f548a028ce
Currently only works properly when filling rects, since that is the only node that implements bounds computation with this CL. Summary of changes: - Scale gradient coords by object bounds when units are kObjectBoundingBox. - Make fGradientUnits protected instead of private. - Change default value of fGradientUnits to kObjectBoundingBox, which is the default according to the spec. - Change SkSVGNode::onObjectBoundingBox to take a full render context instead of length context. - Implement bounds computation for SkSVGRect, SkSVGContainer and SkSVGUse. Bug: skia:10842 Change-Id: I2e999985e67644e50da7f681fde190bcf4823eec Reviewed-on: https://skia-review.googlesource.com/c/skia/+/329223 Reviewed-by: Florin Malita <fmalita@chromium.org> Commit-Queue: Tyler Denniston <tdenniston@google.com>
39 lines
899 B
C++
39 lines
899 B
C++
/*
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* Copyright 2016 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SkSVGTransformableNode_DEFINED
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#define SkSVGTransformableNode_DEFINED
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#include "include/core/SkMatrix.h"
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#include "modules/svg/include/SkSVGNode.h"
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class SkSVGTransformableNode : public SkSVGNode {
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public:
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~SkSVGTransformableNode() override = default;
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void setTransform(const SkSVGTransformType& t) { fTransform = t; }
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protected:
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SkSVGTransformableNode(SkSVGTag);
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bool onPrepareToRender(SkSVGRenderContext*) const override;
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void onSetAttribute(SkSVGAttribute, const SkSVGValue&) override;
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void mapToParent(SkPath*) const;
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void mapToParent(SkRect*) const;
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private:
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// FIXME: should be sparse
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SkSVGTransformType fTransform;
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using INHERITED = SkSVGNode;
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};
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#endif // SkSVGTransformableNode_DEFINED
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