7571f9e490
Mechanically updated via Xcode "Replace Regular Expression": typedef (.*) INHERITED; --> using INHERITED = $1; The ClangTidy approach generated an even larger CL which would have required a significant amount of hand-tweaking to be usable. Change-Id: I671dc9d9efdf6d60151325c8d4d13fad7e10a15b Reviewed-on: https://skia-review.googlesource.com/c/skia/+/314999 Commit-Queue: Mike Klein <mtklein@google.com> Reviewed-by: Mike Klein <mtklein@google.com> Auto-Submit: John Stiles <johnstiles@google.com>
1358 lines
46 KiB
C++
1358 lines
46 KiB
C++
/*
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* Copyright 2017 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "src/sksl/SkSLCompiler.h"
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#include "src/sksl/SkSLStringStream.h"
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#include "tests/Test.h"
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static void test(skiatest::Reporter* r, const GrShaderCaps& caps, const char* src,
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std::vector<const char*> expectedH, std::vector<const char*> expectedCPP) {
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SkSL::Program::Settings settings;
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settings.fCaps = ∩︀
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settings.fRemoveDeadFunctions = false;
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SkSL::Compiler compiler;
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SkSL::StringStream output;
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std::unique_ptr<SkSL::Program> program = compiler.convertProgram(
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SkSL::Program::kFragmentProcessor_Kind,
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SkSL::String(src),
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settings);
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if (!program) {
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SkDebugf("Unexpected error compiling %s\n%s", src, compiler.errorText().c_str());
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return;
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}
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REPORTER_ASSERT(r, program);
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bool success = compiler.toH(*program, "Test", output);
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if (!success) {
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SkDebugf("Unexpected error compiling %s\n%s", src, compiler.errorText().c_str());
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}
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REPORTER_ASSERT(r, success);
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if (success) {
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for (const char* expected : expectedH) {
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bool found = strstr(output.str().c_str(), expected);
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if (!found) {
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SkDebugf("HEADER MISMATCH:\nsource:\n%s\n\n"
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"header expected:\n'%s'\n\n"
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"header received:\n'%s'",
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src, expected, output.str().c_str());
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}
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REPORTER_ASSERT(r, found);
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}
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}
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output.reset();
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success = compiler.toCPP(*program, "Test", output);
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if (!success) {
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SkDebugf("Unexpected error compiling %s\n%s", src, compiler.errorText().c_str());
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}
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REPORTER_ASSERT(r, success);
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if (success) {
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for (const char* expected : expectedCPP) {
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bool found = strstr(output.str().c_str(), expected);
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if (!found) {
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SkDebugf("CPP MISMATCH:\nsource:\n%s\n\n"
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"cpp expected:\n'%s'\n\n"
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"cpp received:\n'%s'",
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src, expected, output.str().c_str());
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}
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REPORTER_ASSERT(r, found);
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}
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}
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}
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static void test_failure(skiatest::Reporter* r, const char* src, const char* error) {
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SkSL::Compiler compiler;
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SkSL::Program::Settings settings;
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sk_sp<GrShaderCaps> caps = SkSL::ShaderCapsFactory::Default();
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settings.fCaps = caps.get();
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std::unique_ptr<SkSL::Program> program = compiler.convertProgram(
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SkSL::Program::kFragmentProcessor_Kind,
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SkSL::String(src),
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settings);
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if (!compiler.errorCount()) {
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compiler.optimize(*program);
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}
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if (!compiler.errorCount()) {
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SkSL::StringStream output;
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compiler.toH(*program, "Test", output);
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}
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if (!compiler.errorCount()) {
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SkSL::StringStream output;
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compiler.toCPP(*program, "Test", output);
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}
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SkSL::String skError(error);
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if (compiler.errorText() != skError) {
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SkDebugf("SKSL ERROR:\n source: %s\n expected: %s received: %s",
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src, error, compiler.errorText().c_str());
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}
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REPORTER_ASSERT(r, compiler.errorText() == skError);
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}
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DEF_TEST(SkSLFPHelloWorld, r) {
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test(r,
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*SkSL::ShaderCapsFactory::Default(),
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R"__SkSL__(
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/* HELLO WORLD */
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void main() {
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sk_OutColor = half4(1);
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}
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)__SkSL__",
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/*expectedH=*/{
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R"__Header__(/* HELLO WORLD */
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/**************************************************************************************************
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*** This file was autogenerated from GrTest.fp; do not modify.
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**************************************************************************************************/
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#ifndef GrTest_DEFINED
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#define GrTest_DEFINED
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#include "include/core/SkM44.h"
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#include "include/core/SkTypes.h"
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#include "src/gpu/GrFragmentProcessor.h"
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class GrTest : public GrFragmentProcessor {
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public:
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static std::unique_ptr<GrFragmentProcessor> Make() {
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return std::unique_ptr<GrFragmentProcessor>(new GrTest());
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}
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GrTest(const GrTest& src);
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std::unique_ptr<GrFragmentProcessor> clone() const override;
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const char* name() const override { return "Test"; }
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bool usesExplicitReturn() const override;
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private:
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GrTest()
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: INHERITED(kGrTest_ClassID, kNone_OptimizationFlags) {
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}
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GrGLSLFragmentProcessor* onCreateGLSLInstance() const override;
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void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override;
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bool onIsEqual(const GrFragmentProcessor&) const override;
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#if GR_TEST_UTILS
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SkString onDumpInfo() const override;
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#endif
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GR_DECLARE_FRAGMENT_PROCESSOR_TEST
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using INHERITED = GrFragmentProcessor;
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};
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#endif
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)__Header__"
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},
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/*expectedCPP=*/{
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R"__Cpp__(/* HELLO WORLD */
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/**************************************************************************************************
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*** This file was autogenerated from GrTest.fp; do not modify.
