skia2/dm/DMSrcSink.h
Herb Derby 6b49c54270 test using slugs to draw text
This does not test blobs that have RSXForm, but all other text is
drawn using slugs.

This is not perfect, there are some non-text GM that are different,
and a few text GMs involving blurring that are different. But,
it's good enough to find regressions.

Change-Id: I465a697994414480e910b737270eaafb1b9fad46
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/523936
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2022-03-25 14:53:39 +00:00

660 lines
21 KiB
C++

/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef DMSrcSink_DEFINED
#define DMSrcSink_DEFINED
#include "gm/gm.h"
#include "include/core/SkBBHFactory.h"
#include "include/core/SkBitmap.h"
#include "include/core/SkCanvas.h"
#include "include/core/SkData.h"
#include "include/core/SkPicture.h"
#include "src/utils/SkMultiPictureDocument.h"
#include "tools/flags/CommonFlagsConfig.h"
#include "tools/gpu/MemoryCache.h"
#include <functional>
//#define TEST_VIA_SVG
namespace skiagm {
namespace verifiers {
class VerifierList;
} // namespace verifiers
} // namespace skiagm
namespace DM {
// This is just convenience. It lets you use either return "foo" or return SkStringPrintf(...).
struct ImplicitString : public SkString {
template <typename T>
ImplicitString(const T& s) : SkString(s) {}
ImplicitString() : SkString("") {}
};
typedef ImplicitString Name;
typedef ImplicitString Path;
class Result {
public:
enum class Status : int { Ok, Fatal, Skip };
Result(Status status, SkString msg) : fMsg(std::move(msg)), fStatus(status) {}
Result(const Result&) = default;
Result& operator=(const Result&) = default;
static Result Ok() { return Result{Status::Ok, {}}; }
static Result Fatal(const char* fmt, ...) SK_PRINTF_LIKE(1, 2) {
SkString msg;
va_list args;
va_start(args, fmt);
msg.printVAList(fmt, args);
va_end(args);
return Result{Status::Fatal, std::move(msg)};
}
static Result Skip(const char* fmt, ...) SK_PRINTF_LIKE(1, 2) {
SkString msg;
va_list args;
va_start(args, fmt);
msg.printVAList(fmt, args);
va_end(args);
return Result{Status::Skip, std::move(msg)};
}
bool isOk() { return fStatus == Status::Ok; }
bool isFatal() { return fStatus == Status::Fatal; }
bool isSkip() { return fStatus == Status::Skip; }
const char* c_str() const { return fMsg.c_str(); }
Status status() const { return fStatus; }
private:
SkString fMsg;
Status fStatus;
};
struct SinkFlags {
enum Type { kNull, kGPU, kVector, kRaster } type;
enum Approach { kDirect, kIndirect } approach;
enum Multisampled { kNotMultisampled, kMultisampled } multisampled;
SinkFlags(Type t, Approach a, Multisampled ms = kNotMultisampled)
: type(t), approach(a), multisampled(ms) {}
};
struct Src {
virtual ~Src() {}
virtual Result SK_WARN_UNUSED_RESULT draw(GrDirectContext* context, SkCanvas* canvas) const = 0;
virtual SkISize size() const = 0;
virtual Name name() const = 0;
virtual void modifyGrContextOptions(GrContextOptions* options) const {}
virtual bool veto(SinkFlags) const { return false; }
virtual int pageCount() const { return 1; }
virtual Result SK_WARN_UNUSED_RESULT draw([[maybe_unused]] int page, GrDirectContext* context,
SkCanvas* canvas) const {
return this->draw(context, canvas);
}
virtual SkISize size([[maybe_unused]] int page) const { return this->size(); }
// Force Tasks using this Src to run on the main thread?
virtual bool serial() const { return false; }
/** Return a list of verifiers for the src, or null if no verifiers should be run .*/
virtual std::unique_ptr<skiagm::verifiers::VerifierList> getVerifiers() const {
return nullptr;
}
};
struct Sink {
virtual ~Sink() {}
// You may write to either the bitmap or stream. If you write to log, we'll print that out.
virtual Result SK_WARN_UNUSED_RESULT draw(const Src&, SkBitmap*, SkWStream*, SkString* log)
const = 0;
// Override the color space of this Sink, after creation
virtual void setColorSpace(sk_sp<SkColorSpace>) {}
// Force Tasks using this Sink to run on the main thread?
