrorRepeat)) {
// [Mirror] Repeat mode doesn't produce correct results with bilerp
// filtering
continue;
}
GrSamplerState sampler(wm, fFilter);
const auto& caps = *context->priv().caps();
auto fp1 = GrTextureEffect::MakeTexelSubset(proxy,
fBitmap.alphaType(),
textureMatrices[tm],
sampler,
texelDomains[d],
caps);
if (!fp1) {
continue;
}
auto fp2 = fp1->clone();
SkASSERT(fp2);
auto drawRect = localRect.makeOffset(x, y);
if (auto op = sk_gpu_test::test_ops::MakeRect(
context, std::move(fp1), drawRect, localRect)) {
renderTargetContext->priv().testingOnly_addDrawOp(std::move(op));
}
x += localRect.width() + kTestPad;
// Draw again with a translated local rect and compensating translate matrix.
drawRect = localRect.makeOffset(x, y);
static constexpr SkVector kT = {-100, 300};
if (auto op = sk_gpu_test::test_ops::MakeRect(context,
std::move(fp2),
drawRect,
localRect.makeOffset(kT),
SkMatrix::MakeTrans(-kT))) {
renderTargetContext->priv().testingOnly_addDrawOp(std::move(op));
}
x += localRect.width() + kTestPad;
}
y += localRect.height() + kTestPad;
}
}
return DrawResult::kOk;
}
private:
static constexpr SkScalar kDrawPad = 10.f;
static constexpr SkScalar kTestPad = 10.f;
static constexpr int kTargetWidth = 100;
static constexpr int kTargetHeight = 100;
SkBitmap fBitmap;
GrSamplerState::Filter fFilter;
typedef GM INHERITED;
};
DEF_GM(return new TextureDomainEffect(GrSamplerState::Filter::kNearest);)
DEF_GM(return new TextureDomainEffect(GrSamplerState::Filter::kBilerp);)
DEF_GM(return new TextureDomainEffect(GrSamplerState::Filter::kMipMap);)
}