skia2/third_party
Zhenyao Mo 854ac61e90 Roll Dawn 11652ff8f8b3..6574f92747a2.
This also rolls
* glslang 1f0fcbe5a...b5757b950
* shaderc 362becca1..802636496
* spirv-cross 871c85d7f..6637610b1
* spirv-tools 1c8bda372..e95fbfb1f

https://dawn.googlesource.com/dawn.git/+log/11652ff8f8b3..6574f92747a2

git log 11652ff8f..6574f9274 --date=short --no-merges --format='%ad %ae %s'
2020-04-09 cwallez@chromium.org Fix the @rpath of dawn_components
2020-04-09 cwallez@chromium.org Remove temporary GN groups after Chromium fix
2020-04-09 cwallez@chromium.org Fix UBO/SSBO OOB in ComputeStorageBufferBarrierTests
2020-04-09 cwallez@chromium.org Fix wgpu::WholeSize not being set correctly inside BindGroup
2020-04-09 cwallez@chromium.org Skip ViewportTest failing on Swiftshader.
2020-04-09 cwallez@chromium.org Skip Float16 TextureFormatTests on Swiftshader
2020-04-08 rharrison@chromium.org Propagate comparison sampler support from spvc
2020-04-08 zmo@chromium.org Make the Vulkan Validation Layers an optional dependency.
2020-04-08 cwallez@chromium.org BUILD.gn: enable additional warnings.
2020-04-08 cwallez@chromium.org Roll third_party/swiftshader/ 51b2800bb..63ed0e445 (131 commits)
2020-04-08 cwallez@chromium.org Fix wgpu::WholeSize to count until the end of the buffer.
2020-04-08 cwallez@chromium.org dawn_wire: Correctly handle buffer state changes on Destroy()
2020-04-07 rharrison@chromium.org Add default to conversion utility to avoid build breakage
2020-04-07 cwallez@chromium.org Fixes to be able to build Dawn inside Skia
2020-04-07 cwallez@chromium.org Simplify the device lifecycle.
2020-04-07 cwallez@chromium.org Fix Dawn's proxy groups to use public_deps instead of deps
2020-04-07 cwallez@chromium.org Fix a -Wstrict-prototypes
2020-04-07 cwallez@chromium.org Add a DeviceBase::Initialize that must be called by backends.
2020-04-07 cwallez@chromium.org BUILD.gn: rename libdawn_native/wire to dawn_native/wire
2020-04-07 cwallez@chromium.org Split dawn_(native|wire|platform) to their own BUILD.gn files
2020-04-07 cwallez@chromium.org Rename BG[L]Binding to BG[L]Entry
2020-04-06 kainino@chromium.org Fix is_asan build (at least on Mac)
2020-04-06 bryan.bernhart@intel.com Reland "D3D12: Stage BindGroups on CPU descriptor heaps."
2020-04-06 rafael.cintron@microsoft.com Make RefCounted derived objects have private destructors
2020-04-06 cwallez@chromium.org Make Toggles overriden automatically and device creation
2020-04-06 hao.x.li@intel.com Force uninitialized variables to be zero for shader compiler on D3D12
2020-04-06 rharrison@chromium.org Rolling 3 dependencies
2020-04-06 cwallez@chromium.org Change the TogglesSet API to look like a set<>
2020-04-06 cwallez@chromium.org Revert "D3D12: Stage BindGroups on CPU descriptor heaps."
2020-04-03 hao.x.li@intel.com Roll third_party/shaderc/ f085b9745..f175adffa (4 commits)
2020-04-03 enga@chromium.org Support chained extension structs on the wire
2020-04-03 bryan.bernhart@intel.com D3D12: Stage BindGroups on CPU descriptor heaps.
2020-04-03 hao.x.li@intel.com Return error instead of crash if compile shader failed on D3D12
2020-04-02 cwallez@chromium.org Add enga@chromium.org as OWNER
2020-04-02 cwallez@chromium.org Fix -Wunreachable-code-break
2020-04-02 cwallez@chromium.org Normalize case X : {} break; to case X : { break;}
2020-04-01 natlee@microsoft.com D3D12 Add check for DXGI_ERROR_DEVICE_REMOVED real device removed
2020-04-01 cwallez@chromium.org Rename GetBindGroupLayout's argument group->groupIndex
2020-04-01 cwallez@chromium.org Separate device lost from internal errors.
2020-03-31 cwallez@chromium.org Use the default values for Dispatch in examples and tests
2020-03-31 cwallez@chromium.org Add the defaults for Draw and DrawIndexed
2020-03-31 brandon1.jones@intel.com Residency 5: Implement and Integrate Residency Management
2020-03-30 yunchao.he@intel.com Add validation tests for resource usage tracking - 4
2020-03-30 cwallez@chromium.org Fix compilation on iOS where setDisplaySyncEnabled isn't available.
2020-03-30 bungeman@chromium.org Add std:: to nullptr_t
2020-03-30 rafael.cintron@microsoft.com Call ID3D12SharingContract::Present on WebGPU swap buffer destroy
2020-03-30 rharrison@chromium.org Rolling 4 dependencies
2020-03-30 natlee@microsoft.com D3D12 Immediately release pending commands
2020-03-27 yunchao.he@intel.com Add validation tests for resource usage tracking - 2
2020-03-27 enga@chromium.org Merge BindGroupLayout and ShaderModule BindingInfos
2020-03-27 cwallez@chromium.org Vulkan: Load functions for surface extensions we support.
2020-03-27 cwallez@chromium.org Metal: Don't crash on invalid shaders
2020-03-27 cwallez@chromium.org Vulkan: Free recording context semaphores on destroy.
2020-03-27 cwallez@chromium.org Vulkan: Use EXT_metal_surface instead of MVK_macos_surface
2020-03-27 cwallez@chromium.org Vulkan: Make GatherSurfaceInfo use ResultOrError
2020-03-27 cwallez@chromium.org Vulkan: Don't use vulkan.h's prototypes.
2020-03-27 yunchao.he@intel.com Add validation tests for resource usage tracking
2020-03-26 bryan.bernhart@intel.com perf_tests: Update perf_test_runner format.
2020-03-26 enga@chromium.org Convert LayoutBindingInfo to an array of BindingInfos
2020-03-26 jiawei.shao@intel.com Collect if a storage texture is declared as multisampled in shader
2020-03-25 bryan.bernhart@intel.com D3D12: Add end2end tests for small shader-visible heaps.
2020-03-25 jiawei.shao@intel.com Add validations on the creation of bind groups with storage textures
2020-03-24 enga@chromium.org Add DAWN_NO_DISCARD to ErrorData
2020-03-24 cwallez@chromium.org Validate there are at most kMaxBindingsPerGroup entries per layout.
2020-03-24 jiawei.shao@intel.com Reland "Check bind group layout with storage texture in pipeline descriptors"
2020-03-23 enga@chromium.org Fix MSVC build
2020-03-23 rharrison@chromium.org Rolling 5 dependencies
2020-03-23 cwallez@chromium.org Properly handle SPVC errors.
2020-03-23 cwallez@chromium.org Stop using SPVC by default.
2020-03-20 enga@chromium.org Support and pack unbounded binding numbers in the BGL

