c0bd9f9fe5
Current strategy: everything from the top Things to look at first are the manual changes: - added tools/rewrite_includes.py - removed -Idirectives from BUILD.gn - various compile.sh simplifications - tweak tools/embed_resources.py - update gn/find_headers.py to write paths from the top - update gn/gn_to_bp.py SkUserConfig.h layout so that #include "include/config/SkUserConfig.h" always gets the header we want. No-Presubmit: true Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706 Commit-Queue: Mike Klein <mtklein@google.com> Reviewed-by: Hal Canary <halcanary@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Reviewed-by: Florin Malita <fmalita@chromium.org>
141 lines
4.5 KiB
C++
141 lines
4.5 KiB
C++
/*
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* Copyright 2016 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "include/core/SkTypes.h"
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#include "src/core/SkColorSpaceXformSteps.h"
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#include "src/core/SkRasterPipeline.h"
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#include "tests/Test.h"
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#include <math.h>
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DEF_TEST(srgb_roundtrip, r) {
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for (int normalized = 0; normalized < 2; normalized++) {
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uint32_t reds[256];
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for (int i = 0; i < 256; i++) {
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reds[i] = i;
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}
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SkRasterPipeline_MemoryCtx ptr = { reds, 0 };
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sk_sp<SkColorSpace> sRGB = SkColorSpace::MakeSRGB(),
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linear = sRGB->makeLinearGamma();
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const SkAlphaType upm = kUnpremul_SkAlphaType;
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SkColorSpaceXformSteps linearize{ sRGB.get(),upm, linear.get(),upm},
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reencode {linear.get(),upm, sRGB.get(),upm};
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SkRasterPipeline_<256> p;
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p.append(SkRasterPipeline::load_8888, &ptr);
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linearize.apply(&p, !!normalized);
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reencode .apply(&p, !!normalized);
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p.append(SkRasterPipeline::store_8888, &ptr);
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p.run(0,0,256,1);
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for (int i = 0; i < 256; i++) {
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if (reds[i] != (uint32_t)i) {
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ERRORF(r, "%d doesn't round trip, %d", i, reds[i]);
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}
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}
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}
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}
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DEF_TEST(srgb_edge_cases, r) {
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// We need to run at least 4 pixels to make sure we hit all specializations.
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float colors[4][4] = { {0,1,1,1}, {0,0,0,0}, {0,0,0,0}, {0,0,0,0} };
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auto& color = colors[0];
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SkRasterPipeline_MemoryCtx dst = { &color, 0 };
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sk_sp<SkColorSpace> sRGB = SkColorSpace::MakeSRGB(),
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linear = sRGB->makeLinearGamma();
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const SkAlphaType upm = kUnpremul_SkAlphaType;
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SkColorSpaceXformSteps steps {linear.get(),upm, sRGB.get(),upm};
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SkSTArenaAlloc<256> alloc;
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SkRasterPipeline p(&alloc);
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p.append_constant_color(&alloc, color);
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steps.apply(&p, true/*inputs are normalized*/);
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p.append(SkRasterPipeline::store_f32, &dst);
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p.run(0,0,4,1);
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if (color[0] != 0.0f) {
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ERRORF(r, "expected to_srgb() to map 0.0f to 0.0f, got %f", color[0]);
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}
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if (color[1] != 1.0f) {
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float f = color[1];
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uint32_t x;
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memcpy(&x, &f, 4);
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ERRORF(r, "expected to_srgb() to map 1.0f to 1.0f, got %f (%08x)", color[1], x);
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}
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}
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// Linearize and then re-encode pixel values, testing that the output is close to the input.
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static void test_roundtripping(skiatest::Reporter* r,
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sk_sp<SkColorSpace> cs,
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float range,
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float tolerance,
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bool normalized) {
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static const int kSteps = 128;
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SkColor4f rgba[kSteps];
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auto expected = [=](int i) {
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float scale = range / (3*kSteps);
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return SkColor4f{
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(3*i+0) * scale,
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(3*i+1) * scale,
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(3*i+2) * scale,
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1.0f,
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};
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};
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for (int i = 0; i < kSteps; i++) {
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rgba[i] = expected(i);
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}
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SkRasterPipeline_MemoryCtx ptr = { rgba, 0 };
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sk_sp<SkColorSpace> linear = cs->makeLinearGamma();
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const SkAlphaType upm = kUnpremul_SkAlphaType;
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SkColorSpaceXformSteps linearize{ cs.get(),upm, linear.get(),upm},
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reencode {linear.get(),upm, cs.get(),upm};
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SkRasterPipeline_<256> p;
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p.append(SkRasterPipeline::load_f32, &ptr);
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linearize.apply(&p, normalized);
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reencode .apply(&p, normalized);
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p.append(SkRasterPipeline::store_f32, &ptr);
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p.run(0,0,kSteps,1);
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auto close = [=](float x, float y) {
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return x == y
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|| (x/y < tolerance && y/x < tolerance);
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};
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for (int i = 0; i < kSteps; i++) {
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SkColor4f want = expected(i);
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#if 0
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SkDebugf("got %g %g %g, want %g %g %g\n",
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rgba[i].fR, rgba[i].fG, rgba[i].fB,
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want.fR, want.fG, want.fB);
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#endif
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REPORTER_ASSERT(r, close(rgba[i].fR, want.fR));
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REPORTER_ASSERT(r, close(rgba[i].fG, want.fG));
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REPORTER_ASSERT(r, close(rgba[i].fB, want.fB));
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}
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}
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DEF_TEST(srgb_roundtrip_extended, r) {
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// We're lying when we set normalized=true, but it allows us to test the to_srgb/from_srgb path.
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test_roundtripping(r, SkColorSpace::MakeSRGB(), 2.0f, 1.025f, true);
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// This normalized=false path should have much better round-tripping properties.
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test_roundtripping(r, SkColorSpace::MakeSRGB(), 10000.0f, 1.001f, false);
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}
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