9c0bef18e3
git-svn-id: http://skia.googlecode.com/svn/trunk@6278 2bbb7eff-a529-9590-31e7-b0007b416f81
460 lines
13 KiB
C++
460 lines
13 KiB
C++
/*
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* Copyright 2012 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "SampleCode.h"
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#include "SkView.h"
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#include "SkCanvas.h"
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#include "SkPath.h"
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#include "SkRegion.h"
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#include "SkShader.h"
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#include "SkUtils.h"
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#include "SkImage.h"
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#include "SkSurface.h"
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#define FAT_PIXEL_COLOR SK_ColorBLACK
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#define PIXEL_CENTER_SIZE 3
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#define WIRE_FRAME_COLOR 0xFFFF0000 /*0xFF00FFFF*/
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#define WIRE_FRAME_SIZE 1.5f
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static void erase(SkSurface* surface) {
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surface->getCanvas()->clear(0);
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}
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static SkShader* createChecker() {
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// SkColor colors[] = { 0xFFFDFDFD, 0xFFF4F4F4 };
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SkColor colors[] = { 0xFFFFFFFF, 0xFFFFFFFF };
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SkBitmap bm;
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bm.setConfig(SkBitmap::kARGB_8888_Config, 2, 2);
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bm.allocPixels();
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bm.lockPixels();
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*bm.getAddr32(0, 0) = *bm.getAddr32(1, 1) = SkPreMultiplyColor(colors[0]);
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*bm.getAddr32(0, 1) = *bm.getAddr32(1, 0) = SkPreMultiplyColor(colors[1]);
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SkShader* s = SkShader::CreateBitmapShader(bm, SkShader::kRepeat_TileMode,
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SkShader::kRepeat_TileMode);
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SkMatrix m;
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m.setScale(12, 12);
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s->setLocalMatrix(m);
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return s;
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}
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class FatBits {
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public:
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FatBits() : fShader(createChecker()) {
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fAA = false;
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fStyle = kHair_Style;
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fGrid = true;
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fShowSkeleton = true;
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fUseGPU = false;
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fUseClip = false;
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fClipRect.set(2, 2, 11, 8 );
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}
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int getZoom() const { return fZ; }
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bool getAA() const { return fAA; }
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void setAA(bool aa) { fAA = aa; }
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bool getGrid() const { return fGrid; }
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void setGrid(bool g) { fGrid = g; }
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bool getShowSkeleton() const { return fShowSkeleton; }
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void setShowSkeleton(bool ss) { fShowSkeleton = ss; }
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bool getUseGPU() const { return fUseGPU; }
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void setUseGPU(bool ug) { fUseGPU = ug; }
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bool getUseClip() const { return fUseClip; }
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void setUseClip(bool uc) { fUseClip = uc; }
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enum Style {
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kHair_Style,
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kStroke_Style,
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};
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Style getStyle() const { return fStyle; }
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void setStyle(Style s) { fStyle = s; }
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void setWHZ(int width, int height, int zoom) {
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fW = width;
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fH = height;
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fZ = zoom;
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fBounds.set(0, 0, SkIntToScalar(width * zoom), SkIntToScalar(height * zoom));
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fMatrix.setScale(SkIntToScalar(zoom), SkIntToScalar(zoom));
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fInverse.setScale(SK_Scalar1 / zoom, SK_Scalar1 / zoom);
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fShader->setLocalMatrix(fMatrix);
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SkImage::Info info = {
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width, height, SkImage::kPMColor_ColorType, SkImage::kPremul_AlphaType
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};
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fMinSurface.reset(SkSurface::NewRaster(info, NULL));
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info.fWidth *= zoom;
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info.fHeight *= zoom;
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fMaxSurface.reset(SkSurface::NewRaster(info, NULL));
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}
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void drawBG(SkCanvas*);
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void drawFG(SkCanvas*);
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void drawLine(SkCanvas*, SkPoint pts[2]);
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void drawRect(SkCanvas* canvas, SkPoint pts[2]);
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private:
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bool fAA, fGrid, fShowSkeleton, fUseGPU, fUseClip;
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Style fStyle;
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int fW, fH, fZ;
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SkMatrix fMatrix, fInverse;
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SkRect fBounds, fClipRect;
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SkAutoTUnref<SkShader> fShader;
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SkAutoTUnref<SkSurface> fMinSurface;
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SkAutoTUnref<SkSurface> fMaxSurface;
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void setupPaint(SkPaint* paint) {
