c0bd9f9fe5
Current strategy: everything from the top Things to look at first are the manual changes: - added tools/rewrite_includes.py - removed -Idirectives from BUILD.gn - various compile.sh simplifications - tweak tools/embed_resources.py - update gn/find_headers.py to write paths from the top - update gn/gn_to_bp.py SkUserConfig.h layout so that #include "include/config/SkUserConfig.h" always gets the header we want. No-Presubmit: true Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706 Commit-Queue: Mike Klein <mtklein@google.com> Reviewed-by: Hal Canary <halcanary@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Reviewed-by: Florin Malita <fmalita@chromium.org>
18 lines
732 B
C++
18 lines
732 B
C++
#if 0 // Disabled until updated to use current API.
|
|
// Copyright 2019 Google LLC.
|
|
// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
|
|
#include "tools/fiddle/examples.h"
|
|
// HASH=535d38b2c019299d915170f7b03d5fea
|
|
REG_FIDDLE(ColorGetG, 256, 256, false, 3) {
|
|
void draw(SkCanvas* canvas) {
|
|
canvas->drawBitmap(source, 0, 0);
|
|
SkPaint bgPaint;
|
|
bgPaint.setColor(0xafffffff);
|
|
canvas->drawRect({20, 50, 80, 70}, bgPaint);
|
|
uint8_t green = SkColorGetG(source.getColor(57, 192));
|
|
canvas->drawString(std::to_string(green).c_str(), 40, 65, SkPaint());
|
|
canvas->drawLine(80, 70, 57, 192, SkPaint());
|
|
}
|
|
} // END FIDDLE
|
|
#endif // Disabled until updated to use current API.
|