9c2b7cfe90
1) some flags that "The Internet" says may help 2) retry running the test script up to 3 times. I wasn't able to reproduce the crashes with a non-Docker Chrome, only in the Docker container, which was very hard to debug. Change-Id: I87f31c32f63b2770d8d5afa6a8e4b90c35dbf0bb Reviewed-on: https://skia-review.googlesource.com/c/skia/+/255820 Reviewed-by: Eric Boren <borenet@google.com> Reviewed-by: Leandro Lovisolo <lovisolo@google.com>
31 lines
1.1 KiB
JavaScript
31 lines
1.1 KiB
JavaScript
// The size of the golden images (DMs)
|
|
const CANVAS_WIDTH = 600;
|
|
const CANVAS_HEIGHT = 600;
|
|
|
|
function reportSurface(surface, testname, done) {
|
|
// In docker, the webgl canvas is blank, but the surface has the pixel
|
|
// data. So, we copy it out and draw it to a normal canvas to take a picture.
|
|
// To be consistent across CPU and GPU, we just do it for all configurations
|
|
// (even though the CPU canvas shows up after flush just fine).
|
|
let pixels = surface.getCanvas().readPixels(0, 0, CANVAS_WIDTH, CANVAS_HEIGHT);
|
|
pixels = new Uint8ClampedArray(pixels.buffer);
|
|
const imageData = new ImageData(pixels, CANVAS_WIDTH, CANVAS_HEIGHT);
|
|
|
|
const reportingCanvas = document.getElementById('report');
|
|
reportingCanvas.getContext('2d').putImageData(imageData, 0, 0);
|
|
reportCanvas(reportingCanvas, testname).then(() => {
|
|
done();
|
|
}).catch(reportError(done));
|
|
}
|
|
|
|
|
|
function starPath(CanvasKit, X=128, Y=128, R=116) {
|
|
let p = new CanvasKit.SkPath();
|
|
p.moveTo(X + R, Y);
|
|
for (let i = 1; i < 8; i++) {
|
|
let a = 2.6927937 * i;
|
|
p.lineTo(X + R * Math.cos(a), Y + R * Math.sin(a));
|
|
}
|
|
return p;
|
|
}
|