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bool aa = this->getAA();
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switch (fStyle) {
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case kHair_Style:
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paint->setStrokeWidth(0);
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break;
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case kStroke_Style:
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paint->setStrokeWidth(SK_Scalar1);
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// paint->setStrokeWidth(SK_Scalar1 + SK_Scalar1/500);
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break;
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}
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paint->setAntiAlias(aa);
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}
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void setupSkeletonPaint(SkPaint* paint) {
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paint->setStyle(SkPaint::kStroke_Style);
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paint->setStrokeWidth(WIRE_FRAME_SIZE);
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paint->setColor(fShowSkeleton ? WIRE_FRAME_COLOR : 0);
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paint->setAntiAlias(true);
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}
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void drawLineSkeleton(SkCanvas* max, const SkPoint pts[]);
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void drawRectSkeleton(SkCanvas* max, const SkRect& r) {
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SkPaint paint;
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this->setupSkeletonPaint(&paint);
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SkPath path;
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if (fUseGPU && fAA) {
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SkRect rr = r;
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rr.inset(fZ/2, fZ/2);
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path.addRect(rr);
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path.moveTo(rr.fLeft, rr.fTop);
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path.lineTo(rr.fRight, rr.fBottom);
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rr = r;
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rr.inset(-fZ/2, -fZ/2);
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path.addRect(rr);
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} else {
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path.addRect(r);
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if (fUseGPU) {
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path.moveTo(r.fLeft, r.fTop);
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path.lineTo(r.fRight, r.fBottom);
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}
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}
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max->drawPath(path, paint);
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}
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void copyMinToMax() {
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erase(fMaxSurface);
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SkCanvas* canvas = fMaxSurface->getCanvas();
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canvas->save();
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canvas->concat(fMatrix);
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fMinSurface->draw(canvas, 0, 0, NULL);
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canvas->restore();
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SkPaint paint;
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paint.setXfermodeMode(SkXfermode::kClear_Mode);
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for (int iy = 1; iy < fH; ++iy) {
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SkScalar y = SkIntToScalar(iy * fZ);
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canvas->drawLine(0, y - SK_ScalarHalf, 999, y - SK_ScalarHalf, paint);
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}
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for (int ix = 1; ix < fW; ++ix) {
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SkScalar x = SkIntToScalar(ix * fZ);
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canvas->drawLine(x - SK_ScalarHalf, 0, x - SK_ScalarHalf, 999, paint);
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}
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}
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};
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void FatBits::drawBG(SkCanvas* canvas) {
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SkPaint paint;
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paint.setShader(fShader);
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canvas->drawRect(fBounds, paint);
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paint.setShader(NULL);
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}
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void FatBits::drawFG(SkCanvas* canvas) {
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SkPaint inner, outer;
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inner.setAntiAlias(true);
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inner.setColor(SK_ColorBLACK);
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inner.setStrokeWidth(PIXEL_CENTER_SIZE);
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outer.setAntiAlias(true);
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outer.setColor(SK_ColorWHITE);
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outer.setStrokeWidth(PIXEL_CENTER_SIZE + 2);
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SkScalar half = SkIntToScalar(fZ) / 2;
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for (int iy = 0; iy < fH; ++iy) {
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SkScalar y = SkIntToScalar(iy * fZ) + half;
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for (int ix = 0; ix < fW; ++ix) {
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SkScalar x = SkIntToScalar(ix * fZ) + half;
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canvas->drawPoint(x, y, outer);
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canvas->drawPoint(x, y, inner);
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}
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}
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if (fUseClip) {
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SkPaint p;
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p.setStyle(SkPaint::kStroke_Style);
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p.setColor(SK_ColorLTGRAY);
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SkRect r = {
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fClipRect.fLeft * fZ,
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fClipRect.fTop * fZ,
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fClipRect.fRight * fZ,
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fClipRect.fBottom * fZ
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};
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canvas->drawRect(r, p);
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}
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}
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void FatBits::drawLineSkeleton(SkCanvas* max, const SkPoint pts[]) {
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SkPaint paint;
