8a8d841d48
BUG=skia: Review URL: https://codereview.chromium.org/968993004
196 lines
5.7 KiB
C++
196 lines
5.7 KiB
C++
/*
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* Copyright 2011 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "SkColorMatrix.h"
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// To detect if we need to apply clamping after applying a matrix, we check if
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// any output component might go outside of [0, 255] for any combination of
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// input components in [0..255].
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// Each output component is an affine transformation of the input component, so
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// the minimum and maximum values are for any combination of minimum or maximum
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// values of input components (i.e. 0 or 255).
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// E.g. if R' = x*R + y*G + z*B + w*A + t
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// Then the maximum value will be for R=255 if x>0 or R=0 if x<0, and the
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// minimum value will be for R=0 if x>0 or R=255 if x<0.
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// Same goes for all components.
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static bool component_needs_clamping(const SkScalar row[5]) {
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SkScalar maxValue = row[4] / 255;
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SkScalar minValue = row[4] / 255;
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for (int i = 0; i < 4; ++i) {
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if (row[i] > 0)
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maxValue += row[i];
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else
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minValue += row[i];
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}
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return (maxValue > 1) || (minValue < 0);
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}
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bool SkColorMatrix::NeedsClamping(const SkScalar matrix[20]) {
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return component_needs_clamping(matrix)
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|| component_needs_clamping(matrix+5)
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|| component_needs_clamping(matrix+10)
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|| component_needs_clamping(matrix+15);
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}
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void SkColorMatrix::SetConcat(SkScalar result[20],
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const SkScalar outer[20], const SkScalar inner[20]) {
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SkScalar tmp[20];
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SkScalar* target;
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if (outer == result || inner == result) {
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target = tmp; // will memcpy answer when we're done into result
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} else {
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target = result;
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}
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int index = 0;
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for (int j = 0; j < 20; j += 5) {
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for (int i = 0; i < 4; i++) {
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target[index++] = outer[j + 0] * inner[i + 0] +
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outer[j + 1] * inner[i + 5] +
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outer[j + 2] * inner[i + 10] +
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outer[j + 3] * inner[i + 15];
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}
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target[index++] = outer[j + 0] * inner[4] +
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outer[j + 1] * inner[9] +
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outer[j + 2] * inner[14] +
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outer[j + 3] * inner[19] +
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outer[j + 4];
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}
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if (target != result) {
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memcpy(result, target, 20 * sizeof(SkScalar));
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}
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}
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///////////////////////////////////////////////////////////////////////////////
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void SkColorMatrix::setIdentity() {
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memset(fMat, 0, sizeof(fMat));
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fMat[kR_Scale] = fMat[kG_Scale] = fMat[kB_Scale] = fMat[kA_Scale] = 1;
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}
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void SkColorMatrix::setScale(SkScalar rScale, SkScalar gScale, SkScalar bScale,
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SkScalar aScale) {
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memset(fMat, 0, sizeof(fMat));
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fMat[kR_Scale] = rScale;
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fMat[kG_Scale] = gScale;
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fMat[kB_Scale] = bScale;
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fMat[kA_Scale] = aScale;
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}
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void SkColorMatrix::postTranslate(SkScalar dr, SkScalar dg, SkScalar db,
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SkScalar da) {
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fMat[kR_Trans] += dr;
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fMat[kG_Trans] += dg;
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fMat[kB_Trans] += db;
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fMat[kA_Trans] += da;
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}
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///////////////////////////////////////////////////////////////////////////////
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void SkColorMatrix::setRotate(Axis axis, SkScalar degrees) {
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SkScalar S, C;
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S = SkScalarSinCos(SkDegreesToRadians(degrees), &C);
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this->setSinCos(axis, S, C);
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}
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void SkColorMatrix::setSinCos(Axis axis, SkScalar sine, SkScalar cosine) {
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SkASSERT((unsigned)axis < 3);
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static const uint8_t gRotateIndex[] = {
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6, 7, 11, 12,
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0, 10, 2, 12,
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0, 1, 5, 6,
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};
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const uint8_t* index = gRotateIndex + axis * 4;
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this->setIdentity();
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fMat[index[0]] = cosine;
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fMat[index[1]] = sine;
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fMat[index[2]] = -sine;
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fMat[index[3]] = cosine;
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}
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void SkColorMatrix::preRotate(Axis axis, SkScalar degrees) {
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SkColorMatrix tmp;
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tmp.setRotate(axis, degrees);
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this->preConcat(tmp);
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}
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void SkColorMatrix::postRotate(Axis axis, SkScalar degrees) {
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SkColorMatrix tmp;
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tmp.setRotate(axis, degrees);
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this->postConcat(tmp);
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}
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void SkColorMatrix::setConcat(const SkColorMatrix& matA, const SkColorMatrix& matB) {
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SetConcat(fMat, matA.fMat, matB.fMat);
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}
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///////////////////////////////////////////////////////////////////////////////
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static void setrow(SkScalar row[], SkScalar r, SkScalar g, SkScalar b) {
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row[0] = r;
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row[1] = g;
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row[2] = b;
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}
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static const SkScalar kHueR = 0.213f;
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static const SkScalar kHueG = 0.715f;
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static const SkScalar kHueB = 0.072f;
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void SkColorMatrix::setSaturation(SkScalar sat) {
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memset(fMat, 0, sizeof(fMat));
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const SkScalar R = kHueR * (1 - sat);
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const SkScalar G = kHueG * (1 - sat);
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const SkScalar B = kHueB * (1 - sat);
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setrow(fMat + 0, R + sat, G, B);
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setrow(fMat + 5, R, G + sat, B);
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setrow(fMat + 10, R, G, B + sat);
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fMat[kA_Scale] = 1;
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}
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static const SkScalar kR2Y = 0.299f;
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static const SkScalar kG2Y = 0.587f;
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static const SkScalar kB2Y = 0.114f;
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static const SkScalar kR2U = -0.16874f;
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static const SkScalar kG2U = -0.33126f;
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static const SkScalar kB2U = 0.5f;
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static const SkScalar kR2V = 0.5f;
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static const SkScalar kG2V = -0.41869f;
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static const SkScalar kB2V = -0.08131f;
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void SkColorMatrix::setRGB2YUV() {
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memset(fMat, 0, sizeof(fMat));
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setrow(fMat + 0, kR2Y, kG2Y, kB2Y);
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setrow(fMat + 5, kR2U, kG2U, kB2U);
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setrow(fMat + 10, kR2V, kG2V, kB2V);
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fMat[kA_Scale] = 1;
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}
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static const SkScalar kV2R = 1.402f;
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static const SkScalar kU2G = -0.34414f;
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static const SkScalar kV2G = -0.71414f;
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static const SkScalar kU2B = 1.772f;
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void SkColorMatrix::setYUV2RGB() {
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memset(fMat, 0, sizeof(fMat));
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setrow(fMat + 0, 1, 0, kV2R);
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setrow(fMat + 5, 1, kU2G, kV2G);
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setrow(fMat + 10, 1, kU2B, 0);
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fMat[kA_Scale] = 1;
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}
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