1f0fcbe5a...b5757b950

git log 1f0fcbe5a..b5757b950 --date=short --no-merges --format='%ad %ae %s'
2020-04-03 rharrison@google.com Remove extra semicolons (#2170)
2020-04-02 mbechard@users.noreply.github.com Shader interface matching rework to fix #2136 (#2156)
2020-04-01 cepheus@frii.com Build warning: Fix #2167: Remove nested reuse of 'unreachable'.
2020-03-31 cepheus@frii.com Bump revision.
2020-03-30 alele@nvidia.com Error assigns to objects of rayQueryEXT type.
2020-03-30 dsinclair@google.com Remove unused variables.
2020-03-30 cepheus@frii.com Fix #2163: improve comments for addProcess() and the preamble.
2020-03-30 ntfs.hard@gmail.com printf format
2020-03-30 ntfs.hard@gmail.com unused var
2020-03-30 ntfs.hard@gmail.com bitwise on boolean
2020-03-30 ntfs.hard@gmail.com opposite inner condition
2020-03-27 greg@lunarg.com Update spirv-tools known_good to latest stable
2020-03-26 neslisah.torosdagli@amd.com accelerationStructureEXT - issue #2152
2020-03-26 neslisah.torosdagli@amd.com accelerationStructureEXT - issue #2152
2020-03-26 neslisah.torosdagli@amd.com pass by reference updates
2020-03-26 neslisah.torosdagli@amd.com pass-by-reference updates
2020-03-25 gcmn@google.com Add missing braces to if condition
2020-03-25 neslisah.torosdagli@amd.com switch format update
2020-03-24 neslisah.torosdagli@amd.com copyright notice changes removed from unchanged files
2020-03-24 neslisah.torosdagli@amd.com copyright notice changes removed from unchanged files
2020-03-24 neslisah.torosdagli@amd.com copyright notice changes removed from unchanged files
2020-03-24 neslisah.torosdagli@amd.com spirv.hpp reverted to commit f368dcbb7d8af23f0cba3015d0f4dda9dc3aa66d
2020-03-24 neslisah.torosdagli@amd.com .travis updated to origin, rayQueryCheck removed
2020-03-23 neslisah.torosdagli@amd.com const rayFlag defs used in the test cases in stead of numerical values
2020-03-23 neslisah.torosdagli@amd.com compute and fragment shader test_cases added for rayQuery
2020-03-23 neslisah.torosdagli@amd.com rayQuery test cases added
2020-03-23 neslisah.torosdagli@amd.com rayQueryEXT function parameter
2020-03-23 neslisah.torosdagli@amd.com rayQueryEXT assignment is allowed.
2020-03-23 neslisah.torosdagli@amd.com test names updated
2020-03-23 kainino@chromium.org update README
2020-03-23 kainino@chromium.org Fix build on CMake 2.8, and fix Web build
2020-03-23 neslisah.torosdagli@amd.com wait time increased for the install
2020-03-23 neslisah.torosdagli@amd.com rayQuery test cases disabled
2020-03-20 neslisah.torosdagli@amd.com GL_EXT_ray_query glslang updates, and test cases added.
2020-03-19 neslisah.torosdagli@amd.com comment update, rayQueryEXT is writable, readonly check removed.
2020-03-19 ntorosda@amd.com GL_EXT_ray_query updates
2020-03-18 cepheus@frii.com Fix #2132: constant matrix constructor from single non-scalar argument
2020-03-19 neslisah.torosdagli@amd.com comment update, rayQueryEXT is writable, readonly check removed.
2020-03-19 ntorosda@amd.com GL_EXT_ray_query updates
2020-03-18 cepheus@frii.com Fix #2132: constant matrix constructor from single non-scalar argument
2020-03-19 neslisah.torosdagli@amd.com comment update, rayQueryEXT is writable, readonly check removed.
2020-03-19 neslisah.torosdagli@amd.com GL_EXT_ray_query updates
2020-03-19 ntorosda@amd.com GL_EXT_ray_query updates

