skia2/include/private/SkTDArray.h
Ben Wagner a93a14a998 Convert NULL and 0 to nullptr.
This was created by looking at warnings produced by clang's
-Wzero-as-null-pointer-constant. This updates most issues in
Skia code. However, there are places where GL and Vulkan want
pointer values which are explicitly 0, external headers which
use NULL directly, and possibly more uses in un-compiled
sources (for other platforms).

Change-Id: Id22fbac04d5c53497a53d734f0896b4f06fe8345
Reviewed-on: https://skia-review.googlesource.com/39521
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2017-08-28 17:48:57 +00:00

389 lines
10 KiB
C++

/*
* Copyright 2006 The Android Open Source Project
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkTDArray_DEFINED
#define SkTDArray_DEFINED
#include "SkTypes.h"
#include "SkMalloc.h"
template <typename T> class SkTDArray {
public:
SkTDArray() : fArray(nullptr), fReserve(0), fCount(0) {}
SkTDArray(const T src[], int count) {
SkASSERT(src || count == 0);
fReserve = fCount = 0;
fArray = nullptr;
if (count) {
fArray = (T*)sk_malloc_throw(count * sizeof(T));
memcpy(fArray, src, sizeof(T) * count);
fReserve = fCount = count;
}
}
SkTDArray(const SkTDArray<T>& src) : fArray(nullptr), fReserve(0), fCount(0) {
SkTDArray<T> tmp(src.fArray, src.fCount);
this->swap(tmp);
}
SkTDArray(SkTDArray<T>&& src) : fArray(nullptr), fReserve(0), fCount(0) {
this->swap(src);
}
~SkTDArray() {
sk_free(fArray);
}
SkTDArray<T>& operator=(const SkTDArray<T>& src) {
if (this != &src) {
if (src.fCount > fReserve) {
SkTDArray<T> tmp(src.fArray, src.fCount);
this->swap(tmp);
} else {
sk_careful_memcpy(fArray, src.fArray, sizeof(T) * src.fCount);
fCount = src.fCount;
}
}
return *this;
}
SkTDArray<T>& operator=(SkTDArray<T>&& src) {
if (this != &src) {
this->swap(src);
src.reset();
}
return *this;
}
friend bool operator==(const SkTDArray<T>& a, const SkTDArray<T>& b) {
return a.fCount == b.fCount &&
(a.fCount == 0 ||
!memcmp(a.fArray, b.fArray, a.fCount * sizeof(T)));
}
friend bool operator!=(const SkTDArray<T>& a, const SkTDArray<T>& b) {
return !(a == b);
}
void swap(SkTDArray<T>& other) {
SkTSwap(fArray, other.fArray);
SkTSwap(fReserve, other.fReserve);
SkTSwap(fCount, other.fCount);
}
// The deleter that ought to be used for a std:: smart pointer that takes ownership from
// release().
struct Deleter {
void operator()(const void* p) { sk_free((void*)p); }
};
/** Return a ptr to the array of data, to be freed with sk_free. This also
resets the SkTDArray to be empty.
*/
T* release() {
T* array = fArray;
fArray = nullptr;
fReserve = fCount = 0;
return array;
}
bool isEmpty() const { return fCount == 0; }
/**
* Return the number of elements in the array
*/
int count() const { return fCount; }
/**
* Return the total number of elements allocated.
* reserved() - count() gives you the number of elements you can add
* without causing an allocation.
*/
int reserved() const { return fReserve; }
/**
* return the number of bytes in the array: count * sizeof(T)
*/
size_t bytes() const { return fCount * sizeof(T); }
T* begin() { return fArray; }
const T* begin() const { return fArray; }
T* end() { return fArray ? fArray + fCount : nullptr; }
const T* end() const { return fArray ? fArray + fCount : nullptr; }
T& operator[](int index) {
SkASSERT(index < fCount);
return fArray[index];
}
const T& operator[](int index) const {
SkASSERT(index < fCount);
return fArray[index];
}
T& getAt(int index) {
return (*this)[index];
}
const T& getAt(int index) const {
return (*this)[index];
}
void reset() {
if (fArray) {
sk_free(fArray);
fArray = nullptr;
fReserve = fCount = 0;
} else {
SkASSERT(fReserve == 0 && fCount == 0);
}
}
void rewind() {
// same as setCount(0)
fCount = 0;
}
/**
* Sets the number of elements in the array.
* If the array does not have space for count elements, it will increase
* the storage allocated to some amount greater than that required.
* It will never shrink the storage.
*/
void setCount(int count) {
SkASSERT(count >= 0);
if (count > fReserve) {
this->resizeStorageToAtLeast(count);
}
fCount = count;
}
void setReserve(int reserve) {
if (reserve > fReserve) {
this->resizeStorageToAtLeast(reserve);
}
}
T* prepend() {
this->adjustCount(1);
memmove(fArray + 1, fArray, (fCount - 1) * sizeof(T));
return fArray;
}
T* append() {
