skia2/tests/sksl/shared/Matrices.sksl
John Stiles ab4ab20fcf Migrate most SkSL tests currently in /glsl/ to /shared/.
These tests will also be used for Metal and SPIR-V testing. A small
handful of GLSL-specific stragglers (#version-specific or type-precision
related) will remain in /glsl/.

Change-Id: I7f2b2bd92825c327922c8ce74e438d2daa440dff
Bug: skia:10649
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/319408
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
2020-09-25 17:13:53 +00:00

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void main() {
float2x4 x = float2x4(1);
float3x2 y = float3x2(1, 0, 0, 1, float2(2, 2));
float3x4 z = x * y;
float3 v1 = float3x3(1) * float3(2);
float3 v2 = float3(2) * float3x3(1);
sk_FragColor = half4(half(z[0].x), half3(v1 + v2));
}