b806da4501
This CL does not update the DSLParser to honor these precision qualifiers; that will be done in a followup. Change-Id: Ib629bc99c0e6c7afb550a381d4e3b6ccc26aa64e Bug: skia:12248 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/436337 Commit-Queue: John Stiles <johnstiles@google.com> Auto-Submit: John Stiles <johnstiles@google.com> Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
62 lines
1.6 KiB
Plaintext
62 lines
1.6 KiB
Plaintext
uniform half4 colorGreen, colorRed;
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bool test_scalar() {
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mediump float mp = 0.5;
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highp float hp = mp;
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highp int ihp = 2;
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mediump int imp = ihp;
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return mp == hp && ihp == imp;
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}
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bool test_vector() {
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mediump vec2 mp2 = vec2(2);
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highp vec2 hp2 = mp2;
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mediump vec3 mp3 = vec3(3);
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highp vec3 hp3 = mp3;
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mediump vec4 mp4 = vec4(4);
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highp vec4 hp4 = mp4;
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highp ivec2 ihp2 = ivec2(2);
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mediump ivec2 imp2 = ihp2;
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highp ivec3 ihp3 = ivec3(3);
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mediump ivec3 imp3 = ihp3;
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highp ivec4 ihp4 = ivec4(4);
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mediump ivec4 imp4 = ihp4;
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return mp2 == hp2 && hp3 == mp3 && mp4 == hp4 &&
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imp2 == ihp2 && ihp3 == imp3 && imp4 == ihp4;
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}
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bool test_matrix() {
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mediump mat2 mp2 = mat2(2);
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highp mat2 hp2 = mp2;
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mediump mat3 mp3 = mat3(3);
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highp mat3 hp3 = mp3;
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mediump mat4 mp4 = mat4(4);
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highp mat4 hp4 = mp4;
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return mp2 == hp2 && hp3 == mp3 && mp4 == hp4;
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}
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bool test_array() {
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mediump float mf[1]; mf[0] = 1;
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highp float hf[1]; hf[0] = 1;
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mediump vec2 mv[2]; mv[0] = vec2(0, 1); mv[1] = vec2(2, 3);
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highp vec2 hv[2]; hv[0] = vec2(0, 1); hv[1] = vec2(2, 3);
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return mf[0] == hf[0] && hv[0] == mv[0] && mv[1] == hv[1];
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}
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vec4 main(vec2 coords) {
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highp vec4 zero = vec4(0);
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mediump vec4 one = vec4(1);
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lowp vec4 green = colorGreen;
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green = green * one + zero;
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highp vec4 red = colorRed;
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red = (red + zero) * one;
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return (test_scalar() && test_vector() && test_matrix() && test_array()) ? green : red;
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}
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