362becca1...802636496

git log 362becca1..802636496 --date=short --no-merges --format="%ad %ae %s"
2020-04-07 rharrison@google.com Add concept of comparison sampler to API (#1036)
2020-04-06 rharrison@google.com Start shaderc v2020.1
2020-04-06 rharrison@google.com Finalize shaderc v2020.0
2020-04-06 rharrison@google.com Update CHANGES
2020-04-06 rharrison@google.com Rolling 5 dependencies and updating exceptions (#1035)
2020-04-02 rharrison@google.com Add flag to control if we build with -Werror (#1032)
2020-03-31 rharrison@google.com Add knob to control force_zero_initialized_variables (#1028)
2020-03-31 dgkoch@users.noreply.github.com update glslang to SDK-Candidate-2 tag (#1027)
2020-03-30 rharrison@google.com Rolling 5 dependencies and updated exceptions (#1026)
2020-03-30 dgkoch@users.noreply.github.com Roll glslang dependency to SDK-candidate tag (#1024)
2020-03-30 rharrison@google.com Add support for WebGPU to shaderc (#1021)
2020-03-26 rharrison@google.com Convert compile options to require explicit environments (#1019)
2020-03-26 dgkoch@users.noreply.github.com Roll glslang dependency (#1018)
2020-03-24 jiawei.shao@intel.com SPVC: Record if a storage texture is declared as multisampled texture (#1011)
2020-03-24 rharrison@google.com Add message about status of artifacts to downloads.md (#1012)
2020-03-24 rharrison@google.com Rolling 5 dependencies (#1014)
2020-03-20 jiawei.shao@intel.com Extract texture dimension for storage textures (#1008)

871c85d7f...6637610b1

git log 871c85d7f..6637610b1 --date=short --no-merges --format='%ad %ae %s'
2020-04-03 post@arntzen-software.no Expose a query if samplers or images are comparison resources.
2020-04-03 post@arntzen-software.no Do not add NonWritable/NonReadable decorations for regular images.
2020-04-03 post@arntzen-software.no MSL: Deal with cases where builtin is implicitly needed, declared, but unused.
2020-04-03 post@arntzen-software.no HLSL: Add support for treating NonWritable UAV texture as SRV instead.
2020-04-03 troughton@users.noreply.github.com MSL: mark BuiltInFragCoord as implicitly used for subpass reads
2020-03-31 post@arntzen-software.no MSL: Fix access chain for deep struct hierarchy on array of buffers.
2020-03-30 dsinclair@google.com Roll GLSLang, SPIRV-Tools and SPIRV-Headers
2020-03-26 post@arntzen-software.no Add support for forcefully zero-initialized variables.