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this->setupSkeletonPaint(&paint);
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SkPath path;
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path.moveTo(pts[0]);
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path.lineTo(pts[1]);
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switch (fStyle) {
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case kHair_Style:
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if (fUseGPU) {
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SkPaint p;
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p.setStyle(SkPaint::kStroke_Style);
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p.setStrokeWidth(SK_Scalar1 * fZ);
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SkPath dst;
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p.getFillPath(path, &dst);
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path.addPath(dst);
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}
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break;
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case kStroke_Style: {
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SkPaint p;
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p.setStyle(SkPaint::kStroke_Style);
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p.setStrokeWidth(SK_Scalar1 * fZ);
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SkPath dst;
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p.getFillPath(path, &dst);
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path = dst;
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if (fUseGPU) {
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path.moveTo(dst.getPoint(0));
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path.lineTo(dst.getPoint(2));
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}
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} break;
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}
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max->drawPath(path, paint);
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}
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void FatBits::drawLine(SkCanvas* canvas, SkPoint pts[]) {
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SkPaint paint;
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fInverse.mapPoints(pts, 2);
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if (fGrid) {
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SkScalar dd = 0;//SK_Scalar1 / 50;
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pts[0].set(SkScalarRoundToScalar(pts[0].fX) + dd,
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SkScalarRoundToScalar(pts[0].fY) + dd);
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pts[1].set(SkScalarRoundToScalar(pts[1].fX) + dd,
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SkScalarRoundToScalar(pts[1].fY) + dd);
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}
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erase(fMinSurface);
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this->setupPaint(&paint);
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paint.setColor(FAT_PIXEL_COLOR);
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if (fUseClip) {
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fMinSurface->getCanvas()->save();
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SkRect r = fClipRect;
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r.inset(SK_Scalar1/3, SK_Scalar1/3);
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fMinSurface->getCanvas()->clipRect(r, SkRegion::kIntersect_Op, true);
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}
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fMinSurface->getCanvas()->drawLine(pts[0].fX, pts[0].fY, pts[1].fX, pts[1].fY, paint);
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if (fUseClip) {
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fMinSurface->getCanvas()->restore();
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}
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this->copyMinToMax();
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SkCanvas* max = fMaxSurface->getCanvas();
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fMatrix.mapPoints(pts, 2);
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this->drawLineSkeleton(max, pts);
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fMaxSurface->draw(canvas, 0, 0, NULL);
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}
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void FatBits::drawRect(SkCanvas* canvas, SkPoint pts[2]) {
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SkPaint paint;
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fInverse.mapPoints(pts, 2);
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if (fGrid) {
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pts[0].set(SkScalarRoundToScalar(pts[0].fX), SkScalarRoundToScalar(pts[0].fY));
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pts[1].set(SkScalarRoundToScalar(pts[1].fX), SkScalarRoundToScalar(pts[1].fY));
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}
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SkRect r;
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r.set(pts, 2);
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erase(fMinSurface);
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this->setupPaint(&paint);
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paint.setColor(FAT_PIXEL_COLOR);
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fMinSurface->getCanvas()->drawRect(r, paint);
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this->copyMinToMax();
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SkCanvas* max = fMaxSurface->getCanvas();
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fMatrix.mapPoints(pts, 2);
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r.set(pts, 2);
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this->drawRectSkeleton(max, r);
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fMaxSurface->draw(canvas, 0, 0, NULL);
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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class IndexClick : public SkView::Click {
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int fIndex;
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public:
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IndexClick(SkView* v, int index) : SkView::Click(v), fIndex(index) {}
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static int GetIndex(SkView::Click* click) {
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return ((IndexClick*)click)->fIndex;
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}
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};
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class DrawLineView : public SampleView {
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FatBits fFB;
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SkPoint fPts[2];
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bool fIsRect;
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public:
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DrawLineView() {
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fFB.setWHZ(24, 16, 48);
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fPts[0].set(48, 48);
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fPts[1].set(48 * 5, 48 * 4);
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fIsRect = false;