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**************************************************************************************************/
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#include "GrTest.h"
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#include "src/core/SkUtils.h"
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#include "src/gpu/GrTexture.h"
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#include "src/gpu/glsl/GrGLSLFragmentProcessor.h"
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#include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h"
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#include "src/gpu/glsl/GrGLSLProgramBuilder.h"
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#include "src/sksl/SkSLCPP.h"
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#include "src/sksl/SkSLUtil.h"
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class GrGLSLTest : public GrGLSLFragmentProcessor {
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public:
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GrGLSLTest() {}
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void emitCode(EmitArgs& args) override {
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GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
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const GrTest& _outer = args.fFp.cast<GrTest>();
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(void) _outer;
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fragBuilder->codeAppendf(
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R"SkSL(%s = half4(1.0);
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)SkSL"
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, args.fOutputColor);
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}
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private:
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void onSetData(const GrGLSLProgramDataManager& pdman, const GrFragmentProcessor& _proc) override {
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}
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};
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GrGLSLFragmentProcessor* GrTest::onCreateGLSLInstance() const {
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return new GrGLSLTest();
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}
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void GrTest::onGetGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const {
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}
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bool GrTest::onIsEqual(const GrFragmentProcessor& other) const {
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const GrTest& that = other.cast<GrTest>();
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(void) that;
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return true;
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}
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bool GrTest::usesExplicitReturn() const {
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return false;
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}
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GrTest::GrTest(const GrTest& src)
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: INHERITED(kGrTest_ClassID, src.optimizationFlags()) {
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this->cloneAndRegisterAllChildProcessors(src);
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}
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std::unique_ptr<GrFragmentProcessor> GrTest::clone() const {
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return std::make_unique<GrTest>(*this);
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}
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#if GR_TEST_UTILS
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SkString GrTest::onDumpInfo() const {
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return SkString();
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}
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#endif
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)__Cpp__"
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});
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}
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DEF_TEST(SkSLFPInputHalf2, r) {
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test(r,
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*SkSL::ShaderCapsFactory::Default(),
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R"__SkSL__(
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in uniform half2 point;
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void main() {
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sk_OutColor = half4(point, point);
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}
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)__SkSL__",
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/*expectedH=*/{
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"static std::unique_ptr<GrFragmentProcessor> Make(SkPoint point) {",
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"return std::unique_ptr<GrFragmentProcessor>(new GrTest(point));",
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"GrTest(SkPoint point)",
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", point(point)"
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},
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/*expectedCPP=*/{
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R"__Cpp__(fragBuilder->codeAppendf(
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R"SkSL(%s = half4(%s, %s);
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)SkSL"
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, args.fOutputColor, args.fUniformHandler->getUniformCStr(pointVar), args.fUniformHandler->getUniformCStr(pointVar));
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)__Cpp__",
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"if (point != that.point) return false;"
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});
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}
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DEF_TEST(SkSLFPInputHalf1, r) {
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test(r,
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*SkSL::ShaderCapsFactory::Default(),
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R"__SkSL__(
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layout(key) in half value;
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void main() {
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sk_OutColor = half4(value);
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}
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)__SkSL__",
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/*expectedH=*/{
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R"__Cpp__(static std::unique_ptr<GrFragmentProcessor> Make(float value) {
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return std::unique_ptr<GrFragmentProcessor>(new GrTest(value));
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}
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)__Cpp__",
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R"__Cpp__(GrTest(float value)
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: INHERITED(kGrTest_ClassID, kNone_OptimizationFlags)
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, value(value) {
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}
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)__Cpp__",
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},
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/*expectedCPP=*/{
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R"__Cpp__(void GrTest::onGetGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const {
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b->add32(sk_bit_cast<uint32_t>(value));
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}
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)__Cpp__",
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R"__Cpp__(bool GrTest::onIsEqual(const GrFragmentProcessor& other) const {
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const GrTest& that = other.cast<GrTest>();
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(void) that;
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if (value != that.value) return false;
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return true;
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}
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)__Cpp__",
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R"__Cpp__(GrTest::GrTest(const GrTest& src)
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: INHERITED(kGrTest_ClassID, src.optimizationFlags())
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, value(src.value) {
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this->cloneAndRegisterAllChildProcessors(src);
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}
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)__Cpp__",
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R"__Cpp__(std::unique_ptr<GrFragmentProcessor> GrTest::clone() const {
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return std::make_unique<GrTest>(*this);
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}
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)__Cpp__",
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R"__Cpp__(#if GR_TEST_UTILS
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SkString GrTest::onDumpInfo() const {
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return SkStringPrintf("(value=%f)", value);
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}
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)__Cpp__",
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});
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}
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DEF_TEST(SkSLFPUseExplicitReturn, r) {
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test(r,
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*SkSL::ShaderCapsFactory::Default(),
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R"__SkSL__(
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half4 main() {
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return half4(0, 1, 0, 1);
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}
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)__SkSL__",
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/*expectedH=*/{},
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/*expectedCPP=*/{R"__Cpp__(
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fragBuilder->codeAppendf(
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R"SkSL(return half4(0.0, 1.0, 0.0, 1.0);
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)SkSL"
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);
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)__Cpp__", R"__Cpp__(
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bool GrTest::usesExplicitReturn() const {
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return true;
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}
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)__Cpp__"});
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}
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DEF_TEST(SkSLFPBothExplicitReturnAndSkOutColor, r) {
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test_failure(r,
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R"__SkSL__(
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half4 main() {
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sk_OutColor = half4(1, 0, 1, 0);
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return half4(0, 1, 0, 1);
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}
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)__SkSL__",
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"error: 4: Fragment processors must not mix sk_OutColor and return statements\n\n"
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"1 error\n");
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}
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DEF_TEST(SkSLFPCannotReturnWithSkOutColor, r) {
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// We don't support returns with sk_OutColor at all, even when it conceptually makes sense.
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// sk_OutColor is going away, so there's no need to add engineering effort to that path.
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test_failure(r,
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R"__SkSL__(
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void main() {
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sk_OutColor = half4(1, 0, 1, 0);
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return;
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}
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)__SkSL__",
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"error: 4: Fragment processors must not mix sk_OutColor and return statements\n\n"
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"1 error\n");
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}
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DEF_TEST(SkSLFPUniform, r) {
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test(r,
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*SkSL::ShaderCapsFactory::Default(),
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R"__SkSL__(
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uniform half4 color;
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void main() {
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sk_OutColor = color;
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}
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)__SkSL__",
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/*expectedH=*/{
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"static std::unique_ptr<GrFragmentProcessor> Make()"
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},
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/*expectedCPP=*/{
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"colorVar = args.fUniformHandler->addUniform(&_outer, kFragment_GrShaderFlag, "
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"kHalf4_GrSLType, \"color\");",
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});
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}
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// SkSLFPInUniform tests the simplest plumbing case, default type, no tracking
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// with a setUniform template that supports inlining the value call with no
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// local variable.
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DEF_TEST(SkSLFPInUniform, r) {
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test(r,
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*SkSL::ShaderCapsFactory::Default(),
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R"__SkSL__(
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in uniform half4 color;
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void main() {
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sk_OutColor = color;
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}
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)__SkSL__",
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/*expectedH=*/{
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"static std::unique_ptr<GrFragmentProcessor> Make(SkRect color) {",
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},
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/*expectedCPP=*/{
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"colorVar = args.fUniformHandler->addUniform(&_outer, kFragment_GrShaderFlag, "
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"kHalf4_GrSLType, \"color\");",
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"pdman.set4fv(colorVar, 1, reinterpret_cast<const float*>(&(_outer.color)));"
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});
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}
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// As above, but tests in uniform's ability to override the default ctype.
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DEF_TEST(SkSLFPInUniformCType, r) {
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test(r,
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*SkSL::ShaderCapsFactory::Default(),
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R"__SkSL__(
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layout(ctype=SkPMColor4f) in uniform half4 color;
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void main() {
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sk_OutColor = color;
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}
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)__SkSL__",
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/*expectedH=*/{
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"static std::unique_ptr<GrFragmentProcessor> Make(SkPMColor4f color) {",
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},
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/*expectedCPP=*/{
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"colorVar = args.fUniformHandler->addUniform(&_outer, kFragment_GrShaderFlag, "
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"kHalf4_GrSLType, \"color\");",
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"pdman.set4fv(colorVar, 1, (_outer.color).vec());"
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});
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}
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// Add state tracking to the default typed SkRect <-> half4 uniform. But since
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// it now has to track state, the value inlining previously done for the
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// setUniform call is removed in favor of a local variable.
