7a3f5506b6
This CL will be used to test for potential performance regressions (or improvements) that we might cause by disabling this optimization pass. It will be reverted in ~1 day. Change-Id: I26b7687c341eb6d81231406381c39869cfccf6d6 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/381259 Auto-Submit: John Stiles <johnstiles@google.com> Commit-Queue: John Stiles <johnstiles@google.com> Reviewed-by: Ethan Nicholas <ethannicholas@google.com> Reviewed-by: Brian Osman <brianosman@google.com>
149 lines
4.7 KiB
GLSL
149 lines
4.7 KiB
GLSL
|
|
out vec4 sk_FragColor;
|
|
uniform vec4 colorRed;
|
|
uniform vec4 colorGreen;
|
|
uniform float unknownInput;
|
|
bool test_int() {
|
|
bool ok = true;
|
|
ivec4 x = ivec4(6, 6, 7, 8);
|
|
ok = ok && x == ivec4(6, 6, 7, 8);
|
|
x = ivec4(7, 9, 9, 9);
|
|
ok = ok && x == ivec4(7, 9, 9, 9);
|
|
x = ivec4(9, 9, 10, 10);
|
|
ok = ok && x == ivec4(9, 9, 10, 10);
|
|
x.xyz = ivec3(6, 6, 6);
|
|
ok = ok && x == ivec4(6, 6, 6, 10);
|
|
x.xy = ivec2(3, 3);
|
|
ok = ok && x == ivec4(3, 3, 6, 10);
|
|
x = ivec4(6, 6, 6, 6);
|
|
ok = ok && x == ivec4(6);
|
|
x = ivec4(6, 6, 7, 8);
|
|
ok = ok && x == ivec4(6, 6, 7, 8);
|
|
x = ivec4(-7, -9, -9, -9);
|
|
ok = ok && x == ivec4(-7, -9, -9, -9);
|
|
x = ivec4(9, 9, 10, 10);
|
|
ok = ok && x == ivec4(9, 9, 10, 10);
|
|
x.xyz = ivec3(6, 6, 6);
|
|
ok = ok && x == ivec4(6, 6, 6, 10);
|
|
x.xy = ivec2(8, 8);
|
|
ok = ok && x == ivec4(8, 8, 6, 10);
|
|
x = ivec4(200, 100, 50, 25);
|
|
ok = ok && x == ivec4(200, 100, 50, 25);
|
|
x = ivec4(6, 6, 6, 6);
|
|
ok = ok && x == ivec4(6);
|
|
int unknown = int(unknownInput);
|
|
x = ivec4(unknown);
|
|
ok = ok && x == ivec4(unknown);
|
|
x = ivec4(0);
|
|
ok = ok && x == ivec4(0);
|
|
x = ivec4(0);
|
|
ok = ok && x == ivec4(0);
|
|
x = ivec4(unknown);
|
|
ok = ok && x == ivec4(unknown);
|
|
x = ivec4(unknown);
|
|
ok = ok && x == ivec4(unknown);
|
|
x = ivec4(unknown);
|
|
ok = ok && x == ivec4(unknown);
|
|
x = ivec4(unknown);
|
|
ok = ok && x == ivec4(unknown);
|
|
x = ivec4(unknown);
|
|
ok = ok && x == ivec4(unknown);
|
|
x = ivec4(unknown);
|
|
ok = ok && x == ivec4(unknown);
|
|
x = ivec4(0);
|
|
ok = ok && x == ivec4(0);
|
|
x = ivec4(0);
|
|
ok = ok && x == ivec4(0);
|
|
x = ivec4(unknown);
|
|
ok = ok && x == ivec4(unknown);
|
|
x = ivec4(unknown);
|
|
ok = ok && x == ivec4(unknown);
|
|
x = ivec4(0);
|
|
ok = ok && x == ivec4(0);
|
|
x = ivec4(unknown);
|
|
ok = ok && x == ivec4(unknown);
|
|
x = ivec4(unknown);
|
|
ok = ok && x == ivec4(unknown);
|
|
x = ivec4(unknown);
|
|
x += 1;
|
|
x -= 1;
|
|
ok = ok && x == ivec4(unknown);
|
|
x = ivec4(unknown);
|
|
x = x + 1;
|
|
x = x - 1;
|
|
ok = ok && x == ivec4(unknown);
|
|
return ok;
