skia2/resources
Brian Osman 2d1207acb9 Remove the "in blend modes randomly fail for all zero vec" workaround
At this point, it seems like this was a mis-diagnosis of the underlying
issue around dual-source blending (and its interaction with other blend
state).

Change-Id: I11af0c9b70c32e14c353848db3d6adbfe5f08225
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/462176
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2021-10-21 16:54:51 +00:00
..
android_fonts
diff_canvas_traces
empty_images
fonts Roll FreeType 2021-09-21 16:37:14 +00:00
icc_profiles
images Reland "bench: Add PhoneHub assets to skottie-vs-png decode bench" 2021-09-23 17:40:09 +00:00
invalid_images Move skbug5883.gif to a better test 2021-03-17 19:44:10 +00:00
nima
particles Fix particle bug where uniforms are allocated too late 2021-02-03 22:50:28 +00:00
skottie expose directional blur to skottie 2021-10-20 19:41:30 +00:00
sksl Remove the "in blend modes randomly fail for all zero vec" workaround 2021-10-21 16:54:51 +00:00
text
Cowboy.svg
crbug769134.fil
nov-talk-sequence.txt
pdf_command_stream.txt
README

The resources directory includes some third party content used by Skia.
Licenses for that code are included in this file.

Openclipart

Openclipart uses the Creative Commons Zero 1.0 Public Domain License every time
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More details on the license can be found at
https://creativecommons.org/publicdomain/zero/1.0/.

LGPL or compatible (as implied by inclusion in KDE SVN)
http://websvn.kde.org/trunk/tests/ksvgtests/custom/cowboy.svg