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DEF_TEST(SkSLFPTrackedInUniform, r) {
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test(r,
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*SkSL::ShaderCapsFactory::Default(),
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R"__SkSL__(
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layout(tracked) in uniform half4 color;
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void main() {
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sk_OutColor = color;
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}
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)__SkSL__",
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/*expectedH=*/{
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"static std::unique_ptr<GrFragmentProcessor> Make(SkRect color) {",
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},
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/*expectedCPP=*/{
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"SkRect colorPrev = SkRect::MakeEmpty();",
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"colorVar = args.fUniformHandler->addUniform(&_outer, kFragment_GrShaderFlag, "
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"kHalf4_GrSLType, \"color\");",
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"const SkRect& colorValue = _outer.color;",
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"if (colorPrev.isEmpty() || colorPrev != colorValue) {",
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"colorPrev = colorValue;",
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"pdman.set4fv(colorVar, 1, reinterpret_cast<const float*>(&colorValue));"
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});
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}
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// Test the case where the template does not support variable inlining in
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// setUniform (i.e. it references the value multiple times).
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DEF_TEST(SkSLFPNonInlinedInUniform, r) {
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test(r,
|
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*SkSL::ShaderCapsFactory::Default(),
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R"__SkSL__(
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in uniform half2 point;
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void main() {
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sk_OutColor = half4(point, point);
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}
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)__SkSL__",
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/*expectedH=*/{
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"static std::unique_ptr<GrFragmentProcessor> Make(SkPoint point) {",
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},
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/*expectedCPP=*/{
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"pointVar = args.fUniformHandler->addUniform(&_outer, kFragment_GrShaderFlag, "
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"kHalf2_GrSLType, \"point\");",
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"const SkPoint& pointValue = _outer.point;",
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"pdman.set2f(pointVar, pointValue.fX, pointValue.fY);"
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});
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}
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|
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// Test handling conditional uniforms (that use when= in layout), combined with
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// state tracking and custom ctypes to really put the code generation through its paces.
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DEF_TEST(SkSLFPConditionalInUniform, r) {
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test(r,
|
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*SkSL::ShaderCapsFactory::Default(),
|
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R"__SkSL__(
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layout(key) in bool test;
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layout(ctype=SkPMColor4f, tracked, when=test) in uniform half4 color;
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void main() {
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if (test) {
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sk_OutColor = color;
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} else {
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sk_OutColor = half4(1);
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}
|
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}
|
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)__SkSL__",
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/*expectedH=*/{
|
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"static std::unique_ptr<GrFragmentProcessor> Make(bool test, SkPMColor4f color) {",
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},
|
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/*expectedCPP=*/{
|
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"SkPMColor4f colorPrev = {SK_FloatNaN, SK_FloatNaN, SK_FloatNaN, SK_FloatNaN}",
|
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"auto test = _outer.test;",
|
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"if (test) {",
|
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"colorVar = args.fUniformHandler->addUniform(&_outer, kFragment_GrShaderFlag, "
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"kHalf4_GrSLType, \"color\");",
|
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"if (colorVar.isValid()) {",
|
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"const SkPMColor4f& colorValue = _outer.color;",
|
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"if (colorPrev != colorValue) {",
