skia2/tests/GrSurfaceTest.cpp
kkinnunen 1530283c48 Generate list of GPU contexts outside tests
Use DEF_GPUTEST_FOR_*_CONTEXT macros to obtain the
test GPU context.

Makes changing the context -related classes easier,
since not all tests need to be changed.

BUG=skia:2992

Review URL: https://codereview.chromium.org/1448873002
2015-12-01 04:35:26 -08:00

73 lines
2.8 KiB
C++

/*
* Copyright 2013 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkTypes.h"
#if SK_SUPPORT_GPU
#include "GrContext.h"
#include "GrGpu.h"
#include "GrRenderTarget.h"
#include "GrTexture.h"
#include "GrSurfacePriv.h"
#include "Test.h"
// Tests that GrSurface::asTexture(), GrSurface::asRenderTarget(), and static upcasting of texture
// and render targets to GrSurface all work as expected.
DEF_GPUTEST_FOR_NULL_CONTEXT(GrSurface, reporter, context) {
GrSurfaceDesc desc;
desc.fConfig = kSkia8888_GrPixelConfig;
desc.fFlags = kRenderTarget_GrSurfaceFlag;
desc.fWidth = 256;
desc.fHeight = 256;
desc.fSampleCnt = 0;
GrSurface* texRT1 = context->textureProvider()->createTexture(desc, false, nullptr, 0);
REPORTER_ASSERT(reporter, texRT1 == texRT1->asRenderTarget());
REPORTER_ASSERT(reporter, texRT1 == texRT1->asTexture());
REPORTER_ASSERT(reporter, static_cast<GrSurface*>(texRT1->asRenderTarget()) ==
texRT1->asTexture());
REPORTER_ASSERT(reporter, texRT1->asRenderTarget() ==
static_cast<GrSurface*>(texRT1->asTexture()));
REPORTER_ASSERT(reporter, static_cast<GrSurface*>(texRT1->asRenderTarget()) ==
static_cast<GrSurface*>(texRT1->asTexture()));
desc.fFlags = kNone_GrSurfaceFlags;
GrSurface* tex1 = context->textureProvider()->createTexture(desc, false, nullptr, 0);
REPORTER_ASSERT(reporter, nullptr == tex1->asRenderTarget());
REPORTER_ASSERT(reporter, tex1 == tex1->asTexture());
REPORTER_ASSERT(reporter, static_cast<GrSurface*>(tex1) == tex1->asTexture());
GrBackendObject backendTex = context->getGpu()->createTestingOnlyBackendTexture(
nullptr, 256, 256, kSkia8888_GrPixelConfig);
GrBackendTextureDesc backendDesc;
backendDesc.fConfig = kSkia8888_GrPixelConfig;
backendDesc.fFlags = kRenderTarget_GrBackendTextureFlag;
backendDesc.fWidth = 256;
backendDesc.fHeight = 256;
backendDesc.fSampleCnt = 0;
backendDesc.fTextureHandle = backendTex;
GrSurface* texRT2 = context->textureProvider()->wrapBackendTexture(
backendDesc, kBorrow_GrWrapOwnership);
REPORTER_ASSERT(reporter, texRT2 == texRT2->asRenderTarget());
REPORTER_ASSERT(reporter, texRT2 == texRT2->asTexture());
REPORTER_ASSERT(reporter, static_cast<GrSurface*>(texRT2->asRenderTarget()) ==
texRT2->asTexture());
REPORTER_ASSERT(reporter, texRT2->asRenderTarget() ==
static_cast<GrSurface*>(texRT2->asTexture()));
REPORTER_ASSERT(reporter, static_cast<GrSurface*>(texRT2->asRenderTarget()) ==
static_cast<GrSurface*>(texRT2->asTexture()));
texRT1->unref();
texRT2->unref();
tex1->unref();
context->getGpu()->deleteTestingOnlyBackendTexture(backendTex);
}
#endif