return this->append(1, nullptr);
}
T* append(int count, const T* src = nullptr) {
int oldCount = fCount;
if (count) {
SkASSERT(src == nullptr || fArray == nullptr ||
src + count <= fArray || fArray + oldCount <= src);
this->adjustCount(count);
if (src) {
memcpy(fArray + oldCount, src, sizeof(T) * count);
}
}
return fArray + oldCount;
}
T* appendClear() {
T* result = this->append();
*result = 0;
return result;
}
T* insert(int index) {
return this->insert(index, 1, nullptr);
}
T* insert(int index, int count, const T* src = nullptr) {
SkASSERT(count);
SkASSERT(index <= fCount);
size_t oldCount = fCount;
this->adjustCount(count);
T* dst = fArray + index;
memmove(dst + count, dst, sizeof(T) * (oldCount - index));
if (src) {
memcpy(dst, src, sizeof(T) * count);
}
return dst;
}
void remove(int index, int count = 1) {
SkASSERT(index + count <= fCount);
fCount = fCount - count;
memmove(fArray + index, fArray + index + count, sizeof(T) * (fCount - index));
}
void removeShuffle(int index) {
SkASSERT(index < fCount);
int newCount = fCount - 1;
fCount = newCount;
if (index != newCount) {
memcpy(fArray + index, fArray + newCount, sizeof(T));
}
}
template <typename S> int select(S&& selector) const {
const T* iter = fArray;
const T* stop = fArray + fCount;
for (; iter < stop; iter++) {
if (selector(*iter)) {
return SkToInt(iter - fArray);
}
}
return -1;
}
int find(const T& elem) const {
const T* iter = fArray;
const T* stop = fArray + fCount;
for (; iter < stop; iter++) {
if (*iter == elem) {
return SkToInt(iter - fArray);
}
}
return -1;
}
int rfind(const T& elem) const {
const T* iter = fArray + fCount;
const T* stop = fArray;
while (iter > stop) {
if (*--iter == elem) {
return SkToInt(iter - stop);
}
}
return -1;
}
/**
* Returns true iff the array contains this element.
*/
bool contains(const T& elem) const {
return (this->find(elem) >= 0);
}
/**
* Copies up to max elements into dst. The number of items copied is
* capped by count - index. The actual number copied is returned.
*/
int copyRange(T* dst, int index, int max) const {
SkASSERT(max >= 0);
SkASSERT(!max || dst);
if (index >= fCount) {
return 0;
}
int count = SkMin32(max, fCount - index);
memcpy(dst, fArray + index, sizeof(T) * count);
return count;
}
void copy(T* dst) const {
this->copyRange(dst, 0, fCount);
}
// routines to treat the array like a stack
T* push() { return this->append(); }
void push(const T& elem) { *this->append() = elem; }
const T& top() const { return (*this)[fCount - 1]; }
T& top() { return (*this)[fCount - 1]; }
void pop(T* elem) { SkASSERT(fCount > 0); if (elem) *elem = (*this)[fCount - 1]; --fCount; }
void pop() { SkASSERT(fCount > 0); --fCount; }
void deleteAll() {
T* iter = fArray;
T* stop = fArray + fCount;
while (iter < stop) {
delete *iter;
iter += 1;
}
this->reset();
}
void freeAll() {
T* iter = fArray;
T* stop = fArray + fCount;
while (iter < stop) {
sk_free(*iter);
iter += 1;
}
this->reset();
}
void unrefAll() {
T* iter = fArray;
T* stop = fArray + fCount;
while (iter < stop) {
(*iter)->unref();
iter += 1;
}
this->reset();
}
void safeUnrefAll() {
T* iter = fArray;
T* stop = fArray + fCount;
while (iter < stop) {
SkSafeUnref(*iter);
iter += 1;
}
this->reset();
}
void visitAll(void visitor(T&)) {
T* stop = this->end();
for (T* curr = this->begin(); curr < stop; curr++) {
if (*curr) {
visitor(*curr);
}
}
}
#ifdef SK_DEBUG
void validate() const {
SkASSERT((fReserve == 0 && fArray == nullptr) ||
(fReserve > 0 && fArray != nullptr));
SkASSERT(fCount <= fReserve);
}
#endif
void shrinkToFit() {
fReserve = fCount;
fArray = (T*)sk_realloc_throw(fArray, fReserve * sizeof(T));
}
private:
T* fArray;
int fReserve;
int fCount;
/**
* Adjusts the number of elements in the array.
* This is the same as calling setCount(count() + delta).
*/
void adjustCount(int delta) {
this->setCount(fCount + delta);
}
/**
* Increase the storage allocation such that it can hold (fCount + extra)
* elements.
* It never shrinks the allocation, and it may increase the allocation by
* more than is strictly required, based on a private growth heuristic.
*
* note: does NOT modify fCount
*/
void resizeStorageToAtLeast(int count) {
SkASSERT(count > fReserve);
fReserve = count + 4;
fReserve += fReserve / 4;
fArray = (T*)sk_realloc_throw(fArray, fReserve * sizeof(T));
}
};
#endif