|
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"colorPrev = colorValue;",
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"pdman.set4fv(colorVar, 1, colorValue.vec());"
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});
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}
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DEF_TEST(SkSLFPSections, r) {
|
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test(r,
|
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*SkSL::ShaderCapsFactory::Default(),
|
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R"__SkSL__(
|
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@header { header section }
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void main() {
|
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sk_OutColor = half4(1);
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}
|
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)__SkSL__",
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/*expectedH=*/{
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"header section"
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},
|
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/*expectedCPP=*/{});
|
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test(r,
|
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*SkSL::ShaderCapsFactory::Default(),
|
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R"__SkSL__(
|
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@class { class section }
|
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void main() {
|
|
sk_OutColor = half4(1);
|
|
}
|
|
)__SkSL__",
|
|
/*expectedH=*/{
|
|
"class GrTest : public GrFragmentProcessor {\n"
|
|
"public:\n"
|
|
" class section"
|
|
},
|
|
/*expectedCPP=*/{});
|
|
test(r,
|
|
*SkSL::ShaderCapsFactory::Default(),
|
|
R"__SkSL__(
|
|
@cpp { cpp section }
|
|
void main() {
|
|
sk_OutColor = half4(1);
|
|
}
|
|
)__SkSL__",
|
|
/*expectedH=*/{},
|
|
/*expectedCPP=*/{
|
|
"cpp section"
|
|
});
|
|
test(r,
|
|
*SkSL::ShaderCapsFactory::Default(),
|
|
R"__SkSL__(
|
|
@constructorParams { int x, float y, std::vector<float> z }
|
|
in float w;
|
|
void main() {
|
|
sk_OutColor = half4(1);
|
|
}
|
|
)__SkSL__",
|
|
/*expectedH=*/{
|
|
"Make(float w, int x, float y, std::vector<float> z )",
|
|
"return std::unique_ptr<GrFragmentProcessor>(new GrTest(w, x, y, z));",
|
|
"GrTest(float w, int x, float y, std::vector<float> z )",
|
|
", w(w) {"
|
|
},
|
|
/*expectedCPP=*/{});
|
|
test(r,
|
|
*SkSL::ShaderCapsFactory::Default(),
|
|
R"__SkSL__(
|
|
@constructor { constructor section }
|
|
void main() {
|
|
sk_OutColor = half4(1);
|
|
}
|
|
)__SkSL__",
|
|
/*expectedH=*/{
|
|
"private:\n constructor section"
|
|
},
|
|
/*expectedCPP=*/{});
|
|
test(r,
|
|
*SkSL::ShaderCapsFactory::Default(),
|
|
R"__SkSL__(
|
|
@initializers { initializers section }
|
|
void main() {
|
|
sk_OutColor = half4(1);
|
|
}
|
|
)__SkSL__",
|
|
/*expectedH=*/{
|
|
": INHERITED(kGrTest_ClassID, kNone_OptimizationFlags)\n , initializers section"
|
|
},
|
|
/*expectedCPP=*/{});
|
|
test(r,
|
|
*SkSL::ShaderCapsFactory::Default(),
|
|
R"__SkSL__(
|
|
half x = 10;
|
|
@emitCode { fragBuilder->codeAppendf("half y = %d\n", x * 2); }
|
|
void main() {
|
|
sk_OutColor = half4(1);
|
|
}
|
|
)__SkSL__",
|
|
/*expectedH=*/{},
|
|
/*expectedCPP=*/{
|
|
"x = 10.0;\n"
|
|
" fragBuilder->codeAppendf(\"half y = %d\\n\", x * 2);"
|
|
});
|
|
test(r,
|
|
*SkSL::ShaderCapsFactory::Default(),
|
|
R"__SkSL__(
|
|
@fields { fields section }
|
|
@clone { }
|
|
@dumpInfo { }
|
|
void main() {
|
|
sk_OutColor = half4(1);
|
|
}
|
|
)__SkSL__",
|
|
/*expectedH=*/{
|
|
"bool usesExplicitReturn() const override;\n"
|
|
" fields section private:"
|
|
},
|
|
/*expectedCPP=*/{});
|
|
test(r,
|
|
*SkSL::ShaderCapsFactory::Default(),
|
|
R"__SkSL__(
|
|
@make { make section }
|
|
void main() {
|
|
sk_OutColor = half4(1);
|
|
}
|
|
)__SkSL__",
|
|
/*expectedH=*/{
|
|
"public:\n"
|
|
" make section"
|
|
},
|
|
/*expectedCPP=*/{});
|
|
test(r,
|
|
*SkSL::ShaderCapsFactory::Default(),
|
|
R"__SkSL__(
|
|
uniform half calculated;
|
|
layout(key) in half provided;
|
|
@setData(varName) { varName.set1f(calculated, provided * 2); }
|
|
void main() {
|
|
sk_OutColor = half4(1);
|
|
}
|
|
)__SkSL__",
|
|
/*expectedH=*/{},
|
|
/*expectedCPP=*/{
|
|
"void onSetData(const GrGLSLProgramDataManager& varName, "
|
|
"const GrFragmentProcessor& _proc) override {\n",
|
|
"UniformHandle& calculated = calculatedVar;",
|
|
"auto provided = _outer.provided;",
|
|
"varName.set1f(calculated, provided * 2);"
|
|
});
|
|
test(r,
|
|
*SkSL::ShaderCapsFactory::Default(),
|
|
R"__SkSL__(
|
|
@test(testDataName) { testDataName section }
|
|
void main() {
|
|
sk_OutColor = half4(1);
|
|
}
|
|
)__SkSL__",
|
|
/*expectedH=*/{},
|
|
/*expectedCPP=*/{
|
|
"#if GR_TEST_UTILS\n"
|
|
"std::unique_ptr<GrFragmentProcessor> GrTest::TestCreate(GrProcessorTestData* testDataName) {\n"
|
|
" testDataName section }\n"
|
|
"#endif"
|
|
});
|
|
test(r,
|
|
*SkSL::ShaderCapsFactory::Default(),
|
|
R"__SkSL__(
|
|
@dumpInfo {dump all the fields}
|
|
void main() {
|
|
sk_OutColor = half4(1);
|
|
}
|
|
)__SkSL__",
|
|
/*expectedH=*/{},
|
|
/*expectedCPP=*/{
|
|
R"__Cpp__(#if GR_TEST_UTILS
|
|
SkString GrTest::onDumpInfo() const {
|
|
dump all the fields
|
|
}
|
|
#endif)__Cpp__"
|
|
});
|
|
}
|
|
|
|
DEF_TEST(SkSLFPMainCoords, r) {
|
|
test(r,
|
|
*SkSL::ShaderCapsFactory::Default(),
|
|
R"__SkSL__(
|
|
void main(float2 coord) {
|
|
sk_OutColor = half4(coord, coord);
|
|
}
|
|
)__SkSL__",
|
|
/*expectedH=*/{
|
|
"this->setUsesSampleCoordsDirectly();"
|
|
},
|
|
/*expectedCPP=*/{
|
|
"fragBuilder->codeAppendf(\n"
|
|
"R\"SkSL(%s = half4(%s, %s);\n"
|
|
")SkSL\"\n"
|
|
", args.fOutputColor, args.fSampleCoord, args.fSampleCoord);"
|
|
});
|
|
}
|
|
|
|
DEF_TEST(SkSLFPLayoutWhen, r) {
|
|
test(r,
|
|
*SkSL::ShaderCapsFactory::Default(),
|
|
R"__SkSL__(
|
|
layout(when=someExpression(someOtherExpression())) uniform half sometimes;
|
|
void main() {
|
|
}
|
|
)__SkSL__",
|
|
/*expectedH=*/{},
