skia2/tests/TraceMemoryDumpTest.cpp
Chris Dalton 6ce447a4ec Eliminate mixed samples as an FBO type or AA type
From now on, sample counts always refer to the number of actual color
samples, and render targets don't have separate color and stencil
sample counts.

If mixed samples support is available when making a
"GrAAType::kCoverage" draw, then an op may attach and use a mixed
sampled stencil buffer internally. But this will all be invisible to
the client.

After this CL, we temporarily won't have a mode to use nvpr with mixed
samples. That will soon be fixed by a follow-on CL that enables nvpr
with mixed samples in the normal "gl" and "gles" configs.

Bug: skia:
Change-Id: I1cb8277f0d2d0d371f24bb9f39cd473ed5c5c83b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/221878
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2019-06-24 04:08:45 +00:00

180 lines
6.6 KiB
C++

/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "include/core/SkTraceMemoryDump.h"
#include "tests/Test.h"
#include "include/gpu/GrRenderTarget.h"
#include "include/gpu/GrTexture.h"
#include "src/gpu/GrContextPriv.h"
#include "src/gpu/gl/GrGLBuffer.h"
#include "src/gpu/gl/GrGLDefines.h"
#include "src/gpu/gl/GrGLGpu.h"
/*
* Build test for SkTraceMemoryDump.
*/
class TestSkTraceMemoryDump : public SkTraceMemoryDump {
public:
TestSkTraceMemoryDump(bool shouldDumpWrappedObjects)
: fShouldDumpWrappedObjects(shouldDumpWrappedObjects) {}
~TestSkTraceMemoryDump() override { }
void dumpNumericValue(const char* dumpName, const char* valueName, const char* units,
uint64_t value) override {
// Only count "size" dumps, others are just providing metadata.
if (SkString("size") == SkString(valueName)) {
++fNumDumpedObjects;
fDumpedObjectsSize += value;
}
}
void setMemoryBacking(const char* dumpName, const char* backingType,
const char* backingObjectId) override { }
void setDiscardableMemoryBacking(
const char* dumpName,
const SkDiscardableMemory& discardableMemoryObject) override { }
LevelOfDetail getRequestedDetails() const override {
return SkTraceMemoryDump::kObjectsBreakdowns_LevelOfDetail;
}
bool shouldDumpWrappedObjects() const override { return fShouldDumpWrappedObjects; }
size_t numDumpedObjects() const { return fNumDumpedObjects; }
size_t dumpedObjectsSize() const { return fDumpedObjectsSize; }
private:
bool fShouldDumpWrappedObjects;
size_t fNumDumpedObjects = 0;
size_t fDumpedObjectsSize = 0;
};
void ValidateMemoryDumps(skiatest::Reporter* reporter, GrContext* context, size_t size,
bool isOwned) {
// Note than one entry in the dumped objects is expected for the text blob cache.
TestSkTraceMemoryDump dump_with_wrapped(true /* shouldDumpWrappedObjects */);
context->dumpMemoryStatistics(&dump_with_wrapped);
REPORTER_ASSERT(reporter, 2 == dump_with_wrapped.numDumpedObjects());
REPORTER_ASSERT(reporter, size == dump_with_wrapped.dumpedObjectsSize());
TestSkTraceMemoryDump dump_no_wrapped(false /* shouldDumpWrappedObjects */);
context->dumpMemoryStatistics(&dump_no_wrapped);
if (isOwned) {
REPORTER_ASSERT(reporter, 2 == dump_no_wrapped.numDumpedObjects());
REPORTER_ASSERT(reporter, size == dump_no_wrapped.dumpedObjectsSize());
} else {
REPORTER_ASSERT(reporter, 1 == dump_no_wrapped.numDumpedObjects());
REPORTER_ASSERT(reporter, 0 == dump_no_wrapped.dumpedObjectsSize());
}
}
DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(SkTraceMemoryDump_ownedGLBuffer, reporter, ctxInfo) {
GrContext* context = ctxInfo.grContext();