1c8bda372...e95fbfb1f

git log 1c8bda372..e95fbfb1f --date=short --no-merges --format='%ad %ae %s'
2020-04-02 afdx@google.com spirv-fuzz: Transformation to add OpConstantNull (#3273)
2020-04-02 afdx@google.com spirv-fuzz: Handle isomorphic types property in composite construction (#3262)
2020-04-02 afdx@google.com spirv-fuzz: Limit adding of new variables to 'basic' types (#3257)
2020-04-02 afdx@google.com spirv-fuzz: Only replace regular ids with synonyms (#3255)
2020-04-02 afdx@google.com spirv-fuzz: Introduce TransformationContext (#3272)
2020-04-02 afdx@google.com spirv-fuzz: Add validator options (#3254)
2020-04-02 alanbaker@google.com Update dominates to check for null nodes (#3271)
2020-04-01 alanbaker@google.com Set wrapped kill basic block's parent (#3269)
2020-03-31 caio.oliveira@intel.com Validate Buffer and BufferBlock apply only to struct types (#3259)
2020-03-26 stevenperron@google.com Start SPIRV-Tools v2020.3
2020-03-26 stevenperron@google.com Finalize SPIRV-Tools v2020.2
2020-03-26 stevenperron@google.com Update CHANGES
2020-03-25 alanbaker@google.com Fix identification of Vulkan images and buffers (#3253)
2020-03-23 alanbaker@google.com Disallow phis of images, samplers and sampled images (#3246)

Bug: chromium:1064305
Change-Id: I1cd089f346a21d5c0e8d956e6227d5ba430759c3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/282738
Commit-Queue: Zhenyao Mo <zmo@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2020-04-09 23:35:09 +00:00
..
angle2 reformat GN files 2020-04-01 23:23:03 +00:00
cpu-features reformat GN files 2020-04-01 23:23:03 +00:00
dawn Roll Dawn 11652ff8f8b3..6574f92747a2. 2020-04-09 23:35:09 +00:00
dng_sdk remove mips support and bots 2017-12-05 17:19:45 +00:00
etc1 AFAICT, only gm/etc1 uses third_party/etc1 2019-04-24 18:57:58 +00:00
expat Strengthen is_official_build, update docs. 2017-03-03 15:41:24 +00:00
freetype2 reformat GN files 2020-04-01 23:23:03 +00:00
glslang reformat GN files 2020-04-01 23:23:03 +00:00
harfbuzz reformat GN files 2020-04-01 23:23:03 +00:00
icu reformat GN files 2020-04-01 23:23:03 +00:00
imgui GLSL editing in Viewer 2019-04-12 16:23:54 +00:00
libjpeg-turbo build libjpeg-turbo with -DUSE_CLZ_INTRINSIC 2020-01-02 18:06:36 +00:00
libmicrohttpd GN/Win: everything links on my machine. 2016-10-12 16:39:42 +00:00
libpng reformat GN files 2020-04-01 23:23:03 +00:00
libsdl Add iOS support for SkiaSDLExample. 2017-08-30 18:56:46 +00:00
libwebp reformat GN files 2020-04-01 23:23:03 +00:00
lua avoid using tmpnam() in Lua 2018-02-01 22:39:59 +00:00
native_app_glue reformat GN files 2020-04-01 23:23:03 +00:00
opencl update hello-opencl 2019-02-11 18:47:32 +00:00
piex Reland "Build SkRawCodec in GN" 2016-10-31 09:02:57 -07:00
sfntly reformat GN files 2020-04-01 23:23:03 +00:00
shaderc Mark dawn and shaderc as third_party. 2020-04-03 20:46:14 +00:00
skcms Roll skia/third_party/skcms bd0abcd0646a..60d5d65325e6 (1 commits) 2020-04-03 17:12:44 +00:00
spirv-cross Roll Dawn and add dependencies 2020-03-30 18:52:06 +00:00
spirv-headers wired up SPIR-V validator 2017-03-16 14:42:20 +00:00
spirv-tools reformat GN files 2020-04-01 23:23:03 +00:00
vulkanmemoryallocator rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
wuffs reformat GN files 2020-04-01 23:23:03 +00:00
zlib reformat GN files 2020-04-01 23:23:03 +00:00
BUILD.gn GN: Android 2016-08-25 14:50:44 -07:00
README BUG=skia:5602 2016-09-02 11:19:34 -07:00
third_party.gni Mark dawn and shaderc as third_party. 2020-04-03 20:46:14 +00:00

The third_party directory contains a set of dependencies from outside sources
that are needed to build various components and tools within Skia.  

Some of these dependencies reside within the Skia repo, while others are pulled 
from other repositories and placed in the third_party/externals directory
during build. These external dependencies are defined in a DEPS file.

Products in third_party are subject to their own respective license terms.  The
license for each project should be included in the source itself via a license
header or file.  If the source itself does not include a license header or file,
create a README that refers to reliable documentation of the project's license
terms on the web.