|
|
/*expectedCPP=*/{
|
|
"if (someExpression(someOtherExpression())) {\n"
|
|
" sometimesVar = args.fUniformHandler->addUniform"
|
|
});
|
|
}
|
|
|
|
DEF_TEST(SkSLFPChildProcessors, r) {
|
|
test(r,
|
|
*SkSL::ShaderCapsFactory::Default(),
|
|
R"__SkSL__(
|
|
in fragmentProcessor child1;
|
|
in fragmentProcessor child2;
|
|
void main() {
|
|
sk_OutColor = sample(child1) * sample(child2);
|
|
}
|
|
)__SkSL__",
|
|
/*expectedH=*/{
|
|
"this->registerChild(std::move(child1), SkSL::SampleUsage::PassThrough());",
|
|
"this->registerChild(std::move(child2), SkSL::SampleUsage::PassThrough());"
|
|
},
|
|
/*expectedCPP=*/{
|
|
"SkString _sample149 = this->invokeChild(0, args);\n",
|
|
"SkString _sample166 = this->invokeChild(1, args);\n",
|
|
"fragBuilder->codeAppendf(\n"
|
|
"R\"SkSL(%s = %s * %s;\n"
|
|
")SkSL\"\n"
|
|
", args.fOutputColor, _sample149.c_str(), _sample166.c_str());",
|
|
"this->cloneAndRegisterAllChildProcessors(src);",
|
|
});
|
|
}
|
|
|
|
DEF_TEST(SkSLFPChildProcessorsWithInput, r) {
|
|
test(r,
|
|
*SkSL::ShaderCapsFactory::Default(),
|
|
R"__SkSL__(
|
|
uniform half4 color;
|
|
in fragmentProcessor child1;
|
|
in fragmentProcessor child2;
|
|
void main() {
|
|
half4 childIn = color;
|
|
half4 childOut1 = sample(child1, childIn);
|
|
half4 childOut2 = sample(child2, childOut1);
|
|
sk_OutColor = childOut2;
|
|
}
|
|
)__SkSL__",
|
|
/*expectedH=*/{
|
|
"this->registerChild(std::move(child1), SkSL::SampleUsage::PassThrough());",
|
|
"this->registerChild(std::move(child2), SkSL::SampleUsage::PassThrough());"
|
|
},
|
|
/*expectedCPP=*/{
|
|
"this->cloneAndRegisterAllChildProcessors(src);",
|
|
R"__Cpp__(
|
|
SkString _input227("childIn");
|
|
SkString _sample227 = this->invokeChild(0, _input227.c_str(), args);
|
|
fragBuilder->codeAppendf(
|
|
R"SkSL(
|
|
half4 childOut1 = %s;)SkSL"
|
|
, _sample227.c_str());
|
|
SkString _input287("childOut1");
|
|
SkString _sample287 = this->invokeChild(1, _input287.c_str(), args);
|
|
fragBuilder->codeAppendf(
|
|
R"SkSL(
|
|
half4 childOut2 = %s;
|
|
%s = childOut2;
|
|
)SkSL"
|
|
, _sample287.c_str(), args.fOutputColor);
|
|
)__Cpp__"});
|
|
}
|
|
|
|
DEF_TEST(SkSLFPChildProcessorWithInputExpression, r) {
|
|
test(r,
|
|
*SkSL::ShaderCapsFactory::Default(),
|
|
R"__SkSL__(
|
|
uniform half4 color;
|
|
in fragmentProcessor child;
|
|
void main() {
|
|
sk_OutColor = sample(child, color * half4(0.5));
|
|
}
|
|
)__SkSL__",
|
|
/*expectedH=*/{
|
|
"this->registerChild(std::move(child), SkSL::SampleUsage::PassThrough());",
|
|
},
|
|
/*expectedCPP=*/{
|
|
"this->cloneAndRegisterAllChildProcessors(src);",
|
|
R"__Cpp__(
|
|
SkString _input140 = SkStringPrintf("%s * half4(0.5)", args.fUniformHandler->getUniformCStr(colorVar));
|
|
SkString _sample140 = this->invokeChild(0, _input140.c_str(), args);
|
|
fragBuilder->codeAppendf(
|
|
R"SkSL(%s = %s;
|
|
)SkSL"
|
|
, args.fOutputColor, _sample140.c_str());
|
|
)__Cpp__"});
|
|
}
|
|
|
|
DEF_TEST(SkSLFPNestedChildProcessors, r) {
|
|
test(r,
|
|
*SkSL::ShaderCapsFactory::Default(),
|
|
R"__SkSL__(
|
|
uniform half4 color;
|
|
in fragmentProcessor child1;
|
|
in fragmentProcessor child2;
|
|
void main() {
|
|
sk_OutColor = sample(child2, color * sample(child1, color * half4(0.5)));
|
|
}
|
|
)__SkSL__",
|
|
/*expectedH=*/{
|
|
"this->registerChild(std::move(child1), SkSL::SampleUsage::PassThrough());",
|
|
"this->registerChild(std::move(child2), SkSL::SampleUsage::PassThrough());"
|
|
},
|
|
/*expectedCPP=*/{
|
|
"this->cloneAndRegisterAllChildProcessors(src);",
|
|
R"__Cpp__(
|
|
SkString _input206 = SkStringPrintf("%s * half4(0.5)", args.fUniformHandler->getUniformCStr(colorVar));
|
|
SkString _sample206 = this->invokeChild(0, _input206.c_str(), args);
|
|
SkString _input183 = SkStringPrintf("%s * %s", args.fUniformHandler->getUniformCStr(colorVar), _sample206.c_str());
|
|
SkString _sample183 = this->invokeChild(1, _input183.c_str(), args);
|
|
fragBuilder->codeAppendf(
|
|
R"SkSL(%s = %s;
|
|
)SkSL"
|
|
, args.fOutputColor, _sample183.c_str());
|
|
)__Cpp__",
|
|
});
|
|
}
|
|
|
|
DEF_TEST(SkSLFPChildFPAndGlobal, r) {
|
|
test(r,
|
|
*SkSL::ShaderCapsFactory::Default(),
|
|
R"__SkSL__(
|
|
in fragmentProcessor child;
|
|
bool hasCap = sk_Caps.externalTextureSupport;
|
|
void main() {
|
|
if (hasCap) {
|
|
sk_OutColor = sample(child);
|
|
} else {
|
|
sk_OutColor = half4(1);
|
|
}
|
|
}
|
|
)__SkSL__",
|
|
/*expectedH=*/{
|
|
"this->registerChild(std::move(child), SkSL::SampleUsage::PassThrough());"
|
|
},
|
|
/*expectedCPP=*/{
|
|
"this->cloneAndRegisterAllChildProcessors(src);",
|
|
R"__Cpp__(
|
|
hasCap = sk_Caps.externalTextureSupport;
|
|
fragBuilder->codeAppendf(
|
|
R"SkSL(bool hasCap = %s;
|
|
if (hasCap) {)SkSL"
|
|
, (hasCap ? "true" : "false"));
|
|
SkString _sample200 = this->invokeChild(0, args);
|
|
fragBuilder->codeAppendf(
|
|
R"SkSL(
|
|
%s = %s;
|
|
} else {
|
|
%s = half4(1.0);
|
|
}
|
|
)SkSL"
|
|
, args.fOutputColor, _sample200.c_str(), args.fOutputColor);
|
|
)__Cpp__"});
|
|
}
|
|
|
|
DEF_TEST(SkSLFPChildProcessorInlineFieldAccess, r) {
|
|
test(r,
|
|
*SkSL::ShaderCapsFactory::Default(),
|
|
R"__SkSL__(
|
|
in fragmentProcessor child;
|
|
void main() {
|
|
if (child.preservesOpaqueInput) {
|
|
sk_OutColor = sample(child);
|
|
} else {
|
|
sk_OutColor = half4(1);
|
|
}
|
|
}
|
|
)__SkSL__",
|
|
/*expectedH=*/{
|
|
"this->registerChild(std::move(child), SkSL::SampleUsage::PassThrough());"
|
|
},
|
|
/*expectedCPP=*/{
|
|
"this->cloneAndRegisterAllChildProcessors(src);",
|
|
R"__Cpp__(
|
|
fragBuilder->codeAppendf(
|
|
R"SkSL(if (%s) {)SkSL"
|
|
, (_outer.childProcessor(0)->preservesOpaqueInput() ? "true" : "false"));
|
|
SkString _sample161 = this->invokeChild(0, args);
|
|
fragBuilder->codeAppendf(
|
|
R"SkSL(
|
|
%s = %s;
|
|
} else {
|
|
%s = half4(1.0);
|
|
}
|
|
)SkSL"
|
|
, args.fOutputColor, _sample161.c_str(), args.fOutputColor);
|
|
)__Cpp__"});
|
|
}
|
|
|
|
DEF_TEST(SkSLFPChildProcessorFieldAccess, r) {
|
|
test(r,
|
|
*SkSL::ShaderCapsFactory::Default(),
|
|
R"__SkSL__(
|
|
in fragmentProcessor child;
|
|