virtual bool serial() const { return false; }
// File extension for the content draw() outputs, e.g. "png", "pdf".
virtual const char* fileExtension() const = 0;
virtual SinkFlags flags() const = 0;
/** Returns the color type and space used by the sink. */
virtual SkColorInfo colorInfo() const { return SkColorInfo(); }
};
/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
class GMSrc : public Src {
public:
explicit GMSrc(skiagm::GMFactory);
Result draw(GrDirectContext*, SkCanvas*) const override;
SkISize size() const override;
Name name() const override;
void modifyGrContextOptions(GrContextOptions* options) const override;
std::unique_ptr<skiagm::verifiers::VerifierList> getVerifiers() const override;
private:
skiagm::GMFactory fFactory;
};
class CodecSrc : public Src {
public:
enum Mode {
kCodec_Mode,
// We choose to test only one mode with zero initialized memory.
// This will exercise all of the interesting cases in SkSwizzler
// without doubling the size of our test suite.
kCodecZeroInit_Mode,
kScanline_Mode,
kStripe_Mode, // Tests the skipping of scanlines
kCroppedScanline_Mode, // Tests (jpeg) cropped scanline optimization
kSubset_Mode, // For codecs that support subsets directly.
kAnimated_Mode, // For codecs that support animation.
};
enum DstColorType {
kGetFromCanvas_DstColorType,
kGrayscale_Always_DstColorType,
kNonNative8888_Always_DstColorType,
};
CodecSrc(Path, Mode, DstColorType, SkAlphaType, float);
Result draw(GrDirectContext*, SkCanvas*) const override;
SkISize size() const override;
Name name() const override;
bool veto(SinkFlags) const override;
bool serial() const override { return fRunSerially; }
private:
Path fPath;
Mode fMode;
DstColorType fDstColorType;
SkAlphaType fDstAlphaType;
float fScale;
bool fRunSerially;
};
class AndroidCodecSrc : public Src {
public:
AndroidCodecSrc(Path, CodecSrc::DstColorType, SkAlphaType, int sampleSize);
Result draw(GrDirectContext*, SkCanvas*) const override;
SkISize size() const override;
Name name() const override;
bool veto(SinkFlags) const override;
bool serial() const override { return fRunSerially; }
private:
Path fPath;
CodecSrc::DstColorType fDstColorType;
SkAlphaType fDstAlphaType;
int fSampleSize;
bool fRunSerially;
};
#ifdef SK_ENABLE_ANDROID_UTILS
// Allows for testing of various implementations of Android's BitmapRegionDecoder
class BRDSrc : public Src {
public:
enum Mode {
// Decode the entire image as one region.
kFullImage_Mode,
// Splits the image into multiple regions using a divisor and decodes the regions
// separately. Also, this test adds a border of a few pixels to each of the regions
// that it is decoding. This tests the behavior when a client asks for a region that
// does not fully fit in the image.
kDivisor_Mode,
};
BRDSrc(Path, Mode, CodecSrc::DstColorType, uint32_t);
Result draw(GrDirectContext*, SkCanvas*) const override;
SkISize size() const override;
Name name() const override;
bool veto(SinkFlags) const override;
private:
Path fPath;
Mode fMode;
CodecSrc::DstColorType fDstColorType;
uint32_t fSampleSize;
};
#endif
class ImageGenSrc : public Src {
public:
enum Mode {
kCodec_Mode, // Use CodecImageGenerator
kPlatform_Mode, // Uses CG or WIC
};
ImageGenSrc(Path, Mode, SkAlphaType, bool);
Result draw(GrDirectContext*, SkCanvas*) const override;
SkISize size() const override;
Name name() const override;
bool veto(SinkFlags) const override;
bool serial() const override { return fRunSerially; }
private:
Path fPath;
Mode fMode;
SkAlphaType fDstAlphaType;
bool fIsGpu;
bool fRunSerially;
};
class ColorCodecSrc : public Src {
public:
ColorCodecSrc(Path, bool decode_to_dst);
Result draw(GrDirectContext*, SkCanvas*) const override;
SkISize size() const override;
Name name() const override;
bool veto(SinkFlags) const override;
private:
Path fPath;
bool fDecodeToDst;
};
class SKPSrc : public Src {
public:
explicit SKPSrc(Path path);
Result draw(GrDirectContext*, SkCanvas*) const override;
SkISize size() const override;
Name name() const override;
private:
Path fPath;
};
// This class extracts all the paths from an SKP and then removes unwanted paths according to the
// provided l/r trail. It then just draws the remaining paths. (Non-path draws are thrown out.) It
// is useful for finding a reduced repo case for path drawing bugs.
