skia2/include/core/SkSurfaceProps.h
robertphillips efbffedd68 Clean up usage of SkSurfaceProps
This CL continues cleaning up Skia's usage of SkSurfaceProps. It:

  Removes the duplicate SkSurfaceProps object from SkImageFilter::Proxy.

  Removes a dispreferred ctor from SkCanvas

  Removes the initForRootLayer entry point from SkDevice (since the root device and the canvas should always have the same pixel geometry now).

Review URL: https://codereview.chromium.org/1201983006
2015-06-22 12:06:08 -07:00

82 lines
2.5 KiB
C++

/*
* Copyright 2014 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkSurfaceProps_DEFINED
#define SkSurfaceProps_DEFINED
#include "SkTypes.h"
/**
* Description of how the LCD strips are arranged for each pixel. If this is unknown, or the
* pixels are meant to be "portable" and/or transformed before showing (e.g. rotated, scaled)
* then use kUnknown_SkPixelGeometry.
*/
enum SkPixelGeometry {
kUnknown_SkPixelGeometry,
kRGB_H_SkPixelGeometry,
kBGR_H_SkPixelGeometry,
kRGB_V_SkPixelGeometry,
kBGR_V_SkPixelGeometry,
};
// Returns true iff geo is a known geometry and is RGB.
static inline bool SkPixelGeometryIsRGB(SkPixelGeometry geo) {
return kRGB_H_SkPixelGeometry == geo || kRGB_V_SkPixelGeometry == geo;
}
// Returns true iff geo is a known geometry and is BGR.
static inline bool SkPixelGeometryIsBGR(SkPixelGeometry geo) {
return kBGR_H_SkPixelGeometry == geo || kBGR_V_SkPixelGeometry == geo;
}
// Returns true iff geo is a known geometry and is horizontal.
static inline bool SkPixelGeometryIsH(SkPixelGeometry geo) {
return kRGB_H_SkPixelGeometry == geo || kBGR_H_SkPixelGeometry == geo;
}
// Returns true iff geo is a known geometry and is vertical.
static inline bool SkPixelGeometryIsV(SkPixelGeometry geo) {
return kRGB_V_SkPixelGeometry == geo || kBGR_V_SkPixelGeometry == geo;
}
/**
* Describes properties and constraints of a given SkSurface. The rendering engine can parse these
* during drawing, and can sometimes optimize its performance (e.g. disabling an expensive
* feature).
*/
class SK_API SkSurfaceProps {
public:
enum Flags {
kDisallowAntiAlias_Flag = 1 << 0,
kDisallowDither_Flag = 1 << 1,
kUseDistanceFieldFonts_Flag = 1 << 2,
};
SkSurfaceProps(uint32_t flags, SkPixelGeometry);
enum InitType {
kLegacyFontHost_InitType
};
SkSurfaceProps(InitType);
SkSurfaceProps(uint32_t flags, InitType);
SkSurfaceProps(const SkSurfaceProps& other);
uint32_t flags() const { return fFlags; }
SkPixelGeometry pixelGeometry() const { return fPixelGeometry; }
bool isDisallowAA() const { return SkToBool(fFlags & kDisallowAntiAlias_Flag); }
bool isDisallowDither() const { return SkToBool(fFlags & kDisallowDither_Flag); }
bool isUseDistanceFieldFonts() const { return SkToBool(fFlags & kUseDistanceFieldFonts_Flag); }
private:
SkSurfaceProps();
uint32_t fFlags;
SkPixelGeometry fPixelGeometry;
};
#endif