c7ad40f76f
Most of this is (obviously) not necessary to do, but once I started, I figured I'd just get it all. Tools (nanobench, DM, skiaserve), all GMs, benches, and unit tests, plus support code (command line parsing and config stuff). This is almost entirely mechanical. Bug: skia: Change-Id: I209500f8df8c5bd43f8298ff26440d1c4d7425fb Reviewed-on: https://skia-review.googlesource.com/131153 Reviewed-by: Mike Klein <mtklein@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
177 lines
6.4 KiB
C++
177 lines
6.4 KiB
C++
/*
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* Copyright 2015 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "SkTraceMemoryDump.h"
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#include "Test.h"
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#include "GrContextPriv.h"
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#include "GrRenderTarget.h"
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#include "GrTexture.h"
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#include "gl/GrGLBuffer.h"
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#include "gl/GrGLDefines.h"
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#include "gl/GrGLGpu.h"
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/*
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* Build test for SkTraceMemoryDump.
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*/
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class TestSkTraceMemoryDump : public SkTraceMemoryDump {
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public:
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TestSkTraceMemoryDump(bool shouldDumpWrappedObjects)
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: fShouldDumpWrappedObjects(shouldDumpWrappedObjects) {}
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~TestSkTraceMemoryDump() override { }
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void dumpNumericValue(const char* dumpName, const char* valueName, const char* units,
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uint64_t value) override {
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// Only count "size" dumps, others are just providing metadata.
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if (SkString("size") == SkString(valueName)) {
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++fNumDumpedObjects;
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fDumpedObjectsSize += value;
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}
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}
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void setMemoryBacking(const char* dumpName, const char* backingType,
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const char* backingObjectId) override { }
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void setDiscardableMemoryBacking(
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const char* dumpName,
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const SkDiscardableMemory& discardableMemoryObject) override { }
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LevelOfDetail getRequestedDetails() const override {
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return SkTraceMemoryDump::kObjectsBreakdowns_LevelOfDetail;
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}
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bool shouldDumpWrappedObjects() const override { return fShouldDumpWrappedObjects; }
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size_t numDumpedObjects() const { return fNumDumpedObjects; }
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size_t dumpedObjectsSize() const { return fDumpedObjectsSize; }
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private:
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bool fShouldDumpWrappedObjects;
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size_t fNumDumpedObjects = 0;
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size_t fDumpedObjectsSize = 0;
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};
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void ValidateMemoryDumps(skiatest::Reporter* reporter, GrContext* context, size_t size,
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bool isOwned) {
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TestSkTraceMemoryDump dump_with_wrapped(true /* shouldDumpWrappedObjects */);
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context->dumpMemoryStatistics(&dump_with_wrapped);
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REPORTER_ASSERT(reporter, 1 == dump_with_wrapped.numDumpedObjects());
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REPORTER_ASSERT(reporter, size == dump_with_wrapped.dumpedObjectsSize());
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TestSkTraceMemoryDump dump_no_wrapped(false /* shouldDumpWrappedObjects */);
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context->dumpMemoryStatistics(&dump_no_wrapped);
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if (isOwned) {
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REPORTER_ASSERT(reporter, 1 == dump_no_wrapped.numDumpedObjects());
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REPORTER_ASSERT(reporter, size == dump_no_wrapped.dumpedObjectsSize());
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} else {
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REPORTER_ASSERT(reporter, 0 == dump_no_wrapped.numDumpedObjects());
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REPORTER_ASSERT(reporter, 0 == dump_no_wrapped.dumpedObjectsSize());
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}
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}
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DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(SkTraceMemoryDump_ownedGLBuffer, reporter, ctxInfo) {
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GrContext* context = ctxInfo.grContext();
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GrGLGpu* gpu = static_cast<GrGLGpu*>(context->contextPriv().getGpu());
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const size_t kMemorySize = 1024;
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sk_sp<GrGLBuffer> buffer(
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GrGLBuffer::Create(gpu, kMemorySize, kVertex_GrBufferType, kDynamic_GrAccessPattern));
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ValidateMemoryDumps(reporter, context, kMemorySize, true /* isOwned */);
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}
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DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(SkTraceMemoryDump_ownedGLTexture, reporter, ctxInfo) {
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GrContext* context = ctxInfo.grContext();
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GrGLGpu* gpu = static_cast<GrGLGpu*>(context->contextPriv().getGpu());
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GrSurfaceDesc desc;
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desc.fFlags = kNone_GrSurfaceFlags;
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desc.fWidth = 64;
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desc.fHeight = 64;
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desc.fConfig = kRGBA_8888_GrPixelConfig;
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desc.fSampleCnt = 1;
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GrGLTextureInfo glInfo;
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glInfo.fTarget = GR_GL_TEXTURE_2D;
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glInfo.fID = 7; // Arbitrary, we don't actually use the texture.
