c0bd9f9fe5
Current strategy: everything from the top Things to look at first are the manual changes: - added tools/rewrite_includes.py - removed -Idirectives from BUILD.gn - various compile.sh simplifications - tweak tools/embed_resources.py - update gn/find_headers.py to write paths from the top - update gn/gn_to_bp.py SkUserConfig.h layout so that #include "include/config/SkUserConfig.h" always gets the header we want. No-Presubmit: true Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706 Commit-Queue: Mike Klein <mtklein@google.com> Reviewed-by: Hal Canary <halcanary@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Reviewed-by: Florin Malita <fmalita@chromium.org>
25 lines
1.3 KiB
C++
25 lines
1.3 KiB
C++
// Copyright 2019 Google LLC.
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// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
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#include "tools/fiddle/examples.h"
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// HASH=9205393f30b156e1507e88aa27f1dd91
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REG_FIDDLE(RRect_Corner, 256, 70, false, 0) {
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void draw(SkCanvas* canvas) {
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SkPaint paint;
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paint.setAntiAlias(true);
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SkRRect rrect;
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SkVector corners[] = {{25, 17}, {17, 19}, {19, 15}, {15, 15}};
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rrect.setRectRadii({30, 10, 100, 60}, corners);
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canvas->drawRRect(rrect, paint);
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paint.setColor(SK_ColorWHITE);
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const SkRect r = rrect.getBounds();
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canvas->drawLine(r.fLeft, r.fTop + rrect.radii(SkRRect::kUpperLeft_Corner).fY,
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r.fRight, r.fTop + rrect.radii(SkRRect::kUpperRight_Corner).fY, paint);
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canvas->drawLine(r.fLeft, r.fBottom - rrect.radii(SkRRect::kLowerLeft_Corner).fY,
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r.fRight, r.fBottom - rrect.radii(SkRRect::kLowerRight_Corner).fY, paint);
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canvas->drawLine(r.fLeft + rrect.radii(SkRRect::kUpperLeft_Corner).fX, r.fTop,
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r.fLeft + rrect.radii(SkRRect::kLowerLeft_Corner).fX, r.fBottom, paint);
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canvas->drawLine(r.fRight - rrect.radii(SkRRect::kUpperRight_Corner).fX, r.fTop,
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r.fRight - rrect.radii(SkRRect::kLowerRight_Corner).fX, r.fBottom, paint);
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}
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} // END FIDDLE
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