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}
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void setStyle(FatBits::Style s) {
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fFB.setStyle(s);
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this->inval(NULL);
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}
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protected:
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virtual bool onQuery(SkEvent* evt) SK_OVERRIDE {
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if (SampleCode::TitleQ(*evt)) {
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SampleCode::TitleR(evt, "FatBits");
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return true;
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}
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SkUnichar uni;
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if (SampleCode::CharQ(*evt, &uni)) {
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switch (uni) {
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case 'c':
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fFB.setUseClip(!fFB.getUseClip());
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this->inval(NULL);
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return true;
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case 'r':
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fIsRect = !fIsRect;
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this->inval(NULL);
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return true;
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case 'x':
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fFB.setGrid(!fFB.getGrid());
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this->inval(NULL);
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return true;
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case 's':
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if (FatBits::kStroke_Style == fFB.getStyle()) {
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this->setStyle(FatBits::kHair_Style);
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} else {
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this->setStyle(FatBits::kStroke_Style);
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}
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return true;
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case 'a':
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fFB.setAA(!fFB.getAA());
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this->inval(NULL);
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return true;
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case 'w':
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fFB.setShowSkeleton(!fFB.getShowSkeleton());
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this->inval(NULL);
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return true;
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case 'g':
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fFB.setUseGPU(!fFB.getUseGPU());
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this->inval(NULL);
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return true;
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}
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}
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return this->INHERITED::onQuery(evt);
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}
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virtual void onDrawContent(SkCanvas* canvas) {
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fFB.drawBG(canvas);
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if (fIsRect) {
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fFB.drawRect(canvas, fPts);
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} else {
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fFB.drawLine(canvas, fPts);
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}
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fFB.drawFG(canvas);
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{
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SkString str;
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str.printf("%s %s %s %s",
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fFB.getAA() ? "AA" : "BW",
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FatBits::kHair_Style == fFB.getStyle() ? "Hair" : "Stroke",
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fFB.getUseGPU() ? "GPU" : "CPU",
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fFB.getUseClip() ? "clip" : "noclip");
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SkPaint paint;
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paint.setAntiAlias(true);
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paint.setTextSize(16);
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paint.setColor(SK_ColorBLUE);
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canvas->drawText(str.c_str(), str.size(), 10, 16, paint);
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}
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}
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virtual SkView::Click* onFindClickHandler(SkScalar x, SkScalar y) {
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SkPoint pt = { x, y };
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int index = -1;
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SkScalar tol = 12;
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if (fPts[0].equalsWithinTolerance(pt, tol)) {
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index = 0;
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} else if (fPts[1].equalsWithinTolerance(pt, tol)) {
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index = 1;
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}
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return new IndexClick(this, index);
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}
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virtual bool onClick(Click* click) {
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int index = IndexClick::GetIndex(click);
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if (index >= 0 && index <= 1) {
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fPts[index] = click->fCurr;
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} else {
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SkScalar dx = click->fCurr.fX - click->fPrev.fX;
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SkScalar dy = click->fCurr.fY - click->fPrev.fY;
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fPts[0].offset(dx, dy);
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fPts[1].offset(dx, dy);
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}
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this->inval(NULL);
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return true;
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}
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private:
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typedef SampleView INHERITED;
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};
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//////////////////////////////////////////////////////////////////////////////
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static SkView* MyFactory() { return new DrawLineView; }
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static SkViewRegister reg(MyFactory);
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