class BisectSrc : public SKPSrc {
public:
explicit BisectSrc(Path path, const char* trail);
Result draw(GrDirectContext*, SkCanvas*) const override;
private:
SkString fTrail;
using INHERITED = SKPSrc;
};
#if defined(SK_ENABLE_SKOTTIE)
class SkottieSrc final : public Src {
public:
explicit SkottieSrc(Path path);
Result draw(GrDirectContext*, SkCanvas*) const override;
SkISize size() const override;
Name name() const override;
bool veto(SinkFlags) const override;
private:
// Generates a kTileCount x kTileCount filmstrip with evenly distributed frames.
inline static constexpr int kTileCount = 5;
// Fit kTileCount x kTileCount frames to a 1000x1000 film strip.
inline static constexpr SkScalar kTargetSize = 1000;
inline static constexpr SkScalar kTileSize = kTargetSize / kTileCount;
Path fPath;
};
#endif
#if defined(SK_ENABLE_SVG)
} // namespace DM
class SkSVGDOM;
namespace DM {
class SVGSrc : public Src {
public:
explicit SVGSrc(Path path);
Result draw(GrDirectContext*, SkCanvas*) const override;
SkISize size() const override;
Name name() const override;
bool veto(SinkFlags) const override;
private:
Name fName;
sk_sp<SkSVGDOM> fDom;
SkScalar fScale;
using INHERITED = Src;
};
#endif // SK_ENABLE_SVG
/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
class MSKPSrc : public Src {
public:
explicit MSKPSrc(Path path);
int pageCount() const override;
Result draw(GrDirectContext*, SkCanvas* c) const override;
Result draw(int, GrDirectContext*, SkCanvas*) const override;
SkISize size() const override;
SkISize size(int) const override;
Name name() const override;
private:
Path fPath;
mutable SkTArray<SkDocumentPage> fPages;
};
/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
class NullSink : public Sink {
public:
NullSink() {}
Result draw(const Src& src, SkBitmap*, SkWStream*, SkString*) const override;
const char* fileExtension() const override { return ""; }
SinkFlags flags() const override { return SinkFlags{ SinkFlags::kNull, SinkFlags::kDirect }; }
};
class GPUSink : public Sink {
public:
GPUSink(const SkCommandLineConfigGpu*, const GrContextOptions&);
Result draw(const Src&, SkBitmap*, SkWStream*, SkString*) const override;
Result onDraw(const Src&, SkBitmap*, SkWStream*, SkString*,
const GrContextOptions& baseOptions,
std::function<void(GrDirectContext*)> initContext = nullptr,
std::function<SkCanvas*(SkCanvas*)> wrapCanvas = nullptr) const;
sk_gpu_test::GrContextFactory::ContextType contextType() const { return fContextType; }
const sk_gpu_test::GrContextFactory::ContextOverrides& contextOverrides() const {
return fContextOverrides;
}
SkCommandLineConfigGpu::SurfType surfType() const { return fSurfType; }
bool serial() const override { return true; }
const char* fileExtension() const override { return "png"; }
SinkFlags flags() const override {
SinkFlags::Multisampled ms = fSampleCount > 1 ? SinkFlags::kMultisampled
: SinkFlags::kNotMultisampled;
return SinkFlags{ SinkFlags::kGPU, SinkFlags::kDirect, ms };
}
const GrContextOptions& baseContextOptions() const { return fBaseContextOptions; }
void setColorSpace(sk_sp<SkColorSpace> colorSpace) override { fColorSpace = colorSpace; }
SkColorInfo colorInfo() const override {
return SkColorInfo(fColorType, fAlphaType, fColorSpace);
}
protected:
sk_sp<SkSurface> createDstSurface(GrDirectContext*, SkISize size) const;
bool readBack(SkSurface*, SkBitmap* dst) const;
private:
sk_gpu_test::GrContextFactory::ContextType fContextType;
sk_gpu_test::GrContextFactory::ContextOverrides fContextOverrides;
SkCommandLineConfigGpu::SurfType fSurfType;
int fSampleCount;
uint32_t fSurfaceFlags;
SkColorType fColorType;
SkAlphaType fAlphaType;
sk_sp<SkColorSpace> fColorSpace;
GrContextOptions fBaseContextOptions;
sk_gpu_test::MemoryCache fMemoryCache;
};
// Wrap a gpu canvas in one that routes all text draws through GrSlugs.
