skia2/bench
2011-06-06 15:16:31 +00:00
..
BenchTool/BenchTool.xcodeproj move main.cpp outside of the xcode project 2009-01-07 11:49:19 +00:00
bench_compare.py glFinish to complete bench before stopping stopwatch. 2011-05-18 18:37:07 +00:00
benchmain.cpp glFinish to complete bench before stopping stopwatch. 2011-05-18 18:37:07 +00:00
BitmapBench.cpp add opaque -vs- alpha bitmap cases 2009-10-19 19:01:45 +00:00
DecodeBench.cpp check for missing filename (needs to be specified when tool is launched) 2011-05-09 21:59:56 +00:00
FPSBench.cpp update with better fps reporting 2010-02-22 22:03:06 +00:00
GradientBench.cpp rename radial to radial1, so I can distinguish it from radial2 in my 2011-04-13 18:32:19 +00:00
Makefile.am add FPSBench 2010-02-22 19:50:13 +00:00
MatrixBench.cpp add internal multiplier for loopcount, to reduce variance for simple/fast tests 2011-06-06 13:31:30 +00:00
PathBench.cpp add benchmark for path filling 2011-04-11 13:12:51 +00:00
RectBench.cpp add 2 stroke tests to rects 2011-04-02 13:37:23 +00:00
RepeatTileBench.cpp add decode bench 2009-09-02 21:12:42 +00:00
ScalarBench.cpp New scalar benchmark suite, comparing SkScalarAs2sCompliment vs native float operations 2011-06-06 15:16:31 +00:00
SkBenchmark.cpp Revert "Revert "Use hairline when line width <= 1.0, instead of < 1.0."" 2010-04-27 15:47:34 +00:00
SkBenchmark.h Revert "Revert "Use hairline when line width <= 1.0, instead of < 1.0."" 2010-04-27 15:47:34 +00:00
TextBench.cpp add black, opaque, blend variants for text blits, to exercise different 2011-01-17 19:45:43 +00:00