skia2/docs/SkAutoCanvasRestore_Reference.bmh
Cary Clark 78de751969 add subtopics to all methods
add self-check looking for #In markup on every method, pointing
to an existing #Subtopic to reference the method.

Docs-Preview: https://skia.org/?cl=104325
Bug: skia:6898
Change-Id: I749a25b9a43033ae68d193249b2c0b810dcf8fc8
Reviewed-on: https://skia-review.googlesource.com/104325
Commit-Queue: Cary Clark <caryclark@skia.org>
Reviewed-by: Cary Clark <caryclark@skia.org>
2018-02-07 12:46:16 +00:00

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2.5 KiB
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#Topic Automatic_Canvas_Restore
#Subtopic Overview
#Subtopic Subtopic
#Populate
##
##
#Class SkAutoCanvasRestore
Stack helper class calls SkCanvas::restoreToCount() when SkAutoCanvasRestore
goes out of scope. Use this to guarantee that the canvas is restored to a known
state.
#Subtopic Constructor
#Populate
##
#Subtopic Member_Function
#Populate
##
#Method SkAutoCanvasRestore(SkCanvas* canvas, bool doSave)
#Line # preserves Canvas save count ##
Preserves Canvas save count. Optionally saves Canvas_Clip and Canvas_Matrix.
#Param canvas Canvas to guard ##
#Param doSave call SkCanvas::save() ##
#Return utility to restore Canvas state on destructor ##
#Example
#Height 128
SkPaint p;
p.setAntiAlias(true);
p.setTextSize(64);
for (SkScalar sx : { -1, 1 } ) {
for (SkScalar sy : { -1, 1 } ) {
SkAutoCanvasRestore autoRestore(canvas, true);
SkMatrix m = SkMatrix::MakeAll(sx, 1, 96, 0, sy, 64, 0, 0, 1);
canvas->concat(m);
canvas->drawString("R", 0, 0, p);
}
}
##
#SeeAlso SkCanvas::save SkCanvas::restore
##
#Method ~SkAutoCanvasRestore()
#Line # restores Canvas to saved state ##
Restores Canvas to saved state. Destructor is called when container goes out of
scope.
#NoExample
##
#SeeAlso SkCanvas::save SkCanvas::restore
##
#Method void restore()
#In Member_Function
#Line # restores Canvas to saved state ##
Restores Canvas to saved state immediately. Subsequent calls and
~SkAutoCanvasRestore have no effect.
#Example
for (bool callRestore : { false, true } ) {
for (bool saveCanvas : {false, true} ) {
SkAutoCanvasRestore autoRestore(canvas, saveCanvas);
if (!saveCanvas) {
canvas->save();
}
SkDebugf("saveCanvas: %s before restore: %d\n",
saveCanvas ? "true" : "false", canvas->getSaveCount());
if (callRestore) autoRestore.restore();
SkDebugf("saveCanvas: %s after restore: %d\n",
saveCanvas ? "true" : "false", canvas->getSaveCount());
}
}
SkDebugf("final count: %d\n", canvas->getSaveCount());
#StdOut
saveCanvas: false before restore: 2
saveCanvas: false after restore: 2
saveCanvas: true before restore: 2
saveCanvas: true after restore: 2
saveCanvas: false before restore: 2
saveCanvas: false after restore: 1
saveCanvas: true before restore: 2
saveCanvas: true after restore: 1
final count: 1
##
##
#SeeAlso SkCanvas::save SkCanvas::restore
##
#Class SkAutoCanvasRestore ##
#Topic Automatic_Canvas_Restore ##