// Note that text blobs that have an RSXForm aren't converted.
class GPUSlugSink : public GPUSink {
public:
GPUSlugSink(const SkCommandLineConfigGpu*, const GrContextOptions&);
Result draw(const Src&, SkBitmap*, SkWStream*, SkString*) const override;
};
class GPUThreadTestingSink : public GPUSink {
public:
GPUThreadTestingSink(const SkCommandLineConfigGpu*, const GrContextOptions&);
Result draw(const Src&, SkBitmap*, SkWStream*, SkString*) const override;
const char* fileExtension() const override {
// Suppress writing out results from this config - we just want to do our matching test
return nullptr;
}
private:
std::unique_ptr<SkExecutor> fExecutor;
using INHERITED = GPUSink;
};
class GPUPersistentCacheTestingSink : public GPUSink {
public:
GPUPersistentCacheTestingSink(const SkCommandLineConfigGpu*, const GrContextOptions&);
Result draw(const Src&, SkBitmap*, SkWStream*, SkString*) const override;
const char* fileExtension() const override {
// Suppress writing out results from this config - we just want to do our matching test
return nullptr;
}
private:
int fCacheType;
using INHERITED = GPUSink;
};
class GPUPrecompileTestingSink : public GPUSink {
public:
GPUPrecompileTestingSink(const SkCommandLineConfigGpu*, const GrContextOptions&);
Result draw(const Src&, SkBitmap*, SkWStream*, SkString*) const override;
const char* fileExtension() const override {
// Suppress writing out results from this config - we just want to do our matching test
return nullptr;
}
private:
using INHERITED = GPUSink;
};
// This sink attempts to emulate Chrome's OOP-R behavior. It:
// doesn't use promise images
// uses only a single thread for both DDL creation & drawing
class GPUOOPRSink : public GPUSink {
public:
GPUOOPRSink(const SkCommandLineConfigGpu*, const GrContextOptions&);
Result draw(const Src&, SkBitmap*, SkWStream*, SkString*) const override;
private:
Result ooprDraw(const Src&, sk_sp<SkSurface> dstSurface, GrDirectContext*) const;
using INHERITED = GPUSink;
};
// This sink attempts to better simulate the Chrome DDL use-case. It:
// creates the DDLs on separate recording threads
// performs all the GPU work on a separate GPU thread
// In the future this should be expanded to:
// upload on a utility thread w/ access to a shared context
// compile the programs on the utility thread
// perform fine grained scheduling of gpu tasks based on their image and program prerequisites
// create a single "compositing" DDL that is replayed last
class GPUDDLSink : public GPUSink {
public:
GPUDDLSink(const SkCommandLineConfigGpu*, const GrContextOptions&);
Result draw(const Src&, SkBitmap*, SkWStream*, SkString*) const override;
private:
Result ddlDraw(const Src&,
sk_sp<SkSurface> dstSurface,
SkTaskGroup* recordingTaskGroup,
SkTaskGroup* gpuTaskGroup,
sk_gpu_test::TestContext* gpuTestCtx,
GrDirectContext* gpuThreadCtx) const;
std::unique_ptr<SkExecutor> fRecordingExecutor;
std::unique_ptr<SkExecutor> fGPUExecutor;
using INHERITED = GPUSink;
};
class PDFSink : public Sink {
public:
PDFSink(bool pdfa, SkScalar rasterDpi) : fPDFA(pdfa), fRasterDpi(rasterDpi) {}
Result draw(const Src&, SkBitmap*, SkWStream*, SkString*) const override;
const char* fileExtension() const override { return "pdf"; }
SinkFlags flags() const override { return SinkFlags{ SinkFlags::kVector, SinkFlags::kDirect }; }
bool fPDFA;
SkScalar fRasterDpi;
};
class XPSSink : public Sink {
public:
XPSSink();
Result draw(const Src&, SkBitmap*, SkWStream*, SkString*) const override;
const char* fileExtension() const override { return "xps"; }
