skia2/gn/effects.gni
Mike Klein 96f6401789 harmonize rewrite-includes and gn-format checks
The CheckGeneratedFiles bot only required rewriting
.gn files, while the presubmit wants both .gn and .gni files.

It also appears that the #includes rewrite script runs on
both the presubmit and CheckGeneratedFiles bots.

These presubmits run on the CQ before landing right?
If so, no need for them in the CheckGeneratedFIles bot at all.

And of course, format .gni files.

Change-Id: Icd4526d62f85088862ad93566cc9ace11dc3e33f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/281505
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2020-04-03 17:00:54 +00:00

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2.7 KiB
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# Copyright 2016 Google Inc.
#
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.
# Things are easiest for everyone if these source paths are absolute.
_src = get_path_info("../src", "abspath")
_include = get_path_info("../include", "abspath")
skia_effects_public = [
"$_include/effects/Sk1DPathEffect.h",
"$_include/effects/Sk2DPathEffect.h",
"$_include/effects/SkBlurDrawLooper.h",
"$_include/effects/SkBlurMaskFilter.h",
"$_include/effects/SkColorMatrix.h",
"$_include/effects/SkColorMatrixFilter.h",
"$_include/effects/SkCornerPathEffect.h",
"$_include/effects/SkDashPathEffect.h",
"$_include/effects/SkDiscretePathEffect.h",
"$_include/effects/SkGradientShader.h",
"$_include/effects/SkLayerDrawLooper.h",
"$_include/effects/SkLumaColorFilter.h",
"$_include/effects/SkOverdrawColorFilter.h",
"$_include/effects/SkPerlinNoiseShader.h",
"$_include/effects/SkShaderMaskFilter.h",
"$_include/effects/SkTableColorFilter.h",
"$_include/effects/SkTableMaskFilter.h",
]
skia_effects_sources = [
"$_src/c/sk_effects.cpp",
"$_src/effects/Sk1DPathEffect.cpp",
"$_src/effects/Sk2DPathEffect.cpp",
"$_src/effects/SkColorMatrix.cpp",
"$_src/effects/SkColorMatrixFilter.cpp",
"$_src/effects/SkCornerPathEffect.cpp",
"$_src/effects/SkDashPathEffect.cpp",
"$_src/effects/SkDiscretePathEffect.cpp",
"$_src/effects/SkEmbossMask.cpp",
"$_src/effects/SkEmbossMask.h",
"$_src/effects/SkEmbossMaskFilter.cpp",
"$_src/effects/SkHighContrastFilter.cpp",
"$_src/effects/SkLayerDrawLooper.cpp",
"$_src/effects/SkLumaColorFilter.cpp",
"$_src/effects/SkOpPathEffect.cpp",
"$_src/effects/SkOverdrawColorFilter.cpp",
"$_src/effects/SkPackBits.cpp",
"$_src/effects/SkPackBits.h",
"$_src/effects/SkShaderMaskFilter.cpp",
"$_src/effects/SkTableColorFilter.cpp",
"$_src/effects/SkTableMaskFilter.cpp",
"$_src/effects/SkTrimPathEffect.cpp",
"$_src/shaders/SkPerlinNoiseShader.cpp",
"$_src/shaders/gradients/Sk4fGradientBase.cpp",
"$_src/shaders/gradients/Sk4fGradientBase.h",
"$_src/shaders/gradients/Sk4fGradientPriv.h",
"$_src/shaders/gradients/Sk4fLinearGradient.cpp",
"$_src/shaders/gradients/Sk4fLinearGradient.h",
"$_src/shaders/gradients/SkGradientShader.cpp",
"$_src/shaders/gradients/SkGradientShaderPriv.h",
"$_src/shaders/gradients/SkLinearGradient.cpp",
"$_src/shaders/gradients/SkLinearGradient.h",
"$_src/shaders/gradients/SkRadialGradient.cpp",
"$_src/shaders/gradients/SkRadialGradient.h",
"$_src/shaders/gradients/SkSweepGradient.cpp",
"$_src/shaders/gradients/SkSweepGradient.h",
"$_src/shaders/gradients/SkTwoPointConicalGradient.cpp",
"$_src/shaders/gradients/SkTwoPointConicalGradient.h",
]