skia2/include/gpu/GrUserConfig.h
commit-bot@chromium.org 8341eb76fb Rename from "(un)lock" to "(un)map" for geometry buffers.
This better reflects OpenGL terminology and is less overloaded ("lock" is used w.r.t. the resource cache).

R=robertphillips@google.com

Author: bsalomon@google.com

Review URL: https://codereview.chromium.org/275493004

git-svn-id: http://skia.googlecode.com/svn/trunk@14628 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-05-07 20:51:05 +00:00

35 lines
1012 B
C

/*
* Copyright 2010 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef GrUserConfig_DEFINED
#define GrUserConfig_DEFINED
#if defined(GR_USER_CONFIG_FILE)
#error "default user config pulled in but GR_USER_CONFIG_FILE is defined."
#endif
/**
* This gives a threshold in bytes of when to map a GrGeometryBuffer vs using
* updateData. (Note the depending on the underlying 3D API the update functions
* may always be implemented using a map)
*/
//#define GR_GEOM_BUFFER_MAP_THRESHOLD (1<<15)
/**
* This gives a threshold in megabytes for the maximum size of the texture cache
* in vram. The value is only a default and can be overridden at runtime.
*/
//#define GR_DEFAULT_RESOURCE_CACHE_MB_LIMIT 96
/**
* This specifies the maximum number of textures the texture cache can hold
* in vram. The value is only a default and can be overridden at runtime.
*/
//#define GR_DEFAULT_RESOURCE_CACHE_COUNT_LIMIT 2048
#endif