|
|
}
|
|
vec4 main() {
|
|
bool _0_ok = true;
|
|
vec4 _1_x = vec4(6.0, 6.0, 7.0, 8.0);
|
|
_0_ok = _0_ok && _1_x == vec4(6.0, 6.0, 7.0, 8.0);
|
|
_1_x = vec4(7.0, 9.0, 9.0, 9.0);
|
|
_0_ok = _0_ok && _1_x == vec4(7.0, 9.0, 9.0, 9.0);
|
|
_1_x = vec4(9.0, 9.0, 10.0, 10.0);
|
|
_0_ok = _0_ok && _1_x == vec4(9.0, 9.0, 10.0, 10.0);
|
|
_1_x.xyz = vec3(6.0, 6.0, 6.0);
|
|
_0_ok = _0_ok && _1_x == vec4(6.0, 6.0, 6.0, 10.0);
|
|
_1_x.xy = vec2(3.0, 3.0);
|
|
_0_ok = _0_ok && _1_x == vec4(3.0, 3.0, 6.0, 10.0);
|
|
_1_x = vec4(6.0, 6.0, 6.0, 6.0);
|
|
_0_ok = _0_ok && _1_x == vec4(6.0);
|
|
_1_x = vec4(6.0, 6.0, 7.0, 8.0);
|
|
_0_ok = _0_ok && _1_x == vec4(6.0, 6.0, 7.0, 8.0);
|
|
_1_x = vec4(-7.0, -9.0, -9.0, -9.0);
|
|
_0_ok = _0_ok && _1_x == vec4(-7.0, -9.0, -9.0, -9.0);
|
|
_1_x = vec4(9.0, 9.0, 10.0, 10.0);
|
|
_0_ok = _0_ok && _1_x == vec4(9.0, 9.0, 10.0, 10.0);
|
|
_1_x.xyz = vec3(6.0, 6.0, 6.0);
|
|
_0_ok = _0_ok && _1_x == vec4(6.0, 6.0, 6.0, 10.0);
|
|
_1_x.xy = vec2(8.0, 8.0);
|
|
_0_ok = _0_ok && _1_x == vec4(8.0, 8.0, 6.0, 10.0);
|
|
_1_x = vec4(2.0, 1.0, 0.5, 0.25);
|
|
_0_ok = _0_ok && _1_x == vec4(2.0, 1.0, 0.5, 0.25);
|
|
_1_x = vec4(6.0, 6.0, 6.0, 6.0);
|
|
_0_ok = _0_ok && _1_x == vec4(6.0);
|
|
float _2_unknown = unknownInput;
|
|
_1_x = vec4(_2_unknown);
|
|
_0_ok = _0_ok && _1_x == vec4(_2_unknown);
|
|
_1_x = vec4(0.0);
|
|
_0_ok = _0_ok && _1_x == vec4(0.0);
|
|
_1_x = vec4(0.0);
|
|
_0_ok = _0_ok && _1_x == vec4(0.0);
|
|
_1_x = vec4(_2_unknown);
|
|
_0_ok = _0_ok && _1_x == vec4(_2_unknown);
|
|
_1_x = vec4(_2_unknown);
|
|
_0_ok = _0_ok && _1_x == vec4(_2_unknown);
|
|
_1_x = vec4(_2_unknown);
|
|
_0_ok = _0_ok && _1_x == vec4(_2_unknown);
|
|
_1_x = vec4(_2_unknown);
|
|
_0_ok = _0_ok && _1_x == vec4(_2_unknown);
|
|
_1_x = vec4(_2_unknown);
|
|
_0_ok = _0_ok && _1_x == vec4(_2_unknown);
|
|
_1_x = vec4(_2_unknown);
|
|
_0_ok = _0_ok && _1_x == vec4(_2_unknown);
|
|
_1_x = vec4(0.0);
|
|
_0_ok = _0_ok && _1_x == vec4(0.0);
|
|
_1_x = vec4(0.0);
|
|
_0_ok = _0_ok && _1_x == vec4(0.0);
|
|
_1_x = vec4(_2_unknown);
|
|
_0_ok = _0_ok && _1_x == vec4(_2_unknown);
|
|
_1_x = vec4(_2_unknown);
|
|
_0_ok = _0_ok && _1_x == vec4(_2_unknown);
|
|
_1_x = vec4(0.0);
|
|
_0_ok = _0_ok && _1_x == vec4(0.0);
|
|
_1_x = vec4(_2_unknown);
|
|
_0_ok = _0_ok && _1_x == vec4(_2_unknown);
|
|
_1_x = vec4(_2_unknown);
|
|
_0_ok = _0_ok && _1_x == vec4(_2_unknown);
|
|
_1_x = vec4(_2_unknown);
|
|
_1_x += 1.0;
|
|
_1_x -= 1.0;
|
|
_0_ok = _0_ok && _1_x == vec4(_2_unknown);
|
|
_1_x = vec4(_2_unknown);
|
|
_1_x = _1_x + 1.0;
|
|
_1_x = _1_x - 1.0;
|
|
_0_ok = _0_ok && _1_x == vec4(_2_unknown);
|
|
return _0_ok && test_int() ? colorGreen : colorRed;
|
|
|
|
}
|