7729e0a97e
This is intended to make it easier for users porting GLSL code with slicing constructors; the error message should make it clear that a swizzle can be used here instead. Change-Id: Ib03276ee910dfffd6146717dbd347b058f9940d1 Bug: skia:12193 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/427200 Auto-Submit: John Stiles <johnstiles@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: John Stiles <johnstiles@google.com>
7 lines
270 B
GLSL
7 lines
270 B
GLSL
### Compilation failed:
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error: 1: invalid arguments to 'float3' constructor (expected 3 scalars, but found 2)
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error: 2: invalid arguments to 'float3' constructor (expected 3 scalars, but found 4)
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error: 3: 'int3' is not a valid parameter to 'bool' constructor
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3 errors
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