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glInfo.fFormat = GR_GL_RGBA8;
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GrGLTexture::IDDesc idDesc;
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idDesc.fInfo = glInfo;
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idDesc.fOwnership = GrBackendObjectOwnership::kOwned;
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auto texture = sk_make_sp<GrGLTexture>(gpu, SkBudgeted::kNo, desc, idDesc,
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GrMipMapsStatus::kNotAllocated);
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ValidateMemoryDumps(reporter, context, texture->gpuMemorySize(), true /* isOwned */);
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}
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DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(SkTraceMemoryDump_unownedGLTexture, reporter, ctxInfo) {
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GrContext* context = ctxInfo.grContext();
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GrGLGpu* gpu = static_cast<GrGLGpu*>(context->contextPriv().getGpu());
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GrSurfaceDesc desc;
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desc.fFlags = kNone_GrSurfaceFlags;
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desc.fWidth = 64;
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desc.fHeight = 64;
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desc.fConfig = kRGBA_8888_GrPixelConfig;
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desc.fSampleCnt = 1;
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GrGLTextureInfo glInfo;
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glInfo.fTarget = GR_GL_TEXTURE_2D;
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glInfo.fID = 7; // Arbitrary, we don't actually use the texture.
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glInfo.fFormat = GR_GL_RGBA8;
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GrGLTexture::IDDesc idDesc;
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idDesc.fInfo = glInfo;
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idDesc.fOwnership = GrBackendObjectOwnership::kBorrowed;
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auto texture = GrGLTexture::MakeWrapped(gpu, desc, GrMipMapsStatus::kNotAllocated, idDesc);
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ValidateMemoryDumps(reporter, context, texture->gpuMemorySize(), false /* isOwned */);
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}
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DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(SkTraceMemoryDump_ownedGLRenderTarget, reporter, ctxInfo) {
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GrContext* context = ctxInfo.grContext();
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GrGLGpu* gpu = static_cast<GrGLGpu*>(context->contextPriv().getGpu());
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GrSurfaceDesc sd;
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sd.fFlags = kRenderTarget_GrSurfaceFlag;
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sd.fWidth = 64;
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sd.fHeight = 64;
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sd.fConfig = kRGBA_8888_GrPixelConfig;
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GrGLRenderTarget::IDDesc iddesc;
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iddesc.fRTFBOID = 20;
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iddesc.fRTFBOOwnership = GrBackendObjectOwnership::kOwned;
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iddesc.fTexFBOID = GrGLRenderTarget::kUnresolvableFBOID;
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iddesc.fMSColorRenderbufferID = 22;
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iddesc.fIsMixedSampled = false;
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sk_sp<GrGLRenderTarget> rt = GrGLRenderTarget::MakeWrapped(gpu, sd, iddesc, 0);
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ValidateMemoryDumps(reporter, context, rt->gpuMemorySize(), true /* isOwned */);
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}
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DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(SkTraceMemoryDump_unownedGLRenderTarget, reporter, ctxInfo) {
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GrContext* context = ctxInfo.grContext();
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GrGLGpu* gpu = static_cast<GrGLGpu*>(context->contextPriv().getGpu());
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GrSurfaceDesc sd;
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sd.fFlags = kRenderTarget_GrSurfaceFlag;
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sd.fWidth = 64;
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sd.fHeight = 64;
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sd.fConfig = kRGBA_8888_GrPixelConfig;
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GrGLRenderTarget::IDDesc iddesc;
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iddesc.fRTFBOID = 20;
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iddesc.fRTFBOOwnership = GrBackendObjectOwnership::kBorrowed;
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iddesc.fTexFBOID = GrGLRenderTarget::kUnresolvableFBOID;
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iddesc.fMSColorRenderbufferID = 22;
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iddesc.fIsMixedSampled = false;
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sk_sp<GrGLRenderTarget> rt = GrGLRenderTarget::MakeWrapped(gpu, sd, iddesc, 0);
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ValidateMemoryDumps(reporter, context, rt->gpuMemorySize(), false /* isOwned */);
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}
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