skia2/resources/sksl/folding
John Stiles 9cfcb07d7a Fix alpha channel in SelfAssignment test.
This was being set to zero instead of one by mistake. Interestingly,
this was undetected by the CPU backend, but appears to matter sometimes
on the GPU side.

Change-Id: If827863f69c140f933696c6ff55c8a7095620c29
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/368858
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2021-02-11 14:41:15 +00:00
..
AssignmentOps.sksl Add SkSL test demonstrating missed optimization with +=. 2021-02-09 19:17:26 +00:00
BoolFolding.sksl Add helper uniforms to Runtime Effect tests. 2021-01-27 00:53:46 +00:00
FloatFolding.sksl Add helper uniforms to Runtime Effect tests. 2021-01-27 00:53:46 +00:00
IntFoldingES2.sksl Add helper uniforms to Runtime Effect tests. 2021-01-27 00:53:46 +00:00
IntFoldingES3.sksl SkSL: Do left-shift constant-folding with unsigned integers 2021-02-01 19:51:28 +00:00
MatrixFoldingES2.sksl Add helper uniforms to Runtime Effect tests. 2021-01-27 00:53:46 +00:00
MatrixFoldingES3.sksl Add helper uniforms to Runtime Effect tests. 2021-01-27 00:53:46 +00:00
SelfAssignment.sksl Fix alpha channel in SelfAssignment test. 2021-02-11 14:41:15 +00:00
ShortCircuitBoolFolding.sksl Add helper uniforms to Runtime Effect tests. 2021-01-27 00:53:46 +00:00
VectorScalarFolding.sksl Add additional cases to folding tests. 2021-02-08 16:17:18 +00:00
VectorVectorFolding.sksl Add additional cases to folding tests. 2021-02-08 16:17:18 +00:00