bool opaque = child.preservesOpaqueInput;
|
|
void main() {
|
|
if (opaque) {
|
|
sk_OutColor = sample(child);
|
|
} else {
|
|
sk_OutColor = half4(0.5);
|
|
}
|
|
}
|
|
)__SkSL__",
|
|
/*expectedH=*/{
|
|
"this->registerChild(std::move(child), SkSL::SampleUsage::PassThrough());"
|
|
},
|
|
/*expectedCPP=*/{
|
|
"opaque = _outer.childProcessor(0)->preservesOpaqueInput();",
|
|
"fragBuilder->codeAppendf(\n"
|
|
"R\"SkSL(bool opaque = %s;\n"
|
|
"if (opaque) {)SkSL\"\n"
|
|
", (opaque ? \"true\" : \"false\"));",
|
|
"SkString _sample196 = this->invokeChild(0, args);",
|
|
"fragBuilder->codeAppendf(\n"
|
|
"R\"SkSL(\n"
|
|
" %s = %s;\n"
|
|
"} else {\n"
|
|
" %s = half4(0.5);\n"
|
|
"}\n"
|
|
")SkSL\"\n"
|
|
", args.fOutputColor, _sample196.c_str(), args.fOutputColor);",
|
|
"this->cloneAndRegisterAllChildProcessors(src);",
|
|
});
|
|
}
|
|
|
|
DEF_TEST(SkSLFPNullableChildProcessor, r) {
|
|
test(r,
|
|
*SkSL::ShaderCapsFactory::Default(),
|
|
R"__SkSL__(
|
|
in fragmentProcessor? child;
|
|
void main() {
|
|
if (child != null) {
|
|
sk_OutColor = sample(child);
|
|
} else {
|
|
sk_OutColor = half4(0.5);
|
|
}
|
|
}
|
|
)__SkSL__",
|
|
/*expectedH=*/{},
|
|
/*expectedCPP=*/{
|
|
"fragBuilder->codeAppendf(\n"
|
|
"R\"SkSL(if (%s) {)SkSL\"\n"
|
|
", _outer.childProcessor(0) ? \"true\" : \"false\");",
|
|
"SkString _sample149 = this->invokeChild(0, args);",
|
|
"fragBuilder->codeAppendf(\n"
|
|
"R\"SkSL(\n"
|
|
" %s = %s;\n"
|
|
"} else {\n"
|
|
" %s = half4(0.5);\n"
|
|
"}\n"
|
|
")SkSL\"\n"
|
|
", args.fOutputColor, _sample149.c_str(), args.fOutputColor);",
|
|
});
|
|
}
|
|
|
|
DEF_TEST(SkSLFPBadIn, r) {
|
|
test_failure(r,
|
|
R"__SkSL__(
|
|
in half4 c;
|
|
void main() {
|
|
sk_OutColor = c;
|
|
}
|
|
)__SkSL__",
|
|
"error: 4: 'in' variable must be either 'uniform' or 'layout(key)', or there must be a "
|
|
"custom @setData function\n1 error\n");
|
|
}
|
|
|
|
DEF_TEST(SkSLFPNoFPLocals, r) {
|
|
test_failure(r,
|
|
R"__SkSL__(
|
|
void main() {
|
|
fragmentProcessor child;
|
|
}
|
|
)__SkSL__",
|
|
"error: 1: variables of type 'fragmentProcessor' must be global\n"
|
|
"1 error\n");
|
|
}
|
|
|
|
DEF_TEST(SkSLFPNoFPParams, r) {
|
|
test_failure(r,
|
|
R"__SkSL__(
|
|
in fragmentProcessor child;
|
|
half4 helper(fragmentProcessor fp) { return sample(fp); }
|
|
void main() {
|
|
sk_OutColor = helper(child);
|
|
}
|
|
)__SkSL__",
|
|
"error: 3: parameters of type 'fragmentProcessor' not allowed\n"
|
|
"error: 5: unknown identifier 'helper'\n"
|
|
"2 errors\n");
|
|
}
|
|
|
|
DEF_TEST(SkSLFPNoFPReturns, r) {
|
|
test_failure(r,
|
|
R"__SkSL__(
|
|
in fragmentProcessor child;
|
|
fragmentProcessor get_child() { return child; }
|
|
void main() {
|
|
sk_OutColor = sample(get_child());
|
|
}
|
|
)__SkSL__",
|
|
"error: 3: functions may not return type 'fragmentProcessor'\n"
|
|
"error: 5: unknown identifier 'get_child'\n"
|
|
"2 errors\n");
|
|
}
|
|
|
|
DEF_TEST(SkSLFPNoFPConstructors, r) {
|
|
test_failure(r,
|
|
R"__SkSL__(
|
|
in fragmentProcessor child;
|
|
void main() {
|
|
sk_OutColor = sample(fragmentProcessor(child));
|
|
}
|
|
)__SkSL__",
|
|
"error: 4: cannot construct 'fragmentProcessor'\n"
|
|
"1 error\n");
|
|
}
|
|
|
|
DEF_TEST(SkSLFPNoFPExpressions, r) {
|
|
test_failure(r,
|
|
R"__SkSL__(
|
|
in fragmentProcessor child1;
|
|
in fragmentProcessor child2;
|
|
void main(float2 coord) {
|
|
sk_OutColor = sample(coord.x > 10 ? child1 : child2);
|
|
}
|
|
)__SkSL__",
|
|
"error: 5: ternary expression of type 'fragmentProcessor' not allowed\n"
|
|
"1 error\n");
|
|
}
|
|
|
|
DEF_TEST(SkSLFPSampleCoords, r) {
|
|
test(r,
|
|
*SkSL::ShaderCapsFactory::Default(),
|
|
R"__SkSL__(
|
|
in fragmentProcessor child;
|
|
void main(float2 coord) {
|
|
sk_OutColor = sample(child) + sample(child, coord / 2);
|
|
}
|
|
)__SkSL__",
|
|
/*expectedH=*/{
|
|
"this->registerChild(std::move(child), SkSL::SampleUsage(SkSL::SampleUsage::Kind::kNone, \"\", false, true, true));",
|
|
"this->setUsesSampleCoordsDirectly();"
|
|
},
|
|
/*expectedCPP=*/{
|
|
"SkString _sample118 = this->invokeChild(0, args);\n",
|
|
"SkString _coords134 = SkStringPrintf(\"%s / 2.0\", args.fSampleCoord);\n",
|
|
"SkString _sample134 = this->invokeChild(0, args, _coords134.c_str());\n",
|
|
"fragBuilder->codeAppendf(\n"
|
|
"R\"SkSL(%s = %s + %s;\n"
|
|
")SkSL\"\n"
|
|
", args.fOutputColor, _sample118.c_str(), _sample134.c_str());"
|
|
});
|
|
}
|
|
|
|
DEF_TEST(SkSLFPFunction, r) {
|
|
test(r,
|
|
*SkSL::ShaderCapsFactory::Default(),
|
|
R"__SkSL__(
|
|
uniform half4 color;
|
|
half4 flip(half4 c) { return c.abgr; }
|
|
void main() {
|
|
sk_OutColor = flip(color);
|
|
}
|
|
)__SkSL__",
|
|
/*expectedH=*/{},
|
|
/*expectedCPP=*/{
|
|
R"__Cpp__(
|
|
SkString flip_name;
|
|
const GrShaderVar flip_args[] = { GrShaderVar("c", kHalf4_GrSLType)};
|
|
fragBuilder->emitFunction(kHalf4_GrSLType, "flip", 1, flip_args,
|
|
R"SkSL(return c.wzyx;
|
|
)SkSL", &flip_name);
|
|
fragBuilder->codeAppendf(
|
|
R"SkSL(half4 _0_flip;
|
|
{
|
|
_0_flip = %s.wzyx;
|
|
}
|
|
|
|
%s = _0_flip;
|
|
|
|
)SkSL"
|
|
, args.fUniformHandler->getUniformCStr(colorVar), args.fOutputColor);
|
|
)__Cpp__"});
|
|
}
|
|
|
|
DEF_TEST(SkSLFPSwitchWithMultipleReturnsInside, r) {
|
|
test(r,
|
|
*SkSL::ShaderCapsFactory::Default(),
|
|
R"__SkSL__(
|
|
uniform half4 color;
|
|
half4 switchy(half4 c) {
|
|
switch (int(c.x)) {
|
|
case 0: return c.yyyy;
|
|
default: return c.zzzz;
|
|
}
|
|
}
|
|
void main() {
|
|
sk_OutColor = switchy(color);
|
|
}
|
|
)__SkSL__",
|
|
/*expectedH=*/{},
|
|
/*expectedCPP=*/{
|
|
R"__Cpp__(fragBuilder->emitFunction(kHalf4_GrSLType, "switchy", 1, switchy_args,
|
|
R"SkSL(switch (int(c.x)) {
|
|
case 0:
|
|
return c.yyyy;
|
|
default:
|
|
return c.zzzz;
|
|
}
|
|
)SkSL", &switchy_name);
|
|
fragBuilder->codeAppendf(
|
|
R"SkSL(%s = %s(%s);
|
|
)SkSL"
|
|
, args.fOutputColor, switchy_name.c_str(), args.fUniformHandler->getUniformCStr(colorVar));
|
|
)__Cpp__"});
|
|
}
|
|
|
|
DEF_TEST(SkSLFPGrSLTypesAreSupported, r) {
|
|
// We thwart the optimizer by wrapping our return statement in a loop, which prevents inlining.
