skia2/include/gpu
2016-06-06 13:10:58 -07:00
..
effects Remove hasMixedSamples() from GrPipelineBuilder 2016-05-06 09:41:16 -07:00
gl Support ARB extensions for indirect drawing 2016-06-03 08:28:47 -07:00
vk Add offset to memory allocations 2016-06-01 09:39:15 -07:00
GrBlend.h Create fragment processor for performing input color blend with child processor 2015-09-15 15:33:27 -07:00
GrBuffer.h Refactor to separate backend object lifecycle and GpuResource budget decision 2016-04-22 01:48:29 -07:00
GrBufferAccess.h Abandon offset support with texel buffers 2016-06-03 08:50:54 -07:00
GrCaps.h Simplify GrSWMaskHelper 2016-05-13 05:47:23 -07:00
GrClip.h Make GrClipMaskManager stateless and push GrPipelineBuilder construction downstack 2016-06-03 10:59:20 -07:00
GrColor.h sRGB support in Ganesh. Several pieces: 2016-03-21 06:55:37 -07:00
GrConfig.h Repurpose Release_Developer BUILDTYPE and remove SK_DEVELOPER. 2016-04-29 06:41:35 -07:00
GrContext.h Retract GrRenderTarget from GrTestTarget 2016-05-20 11:14:33 -07:00
GrContextOptions.h Simplify GrSWMaskHelper 2016-05-13 05:47:23 -07:00
GrCoordTransform.h some utils for rect and matrix 2015-03-13 06:08:28 -07:00
GrDrawContext.h Remove GrRenderTarget from GrPipelineBuilder 2016-06-06 06:16:21 -07:00
GrFragmentProcessor.h Implement texel buffers 2016-04-11 14:47:28 -07:00
GrGpuResource.h Refactor to separate backend object lifecycle and GpuResource budget decision 2016-04-22 01:48:29 -07:00
GrGpuResourceRef.h apply mozilla patch 2015-11-10 04:55:08 -08:00
GrInvariantOutput.h Make skpaint->grpaint flow work for composing draws (verts and atlas) 2015-09-28 06:26:29 -07:00
GrPaint.h Tweak distance field path renderer behavior in gamma-correct mode to match 2016-04-13 13:56:21 -07:00
GrProcessor.h remove non-static uses of SkOncePtr 2016-05-02 07:19:41 -07:00
GrProcessorUnitTest.h Retract GrRenderTarget from GLProgramsTest 2016-05-19 14:01:05 -07:00
GrProgramElement.h Move SkTArray to include/private. 2016-02-17 13:13:44 -08:00
GrRenderTarget.h Add Gr*Proxy classes 2016-05-04 12:47:41 -07:00
GrResourceKey.h Modernize and trim down SkOnce. 2016-04-18 08:09:11 -07:00
GrShaderVar.h Refactor how we store and use samplers in Ganesh 2016-04-20 07:09:46 -07:00
GrSurface.h Added --deepColor option to SampleApp, triggers creation of a ten-bit/channel 2016-05-05 12:24:31 -07:00
GrTestUtils.h Replace GrStrokeInfo with GrStyle. 2016-05-10 09:14:17 -07:00
GrTexture.h Manually generated sRGB mipmaps, with successively smaller draws. 2016-06-02 05:49:21 -07:00
GrTextureAccess.h Infer sampler precision from pixel config 2016-04-11 12:03:08 -07:00
GrTextureParams.h Remove sRGB overrides on GrTextureParams. Use GrPaint flags instead. 2016-05-24 06:18:48 -07:00
GrTextureProvider.h Remove some unnecessary #includes of SkImageFilter.h 2016-04-22 07:36:12 -07:00
GrTypes.h Remove GrTextureStorageAllocator. This was added from Chromium but never used and not expected to be used. 2016-04-13 14:29:25 -07:00
GrTypesPriv.h Convert GrClip to an abstract base class 2016-05-13 10:25:00 -07:00
GrXferProcessor.h Remove hasMixedSamples() from GrPipelineBuilder 2016-05-06 09:41:16 -07:00
SkGr.h Add new SkSourceGammaTreatment enum, used in situations like mipmap construction, where we need to know if we should respect (vs. ignore) the gamma encoding of sRGB tagged images. Plumb that extensively. 2016-06-06 13:10:58 -07:00
SkGrPixelRef.h Make SkBitmap::CopyTo respect requested dst color type when bitmap is texture backed. 2016-01-11 11:14:17 -08:00
SkGrTexturePixelRef.h