SinkFlags flags() const override { return SinkFlags{ SinkFlags::kVector, SinkFlags::kDirect }; }
};
class RasterSink : public Sink {
public:
explicit RasterSink(SkColorType);
Result draw(const Src&, SkBitmap*, SkWStream*, SkString*) const override;
const char* fileExtension() const override { return "png"; }
SinkFlags flags() const override { return SinkFlags{ SinkFlags::kRaster, SinkFlags::kDirect }; }
void setColorSpace(sk_sp<SkColorSpace> colorSpace) override { fColorSpace = colorSpace; }
private:
SkColorType fColorType;
sk_sp<SkColorSpace> fColorSpace;
};
class SKPSink : public Sink {
public:
SKPSink();
Result draw(const Src&, SkBitmap*, SkWStream*, SkString*) const override;
const char* fileExtension() const override { return "skp"; }
SinkFlags flags() const override { return SinkFlags{ SinkFlags::kVector, SinkFlags::kDirect }; }
};
class DebugSink : public Sink {
public:
Result draw(const Src&, SkBitmap*, SkWStream*, SkString*) const override;
const char* fileExtension() const override { return "json"; }
SinkFlags flags() const override { return SinkFlags{ SinkFlags::kVector, SinkFlags::kDirect }; }
};
class SVGSink : public Sink {
public:
SVGSink(int pageIndex = 0);
Result draw(const Src&, SkBitmap*, SkWStream*, SkString*) const override;
const char* fileExtension() const override { return "svg"; }
SinkFlags flags() const override { return SinkFlags{ SinkFlags::kVector, SinkFlags::kDirect }; }
private:
int fPageIndex;
};
#ifdef SK_GRAPHITE_ENABLED
class GraphiteSink : public Sink {
public:
using ContextType = skiatest::graphite::ContextFactory::ContextType;
GraphiteSink(const SkCommandLineConfigGraphite*);
Result draw(const Src&, SkBitmap*, SkWStream*, SkString*) const override;
bool serial() const override { return true; }
const char* fileExtension() const override { return "png"; }
SinkFlags flags() const override { return SinkFlags{ SinkFlags::kGPU, SinkFlags::kDirect }; }
private:
ContextType fContextType;
SkColorType fColorType;
SkAlphaType fAlphaType;
bool fTestPrecompile;
};
#endif
/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
class Via : public Sink {
public:
explicit Via(Sink* sink) : fSink(sink) {}
const char* fileExtension() const override { return fSink->fileExtension(); }
bool serial() const override { return fSink->serial(); }
SinkFlags flags() const override {
SinkFlags flags = fSink->flags();
flags.approach = SinkFlags::kIndirect;
return flags;
}
void setColorSpace(sk_sp<SkColorSpace> colorSpace) override {
fSink->setColorSpace(colorSpace);
}
protected:
std::unique_ptr<Sink> fSink;
};
class ViaMatrix : public Via {
public:
ViaMatrix(SkMatrix, Sink*);
Result draw(const Src&, SkBitmap*, SkWStream*, SkString*) const override;
private:
const SkMatrix fMatrix;
};
class ViaUpright : public Via {
public:
ViaUpright(SkMatrix, Sink*);
Result draw(const Src&, SkBitmap*, SkWStream*, SkString*) const override;
private:
const SkMatrix fMatrix;
};
class ViaSerialization : public Via {
public:
explicit ViaSerialization(Sink* sink) : Via(sink) {}
Result draw(const Src&, SkBitmap*, SkWStream*, SkString*) const override;
};
class ViaPicture : public Via {
public:
explicit ViaPicture(Sink* sink) : Via(sink) {}
Result draw(const Src&, SkBitmap*, SkWStream*, SkString*) const override;
};
class ViaRuntimeBlend : public Via {
public:
explicit ViaRuntimeBlend(Sink* sink) : Via(sink) {}
Result draw(const Src&, SkBitmap*, SkWStream*, SkString*) const override;
};
class ViaSVG : public Via {
public:
explicit ViaSVG(Sink* sink) : Via(sink) {}
Result draw(const Src&, SkBitmap*, SkWStream*, SkString*) const override;
};
} // namespace DM
#endif//DMSrcSink_DEFINED