|
|
test(r,
|
|
*SkSL::ShaderCapsFactory::Default(),
|
|
R"__SkSL__(
|
|
int test(int a) { for (;;) { return a; } }
|
|
void main() { sk_OutColor = test(1).xxxx; }
|
|
)__SkSL__",
|
|
/*expectedH=*/{},
|
|
/*expectedCPP=*/{
|
|
R"__Cpp__(const GrShaderVar test_args[] = { GrShaderVar("a", kInt_GrSLType)};)__Cpp__",
|
|
R"__Cpp__(fragBuilder->emitFunction(kInt_GrSLType, "test", 1, test_args,)__Cpp__",
|
|
});
|
|
test(r,
|
|
*SkSL::ShaderCapsFactory::Default(),
|
|
R"__SkSL__(
|
|
int2 test(int2 a) { for (;;) { return a; } }
|
|
void main() { sk_OutColor = test(int2(1)).xyxy; }
|
|
)__SkSL__",
|
|
/*expectedH=*/{},
|
|
/*expectedCPP=*/{
|
|
R"__Cpp__(const GrShaderVar test_args[] = { GrShaderVar("a", kInt2_GrSLType)};)__Cpp__",
|
|
R"__Cpp__(fragBuilder->emitFunction(kInt2_GrSLType, "test", 1, test_args,)__Cpp__",
|
|
});
|
|
test(r,
|
|
*SkSL::ShaderCapsFactory::Default(),
|
|
R"__SkSL__(
|
|
int3 test(int3 a) { for (;;) { return a; } }
|
|
void main() { sk_OutColor = test(int3(1)).xyzx; }
|
|
)__SkSL__",
|
|
/*expectedH=*/{},
|
|
/*expectedCPP=*/{
|
|
R"__Cpp__(const GrShaderVar test_args[] = { GrShaderVar("a", kInt3_GrSLType)};)__Cpp__",
|
|
R"__Cpp__(fragBuilder->emitFunction(kInt3_GrSLType, "test", 1, test_args,)__Cpp__",
|
|
});
|
|
test(r,
|
|
*SkSL::ShaderCapsFactory::Default(),
|
|
R"__SkSL__(
|
|
int4 test(int4 a) { for (;;) { return a; } }
|
|
void main() { sk_OutColor = test(int4(1)); }
|
|
)__SkSL__",
|
|
/*expectedH=*/{},
|
|
/*expectedCPP=*/{
|
|
R"__Cpp__(const GrShaderVar test_args[] = { GrShaderVar("a", kInt4_GrSLType)};)__Cpp__",
|
|
R"__Cpp__(fragBuilder->emitFunction(kInt4_GrSLType, "test", 1, test_args,)__Cpp__",
|
|
});
|
|
test(r,
|
|
*SkSL::ShaderCapsFactory::Default(),
|
|
R"__SkSL__(
|
|
half3x4 test(float3x4 a) { for (;;) { return half3x4(a); } }
|
|
void main() { sk_OutColor = test(float3x4(0))[0]; }
|
|
)__SkSL__",
|
|
/*expectedH=*/{},
|
|
/*expectedCPP=*/{
|
|
R"__Cpp__(const GrShaderVar test_args[] = { GrShaderVar("a", kFloat3x4_GrSLType)};)__Cpp__",
|
|
R"__Cpp__(fragBuilder->emitFunction(kHalf3x4_GrSLType, "test", 1, test_args,)__Cpp__",
|
|
});
|
|
}
|
|
|
|
DEF_TEST(SkSLFPMatrixSampleConstant, r) {
|
|
test(r,
|
|
*SkSL::ShaderCapsFactory::Default(),
|
|
R"__SkSL__(
|
|
in fragmentProcessor? child;
|
|
void main() {
|
|
sk_OutColor = sample(child, float3x3(2));
|
|
}
|
|
)__SkSL__",
|
|
/*expectedH=*/{
|
|
"this->registerChild(std::move(child), "
|
|
"SkSL::SampleUsage::UniformMatrix(\"float3x3(2.0)\", true));"
|
|
},
|
|
/*expectedCPP=*/{
|
|
"this->invokeChildWithMatrix(0, args)"
|
|
});
|
|
}
|
|
|
|
DEF_TEST(SkSLFPMatrixSampleUniform, r) {
|
|
test(r,
|
|
*SkSL::ShaderCapsFactory::Default(),
|
|
R"__SkSL__(
|
|
in fragmentProcessor? child;
|
|
uniform float3x3 matrix;
|
|
void main() {
|
|
sk_OutColor = sample(child, matrix);
|
|
}
|
|
)__SkSL__",
|
|
/*expectedH=*/{
|
|
// Since 'matrix' is just a uniform, the generated code can't determine perspective.
|
|
"this->registerChild(std::move(child), "
|
|
"SkSL::SampleUsage::UniformMatrix(\"matrix\", true));"
|
|
},
|
|
/*expectedCPP=*/{
|
|
"this->invokeChildWithMatrix(0, args)"
|
|
});
|
|
}
|
|
|
|
DEF_TEST(SkSLFPMatrixSampleInUniform, r) {
|
|
test(r,
|
|
*SkSL::ShaderCapsFactory::Default(),
|
|
R"__SkSL__(
|
|
in fragmentProcessor? child;
|
|
in uniform float3x3 matrix;
|
|
void main() {
|
|
sk_OutColor = sample(child, matrix);
|
|
}
|
|
)__SkSL__",
|
|
/*expectedH=*/{
|
|
// Since 'matrix' is marked 'in', we can detect perspective at runtime
|
|
"this->registerChild(std::move(child), "
|
|
"SkSL::SampleUsage::UniformMatrix(\"matrix\", matrix.hasPerspective()));"
|
|
},
|
|
/*expectedCPP=*/{
|
|
"this->invokeChildWithMatrix(0, args)"
|
|
});
|
|
}
|
|
|
|
DEF_TEST(SkSLFPMatrixSampleMultipleInUniforms, r) {
|
|
test(r,
|
|
*SkSL::ShaderCapsFactory::Default(),
|
|
R"__SkSL__(
|
|
in fragmentProcessor? child;
|
|
in uniform float3x3 matrixA;
|
|
in uniform float3x3 matrixB;
|
|
void main() {
|
|
sk_OutColor = sample(child, matrixA);
|
|
sk_OutColor += sample(child, matrixB);
|
|
}
|
|
)__SkSL__",
|
|
/*expectedH=*/{
|
|
// FIXME it would be nice if codegen can produce
|
|
// (matrixA.hasPerspective() || matrixB.hasPerspective()) even though it's variable.