GrGLGpu* gpu = static_cast<GrGLGpu*>(context->priv().getGpu());
const size_t kMemorySize = 1024;
sk_sp<GrGLBuffer> buffer =
GrGLBuffer::Make(gpu, kMemorySize, GrGpuBufferType::kVertex, kDynamic_GrAccessPattern);
ValidateMemoryDumps(reporter, context, kMemorySize, true /* isOwned */);
}
DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(SkTraceMemoryDump_ownedGLTexture, reporter, ctxInfo) {
GrContext* context = ctxInfo.grContext();
GrGLGpu* gpu = static_cast<GrGLGpu*>(context->priv().getGpu());
GrSurfaceDesc desc;
desc.fFlags = kNone_GrSurfaceFlags;
desc.fWidth = 64;
desc.fHeight = 64;
desc.fConfig = kRGBA_8888_GrPixelConfig;
desc.fSampleCnt = 1;
GrGLTextureInfo glInfo;
glInfo.fTarget = GR_GL_TEXTURE_2D;
glInfo.fID = 7; // Arbitrary, we don't actually use the texture.
glInfo.fFormat = GR_GL_RGBA8;
GrGLTexture::IDDesc idDesc;
idDesc.fInfo = glInfo;
idDesc.fOwnership = GrBackendObjectOwnership::kOwned;
auto texture = sk_make_sp<GrGLTexture>(gpu, SkBudgeted::kNo, desc, idDesc,
GrMipMapsStatus::kNotAllocated);
ValidateMemoryDumps(reporter, context, texture->gpuMemorySize(), true /* isOwned */);
}
DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(SkTraceMemoryDump_unownedGLTexture, reporter, ctxInfo) {
GrContext* context = ctxInfo.grContext();
GrGLGpu* gpu = static_cast<GrGLGpu*>(context->priv().getGpu());
GrSurfaceDesc desc;
desc.fFlags = kNone_GrSurfaceFlags;
desc.fWidth = 64;
desc.fHeight = 64;
desc.fConfig = kRGBA_8888_GrPixelConfig;
desc.fSampleCnt = 1;
GrGLTextureInfo glInfo;
glInfo.fTarget = GR_GL_TEXTURE_2D;
glInfo.fID = 7; // Arbitrary, we don't actually use the texture.
glInfo.fFormat = GR_GL_RGBA8;
GrGLTexture::IDDesc idDesc;
idDesc.fInfo = glInfo;
idDesc.fOwnership = GrBackendObjectOwnership::kBorrowed;
auto params = sk_make_sp<GrGLTextureParameters>();
auto texture =
GrGLTexture::MakeWrapped(gpu, desc, GrMipMapsStatus::kNotAllocated, idDesc,
std::move(params), GrWrapCacheable::kNo, kRead_GrIOType);
ValidateMemoryDumps(reporter, context, texture->gpuMemorySize(), false /* isOwned */);
}
DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(SkTraceMemoryDump_ownedGLRenderTarget, reporter, ctxInfo) {
GrContext* context = ctxInfo.grContext();
GrGLGpu* gpu = static_cast<GrGLGpu*>(context->priv().getGpu());
GrSurfaceDesc sd;
sd.fFlags = kRenderTarget_GrSurfaceFlag;
sd.fWidth = 64;
sd.fHeight = 64;
sd.fConfig = kRGBA_8888_GrPixelConfig;
GrGLRenderTarget::IDDesc iddesc;
iddesc.fRTFBOID = 20;
iddesc.fRTFBOOwnership = GrBackendObjectOwnership::kOwned;
iddesc.fTexFBOID = GrGLRenderTarget::kUnresolvableFBOID;
iddesc.fMSColorRenderbufferID = 22;
sk_sp<GrGLRenderTarget> rt = GrGLRenderTarget::MakeWrapped(gpu, sd, GR_GL_RGBA8, iddesc, 0);
ValidateMemoryDumps(reporter, context, rt->gpuMemorySize(), true /* isOwned */);
}
DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(SkTraceMemoryDump_unownedGLRenderTarget, reporter, ctxInfo) {
GrContext* context = ctxInfo.grContext();
GrGLGpu* gpu = static_cast<GrGLGpu*>(context->priv().getGpu());
GrSurfaceDesc sd;
sd.fFlags = kRenderTarget_GrSurfaceFlag;
sd.fWidth = 64;
sd.fHeight = 64;
sd.fConfig = kRGBA_8888_GrPixelConfig;
GrGLRenderTarget::IDDesc iddesc;
iddesc.fRTFBOID = 20;
iddesc.fRTFBOOwnership = GrBackendObjectOwnership::kBorrowed;
iddesc.fTexFBOID = GrGLRenderTarget::kUnresolvableFBOID;
iddesc.fMSColorRenderbufferID = 22;
sk_sp<GrGLRenderTarget> rt = GrGLRenderTarget::MakeWrapped(gpu, sd, GR_GL_RGBA8, iddesc, 0);
ValidateMemoryDumps(reporter, context, rt->gpuMemorySize(), false /* isOwned */);
}