963137b75c
corresponding drawPath calls on classes that derive from SkCanvas. BUG=skia: R=egdaniel@google.com, bsalomon@google.com, mtklein@google.com, robertphillips@google.com Author: dandov@google.com Review URL: https://codereview.chromium.org/429343004
166 lines
4.6 KiB
C++
166 lines
4.6 KiB
C++
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/*
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* Copyright 2008 The Android Open Source Project
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SkReader32_DEFINED
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#define SkReader32_DEFINED
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#include "SkMatrix.h"
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#include "SkPath.h"
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#include "SkRegion.h"
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#include "SkRRect.h"
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#include "SkScalar.h"
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#include "SkPatch.h"
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class SkString;
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class SkReader32 : SkNoncopyable {
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public:
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SkReader32() : fCurr(NULL), fStop(NULL), fBase(NULL) {}
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SkReader32(const void* data, size_t size) {
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this->setMemory(data, size);
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}
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void setMemory(const void* data, size_t size) {
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SkASSERT(ptr_align_4(data));
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SkASSERT(SkAlign4(size) == size);
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fBase = fCurr = (const char*)data;
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fStop = (const char*)data + size;
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}
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size_t size() const { return fStop - fBase; }
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size_t offset() const { return fCurr - fBase; }
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bool eof() const { return fCurr >= fStop; }
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const void* base() const { return fBase; }
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const void* peek() const { return fCurr; }
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size_t available() const { return fStop - fCurr; }
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bool isAvailable(size_t size) const { return size <= this->available(); }
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void rewind() { fCurr = fBase; }
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void setOffset(size_t offset) {
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SkASSERT(SkAlign4(offset) == offset);
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SkASSERT(offset <= this->size());
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fCurr = fBase + offset;
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}
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bool readBool() { return this->readInt() != 0; }
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int32_t readInt() {
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SkASSERT(ptr_align_4(fCurr));
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int32_t value = *(const int32_t*)fCurr;
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fCurr += sizeof(value);
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SkASSERT(fCurr <= fStop);
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return value;
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}
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void* readPtr() {
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void* ptr;
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// we presume this "if" is resolved at compile-time
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if (4 == sizeof(void*)) {
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ptr = *(void**)fCurr;
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} else {
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memcpy(&ptr, fCurr, sizeof(void*));
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}
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fCurr += sizeof(void*);
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return ptr;
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}
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SkScalar readScalar() {
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SkASSERT(ptr_align_4(fCurr));
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SkScalar value = *(const SkScalar*)fCurr;
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fCurr += sizeof(value);
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SkASSERT(fCurr <= fStop);
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return value;
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}
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const void* skip(size_t size) {
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SkASSERT(ptr_align_4(fCurr));
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const void* addr = fCurr;
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fCurr += SkAlign4(size);
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SkASSERT(fCurr <= fStop);
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return addr;
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}
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template <typename T> const T& skipT() {
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SkASSERT(SkAlign4(sizeof(T)) == sizeof(T));
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return *(const T*)this->skip(sizeof(T));
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}
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void read(void* dst, size_t size) {
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SkASSERT(0 == size || dst != NULL);
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SkASSERT(ptr_align_4(fCurr));
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memcpy(dst, fCurr, size);
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fCurr += SkAlign4(size);
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SkASSERT(fCurr <= fStop);
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}
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uint8_t readU8() { return (uint8_t)this->readInt(); }
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uint16_t readU16() { return (uint16_t)this->readInt(); }
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int32_t readS32() { return this->readInt(); }
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uint32_t readU32() { return this->readInt(); }
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bool readPatch(SkPatch* patch) {
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return this->readObjectFromMemory(patch);
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}
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bool readPath(SkPath* path) {
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return this->readObjectFromMemory(path);
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}
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bool readMatrix(SkMatrix* matrix) {
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return this->readObjectFromMemory(matrix);
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}
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bool readRRect(SkRRect* rrect) {
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return this->readObjectFromMemory(rrect);
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}
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bool readRegion(SkRegion* rgn) {
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return this->readObjectFromMemory(rgn);
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}
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/**
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* Read the length of a string (written by SkWriter32::writeString) into
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* len (if len is not NULL) and return the null-ternimated address of the
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* string within the reader's buffer.
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*/
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const char* readString(size_t* len = NULL);
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/**
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* Read the string (written by SkWriter32::writeString) and return it in
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* copy (if copy is not null). Return the length of the string.
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*/
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size_t readIntoString(SkString* copy);
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private:
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template <typename T> bool readObjectFromMemory(T* obj) {
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size_t size = obj->readFromMemory(this->peek(), this->available());
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// If readFromMemory() fails (which means that available() was too small), it returns 0
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bool success = (size > 0) && (size <= this->available()) && (SkAlign4(size) == size);
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// In case of failure, we want to skip to the end
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(void)this->skip(success ? size : this->available());
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return success;
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}
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// these are always 4-byte aligned
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const char* fCurr; // current position within buffer
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const char* fStop; // end of buffer
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const char* fBase; // beginning of buffer
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#ifdef SK_DEBUG
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static bool ptr_align_4(const void* ptr) {
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return (((const char*)ptr - (const char*)NULL) & 3) == 0;
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}
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#endif
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};
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#endif
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