skia2/include/core/SkBlitRow.h
reed@android.com f0f4e9abba remove const modifiers on function return types (unneeded, and caused an error
on some gccs).



git-svn-id: http://skia.googlecode.com/svn/trunk@425 2bbb7eff-a529-9590-31e7-b0007b416f81
2009-11-13 19:00:49 +00:00

86 lines
2.8 KiB
C++

#ifndef SkBlitRow_DEFINED
#define SkBlitRow_DEFINED
#include "SkBitmap.h"
#include "SkColor.h"
class SkBlitRow {
public:
enum Flags16 {
//! If set, the alpha parameter will be != 255
kGlobalAlpha_Flag = 0x01,
//! If set, the src colors may have alpha != 255
kSrcPixelAlpha_Flag = 0x02,
//! If set, the resulting 16bit colors should be dithered
kDither_Flag = 0x04
};
/** Function pointer that reads a scanline of src SkPMColors, and writes
a corresponding scanline of 16bit colors (specific format based on the
config passed to the Factory.
The x,y params are useful just for dithering
@param alpha A global alpha to be applied to all of the src colors
@param x The x coordinate of the beginning of the scanline
@param y THe y coordinate of the scanline
*/
typedef void (*Proc)(uint16_t* SK_RESTRICT dst,
const SkPMColor* SK_RESTRICT src,
int count, U8CPU alpha, int x, int y);
//! Public entry-point to return a blit function ptr
static Proc Factory(unsigned flags, SkBitmap::Config);
///////////// D32 version
enum Flags32 {
kGlobalAlpha_Flag32 = 1 << 0,
kSrcPixelAlpha_Flag32 = 1 << 1,
};
/** Function pointer that blends 32bit colors onto a 32bit destination.
@param dst array of dst 32bit colors
@param src array of src 32bit colors (w/ or w/o alpha)
@param count number of colors to blend
@param alpha global alpha to be applied to all src colors
*/
typedef void (*Proc32)(uint32_t* SK_RESTRICT dst,
const SkPMColor* SK_RESTRICT src,
int count, U8CPU alpha);
static Proc32 Factory32(unsigned flags32);
/** Blend a single color onto a row of S32 pixels, writing the result
into a row of D32 pixels. src and dst may be the same memory, but
if they are not, they may not overlap.
*/
static void Color32(SkPMColor dst[], const SkPMColor src[], int count,
SkPMColor color);
/** Blend a single color onto a row of 32bit pixels, writing the result
into the same row.
*/
static void Color32(SkPMColor row[], int count, SkPMColor color) {
Color32(row, row, count, color);
}
/** These static functions are called by the Factory and Factory32
functions, and should return either NULL, or a
platform-specific function-ptr to be used in place of the
system default.
*/
static Proc32 PlatformProcs32(unsigned flags);
static Proc PlatformProcs565(unsigned flags);
static Proc PlatformProcs4444(unsigned flags);
private:
enum {
kFlags16_Mask = 7,
kFlags32_Mask = 3
};
};
#endif