|
|
"this->registerChild(std::move(child), "
|
|
"SkSL::SampleUsage::VariableMatrix(true));"
|
|
},
|
|
/*expectedCPP=*/{
|
|
"SkString _matrix191(args.fUniformHandler->getUniformCStr(matrixAVar));",
|
|
"this->invokeChildWithMatrix(0, args, _matrix191.c_str());",
|
|
"SkString _matrix247(args.fUniformHandler->getUniformCStr(matrixBVar));",
|
|
"this->invokeChildWithMatrix(0, args, _matrix247.c_str());"
|
|
});
|
|
}
|
|
|
|
DEF_TEST(SkSLFPMatrixSampleConstUniformExpression, r) {
|
|
test(r,
|
|
*SkSL::ShaderCapsFactory::Default(),
|
|
R"__SkSL__(
|
|
in fragmentProcessor? child;
|
|
uniform float3x3 matrix;
|
|
void main() {
|
|
sk_OutColor = sample(child, 0.5 * matrix);
|
|
}
|
|
)__SkSL__",
|
|
/*expectedH=*/{
|
|
// FIXME: "0.5 * matrix" is a uniform expression and could be lifted to the vertex
|
|
// shader, once downstream code is able to properly map 'matrix' within the expression.
|
|
"this->registerChild(std::move(child), "
|
|
"SkSL::SampleUsage::VariableMatrix(true));"
|
|
},
|
|
/*expectedCPP=*/{
|
|
"SkString _matrix145 = SkStringPrintf(\"0.5 * %s\", "
|
|
"args.fUniformHandler->getUniformCStr(matrixVar));",
|
|
"this->invokeChildWithMatrix(0, args, _matrix145.c_str());"
|
|
});
|
|
}
|
|
|
|
DEF_TEST(SkSLFPMatrixSampleConstantAndExplicitly, r) {
|
|
test(r,
|
|
*SkSL::ShaderCapsFactory::Default(),
|
|
R"__SkSL__(
|
|
in fragmentProcessor? child;
|
|
void main(float2 coord) {
|
|
sk_OutColor = sample(child, float3x3(0.5));
|
|
sk_OutColor = sample(child, coord / 2);
|
|
}
|
|
)__SkSL__",
|
|
/*expectedH=*/{
|
|
"this->registerChild(std::move(child), "
|
|
"SkSL::SampleUsage(SkSL::SampleUsage::Kind::kUniform, \"float3x3(0.5)\", true, true, false));"
|
|
},
|
|
/*expectedCPP=*/{
|
|
"this->invokeChildWithMatrix(0, args)",
|
|
"SkString _coords180 = SkStringPrintf(\"%s / 2.0\", args.fSampleCoord);",
|
|
"this->invokeChild(0, args, _coords180.c_str())",
|
|
});
|
|
}
|
|
|
|
DEF_TEST(SkSLFPMatrixSampleVariableAndExplicitly, r) {
|
|
test(r,
|
|
*SkSL::ShaderCapsFactory::Default(),
|
|
R"__SkSL__(
|
|
uniform half4 color;
|
|
in fragmentProcessor? child;
|
|
void main(float2 coord) {
|
|
float3x3 matrix = float3x3(color.a);
|
|
sk_OutColor = sample(child, matrix);
|
|
sk_OutColor = sample(child, coord / 2);
|
|
}
|
|
)__SkSL__",
|
|
/*expectedH=*/{
|
|
"this->registerChild(std::move(child), "
|
|
"SkSL::SampleUsage(SkSL::SampleUsage::Kind::kVariable, \"\", true, true, false));"
|
|
},
|
|
/*expectedCPP=*/{
|
|
R"__Cpp__(
|
|
colorVar = args.fUniformHandler->addUniform(&_outer, kFragment_GrShaderFlag, kHalf4_GrSLType, "color");
|
|
fragBuilder->codeAppendf(
|
|
R"SkSL(float3x3 matrix = float3x3(float(%s.w));)SkSL"
|
|
, args.fUniformHandler->getUniformCStr(colorVar));
|
|
SkString _matrix207("matrix");
|
|
SkString _sample207 = this->invokeChildWithMatrix(0, args, _matrix207.c_str());
|
|
fragBuilder->codeAppendf(
|
|
R"SkSL(
|
|
%s = %s;)SkSL"
|
|
, args.fOutputColor, _sample207.c_str());
|
|
SkString _coords261 = SkStringPrintf("%s / 2.0", args.fSampleCoord);
|
|
SkString _sample261 = this->invokeChild(0, args, _coords261.c_str());
|
|
fragBuilder->codeAppendf(
|
|
R"SkSL(
|
|
%s = %s;
|
|
)SkSL"
|
|
, args.fOutputColor, _sample261.c_str());
|
|
)__Cpp__"
|
|
});
|
|
}
|
|
|
|
DEF_TEST(SkSLUniformArrays, r) {
|
|
test(r,
|
|
*SkSL::ShaderCapsFactory::Default(),
|
|
R"__SkSL__(
|
|
uniform half scalarArray[4];
|
|
uniform half2 pointArray[2];
|
|
void main() {
|
|
sk_OutColor = half4(scalarArray[0] * pointArray[0].x +
|
|
scalarArray[1] * pointArray[0].y +
|
|
scalarArray[2] * pointArray[1].x +
|
|
scalarArray[3] * pointArray[1].y);
|
|
}
|
|
)__SkSL__",
|
|
/*expectedH=*/{
|
|
"Make()",
|
|
},
|
|
/*expectedCPP=*/{
|
|
"void onSetData(const GrGLSLProgramDataManager& pdman, "
|
|
"const GrFragmentProcessor& _proc) override {\n }"
|
|
});
|
|
test(r,
|
|
*SkSL::ShaderCapsFactory::Default(),
|
|
R"__SkSL__(
|
|
in uniform half scalarArray[4];
|
|
in uniform half2 pointArray[2];
|
|
void main() {
|
|
sk_OutColor = half4(scalarArray[0] * pointArray[0].x +
|
|
scalarArray[1] * pointArray[0].y +
|
|
scalarArray[2] * pointArray[1].x +
|
|
scalarArray[3] * pointArray[1].y);
|
|
}
|
|
)__SkSL__",
|
|
/*expectedH=*/{
|
|
"Make(std::array<float> scalarArray, std::array<SkPoint> pointArray)",
|
|
"std::array<float> scalarArray;",
|
|
"std::array<SkPoint> pointArray;",
|
|
},
|
|
/*expectedCPP=*/{
|
|
"pdman.set1fv(scalarArrayVar, 4, &(_outer.scalarArray)[0]);",
|
|
"pdman.set2fv(pointArrayVar, 2, &pointArrayValue[0].fX);",
|
|
});
|
|
}
|